Initiate acharactermeleeduelDestroy aunit with anattack poolthat containsgrenadesDestroy aunit beforeit activatesin a roundScoreVP with acharacterDestroy aunit atRange-4+Destroy allyouropponent'sCorps unitsDestroyaJedi/Sith*Panic a unitcarrying/scoringan objectiveScoreVP fromPaplooLoose amodel toPaplooFist-Bumpa TOLoose/Destroya full-healthunit with oneattack actionDestroy a unitholding/scoringan objectiveDestroy aunit with arangedattackWin acharactermeleeduelSplit-fireto threedifferenttargetsSuffer allhits fromone attackactionSteal ahostageSuffer a wound toDetonate (orMinefield/BombingRun)Destroy aunit on adifferentelevationNegate allhits fromone attackactionCause a unitto bepanicked forits activationPanic anenemycommanderDestroya unit inmeleeInitiate acharactermeleeduelDestroy aunit with anattack poolthat containsgrenadesDestroy aunit beforeit activatesin a roundScoreVP with acharacterDestroy aunit atRange-4+Destroy allyouropponent'sCorps unitsDestroyaJedi/Sith*Panic a unitcarrying/scoringan objectiveScoreVP fromPaplooLoose amodel toPaplooFist-Bumpa TOLoose/Destroya full-healthunit with oneattack actionDestroy a unitholding/scoringan objectiveDestroy aunit with arangedattackWin acharactermeleeduelSplit-fireto threedifferenttargetsSuffer allhits fromone attackactionSteal ahostageSuffer a wound toDetonate (orMinefield/BombingRun)Destroy aunit on adifferentelevationNegate allhits fromone attackactionCause a unitto bepanicked forits activationPanic anenemycommanderDestroya unit inmelee

It Will Be a Wild Ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Initiate a character melee duel
  2. Destroy a unit with an attack pool that contains grenades
  3. Destroy a unit before it activates in a round
  4. Score VP with a character
  5. Destroy a unit at Range-4+
  6. Destroy all your opponent's Corps units
  7. Destroy a Jedi/Sith*
  8. Panic a unit carrying/scoring an objective
  9. Score VP from Paploo
  10. Loose a model to Paploo
  11. Fist-Bump a TO
  12. Loose/Destroy a full-health unit with one attack action
  13. Destroy a unit holding/scoring an objective
  14. Destroy a unit with a ranged attack
  15. Win a character melee duel
  16. Split-fire to three different targets
  17. Suffer all hits from one attack action
  18. Steal a hostage
  19. Suffer a wound to Detonate (or Minefield/Bombing Run)
  20. Destroy a unit on a different elevation
  21. Negate all hits from one attack action
  22. Cause a unit to be panicked for its activation
  23. Panic an enemy commander
  24. Destroy a unit in melee