Destroy aunit on adifferentelevationInitiate acharactermeleeduelDestroy a unitholding/scoringan objectiveNegate allhits fromone attackactionDestroy aunit beforeit activatesin a roundPanic a unitcarrying/scoringan objectiveLoose/Destroya full-healthunit with oneattack actionDestroy aunit with arangedattackScoreVP with acharacterSplit-fireto threedifferenttargetsDestroy aunit with anattack poolthat containsgrenadesCause a unitto bepanicked forits activationDestroyaJedi/Sith*Destroy aunit atRange-4+Suffer allhits fromone attackactionWin acharactermeleeduelDestroy allyouropponent'sCorps unitsPanic anenemycommanderDestroya unit inmeleeFist-Bumpa TOSteal ahostageScoreVP fromPaplooSuffer a wound toDetonate (orMinefield/BombingRun)Loose amodel toPaplooDestroy aunit on adifferentelevationInitiate acharactermeleeduelDestroy a unitholding/scoringan objectiveNegate allhits fromone attackactionDestroy aunit beforeit activatesin a roundPanic a unitcarrying/scoringan objectiveLoose/Destroya full-healthunit with oneattack actionDestroy aunit with arangedattackScoreVP with acharacterSplit-fireto threedifferenttargetsDestroy aunit with anattack poolthat containsgrenadesCause a unitto bepanicked forits activationDestroyaJedi/Sith*Destroy aunit atRange-4+Suffer allhits fromone attackactionWin acharactermeleeduelDestroy allyouropponent'sCorps unitsPanic anenemycommanderDestroya unit inmeleeFist-Bumpa TOSteal ahostageScoreVP fromPaplooSuffer a wound toDetonate (orMinefield/BombingRun)Loose amodel toPaploo

It Will Be a Wild Ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy a unit on a different elevation
  2. Initiate a character melee duel
  3. Destroy a unit holding/scoring an objective
  4. Negate all hits from one attack action
  5. Destroy a unit before it activates in a round
  6. Panic a unit carrying/scoring an objective
  7. Loose/Destroy a full-health unit with one attack action
  8. Destroy a unit with a ranged attack
  9. Score VP with a character
  10. Split-fire to three different targets
  11. Destroy a unit with an attack pool that contains grenades
  12. Cause a unit to be panicked for its activation
  13. Destroy a Jedi/Sith*
  14. Destroy a unit at Range-4+
  15. Suffer all hits from one attack action
  16. Win a character melee duel
  17. Destroy all your opponent's Corps units
  18. Panic an enemy commander
  19. Destroy a unit in melee
  20. Fist-Bump a TO
  21. Steal a hostage
  22. Score VP from Paploo
  23. Suffer a wound to Detonate (or Minefield/Bombing Run)
  24. Loose a model to Paploo