Fist-Bumpa TODestroy aunit with arangedattackScoreVP fromPaplooDestroya unit inmeleeSteal ahostageDestroy allyouropponent'sCorps unitsLoose amodel toPaplooSuffer a wound toDetonate (orMinefield/BombingRun)Initiate acharactermeleeduelLoose/Destroya full-healthunit with oneattack actionCause a unitto bepanicked forits activationPanic a unitcarrying/scoringan objectiveDestroy aunit with anattack poolthat containsgrenadesWin acharactermeleeduelDestroy aunit beforeit activatesin a roundDestroy aunit on adifferentelevationPanic anenemycommanderDestroyaJedi/Sith*Destroy a unitholding/scoringan objectiveScoreVP with acharacterSplit-fireto threedifferenttargetsSuffer allhits fromone attackactionDestroy aunit atRange-4+Negate allhits fromone attackactionFist-Bumpa TODestroy aunit with arangedattackScoreVP fromPaplooDestroya unit inmeleeSteal ahostageDestroy allyouropponent'sCorps unitsLoose amodel toPaplooSuffer a wound toDetonate (orMinefield/BombingRun)Initiate acharactermeleeduelLoose/Destroya full-healthunit with oneattack actionCause a unitto bepanicked forits activationPanic a unitcarrying/scoringan objectiveDestroy aunit with anattack poolthat containsgrenadesWin acharactermeleeduelDestroy aunit beforeit activatesin a roundDestroy aunit on adifferentelevationPanic anenemycommanderDestroyaJedi/Sith*Destroy a unitholding/scoringan objectiveScoreVP with acharacterSplit-fireto threedifferenttargetsSuffer allhits fromone attackactionDestroy aunit atRange-4+Negate allhits fromone attackaction

It Will Be a Wild Ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fist-Bump a TO
  2. Destroy a unit with a ranged attack
  3. Score VP from Paploo
  4. Destroy a unit in melee
  5. Steal a hostage
  6. Destroy all your opponent's Corps units
  7. Loose a model to Paploo
  8. Suffer a wound to Detonate (or Minefield/Bombing Run)
  9. Initiate a character melee duel
  10. Loose/Destroy a full-health unit with one attack action
  11. Cause a unit to be panicked for its activation
  12. Panic a unit carrying/scoring an objective
  13. Destroy a unit with an attack pool that contains grenades
  14. Win a character melee duel
  15. Destroy a unit before it activates in a round
  16. Destroy a unit on a different elevation
  17. Panic an enemy commander
  18. Destroy a Jedi/Sith*
  19. Destroy a unit holding/scoring an objective
  20. Score VP with a character
  21. Split-fire to three different targets
  22. Suffer all hits from one attack action
  23. Destroy a unit at Range-4+
  24. Negate all hits from one attack action