Destroy aunit atRange-4+Win acharactermeleeduelSplit-fireto threedifferenttargetsNegate allhits fromone attackactionDestroy allyouropponent'sCorps unitsDestroy a unitholding/scoringan objectiveDestroya unit inmeleeCause a unitto bepanicked forits activationPanic anenemycommanderScoreVP with acharacterSuffer a wound toDetonate (orMinefield/BombingRun)Panic a unitcarrying/scoringan objectiveDestroy aunit on adifferentelevationLoose amodel toPaplooDestroy aunit with anattack poolthat containsgrenadesDestroyaJedi/Sith*Suffer allhits fromone attackactionInitiate acharactermeleeduelScoreVP fromPaplooFist-Bumpa TODestroy aunit beforeit activatesin a roundLoose/Destroya full-healthunit with oneattack actionSteal ahostageDestroy aunit with arangedattackDestroy aunit atRange-4+Win acharactermeleeduelSplit-fireto threedifferenttargetsNegate allhits fromone attackactionDestroy allyouropponent'sCorps unitsDestroy a unitholding/scoringan objectiveDestroya unit inmeleeCause a unitto bepanicked forits activationPanic anenemycommanderScoreVP with acharacterSuffer a wound toDetonate (orMinefield/BombingRun)Panic a unitcarrying/scoringan objectiveDestroy aunit on adifferentelevationLoose amodel toPaplooDestroy aunit with anattack poolthat containsgrenadesDestroyaJedi/Sith*Suffer allhits fromone attackactionInitiate acharactermeleeduelScoreVP fromPaplooFist-Bumpa TODestroy aunit beforeit activatesin a roundLoose/Destroya full-healthunit with oneattack actionSteal ahostageDestroy aunit with arangedattack

It Will Be a Wild Ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy a unit at Range-4+
  2. Win a character melee duel
  3. Split-fire to three different targets
  4. Negate all hits from one attack action
  5. Destroy all your opponent's Corps units
  6. Destroy a unit holding/scoring an objective
  7. Destroy a unit in melee
  8. Cause a unit to be panicked for its activation
  9. Panic an enemy commander
  10. Score VP with a character
  11. Suffer a wound to Detonate (or Minefield/Bombing Run)
  12. Panic a unit carrying/scoring an objective
  13. Destroy a unit on a different elevation
  14. Loose a model to Paploo
  15. Destroy a unit with an attack pool that contains grenades
  16. Destroy a Jedi/Sith*
  17. Suffer all hits from one attack action
  18. Initiate a character melee duel
  19. Score VP from Paploo
  20. Fist-Bump a TO
  21. Destroy a unit before it activates in a round
  22. Loose/Destroy a full-health unit with one attack action
  23. Steal a hostage
  24. Destroy a unit with a ranged attack