Initiate acharactermeleeduelScoreVP with acharacterPanic anenemycommanderSplit-fireto threedifferenttargetsDestroy aunit beforeit activatesin a roundWin acharactermeleeduelSuffer allhits fromone attackactionScoreVP fromPaplooDestroy aunit with anattack poolthat containsgrenadesFist-Bumpa TODestroy aunit on adifferentelevationDestroya unit inmeleeSuffer a wound toDetonate (orMinefield/BombingRun)Panic a unitcarrying/scoringan objectiveDestroyaJedi/Sith*Negate allhits fromone attackactionDestroy aunit atRange-4+Loose/Destroya full-healthunit with oneattack actionLoose amodel toPaplooSteal ahostageDestroy allyouropponent'sCorps unitsDestroy aunit with arangedattackCause a unitto bepanicked forits activationDestroy a unitholding/scoringan objectiveInitiate acharactermeleeduelScoreVP with acharacterPanic anenemycommanderSplit-fireto threedifferenttargetsDestroy aunit beforeit activatesin a roundWin acharactermeleeduelSuffer allhits fromone attackactionScoreVP fromPaplooDestroy aunit with anattack poolthat containsgrenadesFist-Bumpa TODestroy aunit on adifferentelevationDestroya unit inmeleeSuffer a wound toDetonate (orMinefield/BombingRun)Panic a unitcarrying/scoringan objectiveDestroyaJedi/Sith*Negate allhits fromone attackactionDestroy aunit atRange-4+Loose/Destroya full-healthunit with oneattack actionLoose amodel toPaplooSteal ahostageDestroy allyouropponent'sCorps unitsDestroy aunit with arangedattackCause a unitto bepanicked forits activationDestroy a unitholding/scoringan objective

It Will Be a Wild Ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Initiate a character melee duel
  2. Score VP with a character
  3. Panic an enemy commander
  4. Split-fire to three different targets
  5. Destroy a unit before it activates in a round
  6. Win a character melee duel
  7. Suffer all hits from one attack action
  8. Score VP from Paploo
  9. Destroy a unit with an attack pool that contains grenades
  10. Fist-Bump a TO
  11. Destroy a unit on a different elevation
  12. Destroy a unit in melee
  13. Suffer a wound to Detonate (or Minefield/Bombing Run)
  14. Panic a unit carrying/scoring an objective
  15. Destroy a Jedi/Sith*
  16. Negate all hits from one attack action
  17. Destroy a unit at Range-4+
  18. Loose/Destroy a full-health unit with one attack action
  19. Loose a model to Paploo
  20. Steal a hostage
  21. Destroy all your opponent's Corps units
  22. Destroy a unit with a ranged attack
  23. Cause a unit to be panicked for its activation
  24. Destroy a unit holding/scoring an objective