Destroy allyouropponent'sCorps unitsDestroy a unitholding/scoringan objectiveSuffer allhits fromone attackactionSuffer a wound toDetonate (orMinefield/BombingRun)Cause a unitto bepanicked forits activationNegate allhits fromone attackactionLoose/Destroya full-healthunit with oneattack actionLoose amodel toPaplooPanic anenemycommanderDestroyaJedi/Sith*Destroy aunit on adifferentelevationDestroy aunit beforeit activatesin a roundSteal ahostageScoreVP with acharacterSplit-fireto threedifferenttargetsPanic a unitcarrying/scoringan objectiveDestroy aunit with anattack poolthat containsgrenadesDestroy aunit with arangedattackWin acharactermeleeduelFist-Bumpa TOInitiate acharactermeleeduelScoreVP fromPaplooDestroy aunit atRange-4+Destroya unit inmeleeDestroy allyouropponent'sCorps unitsDestroy a unitholding/scoringan objectiveSuffer allhits fromone attackactionSuffer a wound toDetonate (orMinefield/BombingRun)Cause a unitto bepanicked forits activationNegate allhits fromone attackactionLoose/Destroya full-healthunit with oneattack actionLoose amodel toPaplooPanic anenemycommanderDestroyaJedi/Sith*Destroy aunit on adifferentelevationDestroy aunit beforeit activatesin a roundSteal ahostageScoreVP with acharacterSplit-fireto threedifferenttargetsPanic a unitcarrying/scoringan objectiveDestroy aunit with anattack poolthat containsgrenadesDestroy aunit with arangedattackWin acharactermeleeduelFist-Bumpa TOInitiate acharactermeleeduelScoreVP fromPaplooDestroy aunit atRange-4+Destroya unit inmelee

It Will Be a Wild Ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy all your opponent's Corps units
  2. Destroy a unit holding/scoring an objective
  3. Suffer all hits from one attack action
  4. Suffer a wound to Detonate (or Minefield/Bombing Run)
  5. Cause a unit to be panicked for its activation
  6. Negate all hits from one attack action
  7. Loose/Destroy a full-health unit with one attack action
  8. Loose a model to Paploo
  9. Panic an enemy commander
  10. Destroy a Jedi/Sith*
  11. Destroy a unit on a different elevation
  12. Destroy a unit before it activates in a round
  13. Steal a hostage
  14. Score VP with a character
  15. Split-fire to three different targets
  16. Panic a unit carrying/scoring an objective
  17. Destroy a unit with an attack pool that contains grenades
  18. Destroy a unit with a ranged attack
  19. Win a character melee duel
  20. Fist-Bump a TO
  21. Initiate a character melee duel
  22. Score VP from Paploo
  23. Destroy a unit at Range-4+
  24. Destroy a unit in melee