Initiate acharactermeleeduelPanic a unitcarrying/scoringan objectiveDestroy aunit on adifferentelevationPanic anenemycommanderWin acharactermeleeduelFist-Bumpa TODestroy aunit with anattack poolthat containsgrenadesDestroy aunit with arangedattackDestroy a unitholding/scoringan objectiveDestroy allyouropponent'sCorps unitsSplit-fireto threedifferenttargetsScoreVP with acharacterSteal ahostageLoose/Destroya full-healthunit with oneattack actionLoose amodel toPaplooDestroy aunit atRange-4+Destroy aunit beforeit activatesin a roundNegate allhits fromone attackactionSuffer a wound toDetonate (orMinefield/BombingRun)DestroyaJedi/Sith*Destroya unit inmeleeScoreVP fromPaplooCause a unitto bepanicked forits activationSuffer allhits fromone attackactionInitiate acharactermeleeduelPanic a unitcarrying/scoringan objectiveDestroy aunit on adifferentelevationPanic anenemycommanderWin acharactermeleeduelFist-Bumpa TODestroy aunit with anattack poolthat containsgrenadesDestroy aunit with arangedattackDestroy a unitholding/scoringan objectiveDestroy allyouropponent'sCorps unitsSplit-fireto threedifferenttargetsScoreVP with acharacterSteal ahostageLoose/Destroya full-healthunit with oneattack actionLoose amodel toPaplooDestroy aunit atRange-4+Destroy aunit beforeit activatesin a roundNegate allhits fromone attackactionSuffer a wound toDetonate (orMinefield/BombingRun)DestroyaJedi/Sith*Destroya unit inmeleeScoreVP fromPaplooCause a unitto bepanicked forits activationSuffer allhits fromone attackaction

It Will Be a Wild Ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Initiate a character melee duel
  2. Panic a unit carrying/scoring an objective
  3. Destroy a unit on a different elevation
  4. Panic an enemy commander
  5. Win a character melee duel
  6. Fist-Bump a TO
  7. Destroy a unit with an attack pool that contains grenades
  8. Destroy a unit with a ranged attack
  9. Destroy a unit holding/scoring an objective
  10. Destroy all your opponent's Corps units
  11. Split-fire to three different targets
  12. Score VP with a character
  13. Steal a hostage
  14. Loose/Destroy a full-health unit with one attack action
  15. Loose a model to Paploo
  16. Destroy a unit at Range-4+
  17. Destroy a unit before it activates in a round
  18. Negate all hits from one attack action
  19. Suffer a wound to Detonate (or Minefield/Bombing Run)
  20. Destroy a Jedi/Sith*
  21. Destroy a unit in melee
  22. Score VP from Paploo
  23. Cause a unit to be panicked for its activation
  24. Suffer all hits from one attack action