Destroy a unitholding/scoringan objectiveSuffer a wound toDetonate (orMinefield/BombingRun)Initiate acharactermeleeduelScoreVP with acharacterWin acharactermeleeduelPanic a unitcarrying/scoringan objectiveDestroy aunit beforeit activatesin a roundDestroya unit inmeleeDestroy aunit with arangedattackScoreVP fromPaplooCause a unitto bepanicked forits activationDestroyaJedi/Sith*Negate allhits fromone attackactionDestroy aunit atRange-4+Loose/Destroya full-healthunit with oneattack actionSteal ahostageDestroy allyouropponent'sCorps unitsPanic anenemycommanderSuffer allhits fromone attackactionFist-Bumpa TOLoose amodel toPaplooDestroy aunit on adifferentelevationDestroy aunit with anattack poolthat containsgrenadesSplit-fireto threedifferenttargetsDestroy a unitholding/scoringan objectiveSuffer a wound toDetonate (orMinefield/BombingRun)Initiate acharactermeleeduelScoreVP with acharacterWin acharactermeleeduelPanic a unitcarrying/scoringan objectiveDestroy aunit beforeit activatesin a roundDestroya unit inmeleeDestroy aunit with arangedattackScoreVP fromPaplooCause a unitto bepanicked forits activationDestroyaJedi/Sith*Negate allhits fromone attackactionDestroy aunit atRange-4+Loose/Destroya full-healthunit with oneattack actionSteal ahostageDestroy allyouropponent'sCorps unitsPanic anenemycommanderSuffer allhits fromone attackactionFist-Bumpa TOLoose amodel toPaplooDestroy aunit on adifferentelevationDestroy aunit with anattack poolthat containsgrenadesSplit-fireto threedifferenttargets

It Will Be a Wild Ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy a unit holding/scoring an objective
  2. Suffer a wound to Detonate (or Minefield/Bombing Run)
  3. Initiate a character melee duel
  4. Score VP with a character
  5. Win a character melee duel
  6. Panic a unit carrying/scoring an objective
  7. Destroy a unit before it activates in a round
  8. Destroy a unit in melee
  9. Destroy a unit with a ranged attack
  10. Score VP from Paploo
  11. Cause a unit to be panicked for its activation
  12. Destroy a Jedi/Sith*
  13. Negate all hits from one attack action
  14. Destroy a unit at Range-4+
  15. Loose/Destroy a full-health unit with one attack action
  16. Steal a hostage
  17. Destroy all your opponent's Corps units
  18. Panic an enemy commander
  19. Suffer all hits from one attack action
  20. Fist-Bump a TO
  21. Loose a model to Paploo
  22. Destroy a unit on a different elevation
  23. Destroy a unit with an attack pool that contains grenades
  24. Split-fire to three different targets