DestroyaJedi/Sith*Panic a unitcarrying/scoringan objectiveLoose/Destroya full-healthunit with oneattack actionDestroy aunit beforeit activatesin a roundDestroy a unitholding/scoringan objectiveDestroy allyouropponent'sCorps unitsDestroya unit inmeleeScoreVP fromPaplooSuffer allhits fromone attackactionDestroy aunit with arangedattackWin acharactermeleeduelSplit-fireto threedifferenttargetsInitiate acharactermeleeduelDestroy aunit atRange-4+Steal ahostageCause a unitto bepanicked forits activationNegate allhits fromone attackactionLoose amodel toPaplooSuffer a wound toDetonate (orMinefield/BombingRun)Destroy aunit with anattack poolthat containsgrenadesDestroy aunit on adifferentelevationPanic anenemycommanderScoreVP with acharacterFist-Bumpa TODestroyaJedi/Sith*Panic a unitcarrying/scoringan objectiveLoose/Destroya full-healthunit with oneattack actionDestroy aunit beforeit activatesin a roundDestroy a unitholding/scoringan objectiveDestroy allyouropponent'sCorps unitsDestroya unit inmeleeScoreVP fromPaplooSuffer allhits fromone attackactionDestroy aunit with arangedattackWin acharactermeleeduelSplit-fireto threedifferenttargetsInitiate acharactermeleeduelDestroy aunit atRange-4+Steal ahostageCause a unitto bepanicked forits activationNegate allhits fromone attackactionLoose amodel toPaplooSuffer a wound toDetonate (orMinefield/BombingRun)Destroy aunit with anattack poolthat containsgrenadesDestroy aunit on adifferentelevationPanic anenemycommanderScoreVP with acharacterFist-Bumpa TO

It Will Be a Wild Ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy a Jedi/Sith*
  2. Panic a unit carrying/scoring an objective
  3. Loose/Destroy a full-health unit with one attack action
  4. Destroy a unit before it activates in a round
  5. Destroy a unit holding/scoring an objective
  6. Destroy all your opponent's Corps units
  7. Destroy a unit in melee
  8. Score VP from Paploo
  9. Suffer all hits from one attack action
  10. Destroy a unit with a ranged attack
  11. Win a character melee duel
  12. Split-fire to three different targets
  13. Initiate a character melee duel
  14. Destroy a unit at Range-4+
  15. Steal a hostage
  16. Cause a unit to be panicked for its activation
  17. Negate all hits from one attack action
  18. Loose a model to Paploo
  19. Suffer a wound to Detonate (or Minefield/Bombing Run)
  20. Destroy a unit with an attack pool that contains grenades
  21. Destroy a unit on a different elevation
  22. Panic an enemy commander
  23. Score VP with a character
  24. Fist-Bump a TO