Destroy aunit on adifferentelevationPanic anenemycommanderDestroyaJedi/Sith*Destroy allyouropponent'sCorps unitsNegate allhits fromone attackactionScoreVP with acharacterDestroy aunit with anattack poolthat containsgrenadesSplit-fireto threedifferenttargetsDestroy aunit beforeit activatesin a roundFist-Bumpa TODestroy aunit atRange-4+Destroy a unitholding/scoringan objectiveLoose/Destroya full-healthunit with oneattack actionPanic a unitcarrying/scoringan objectiveInitiate acharactermeleeduelLoose amodel toPaplooScoreVP fromPaplooSuffer allhits fromone attackactionSteal ahostageCause a unitto bepanicked forits activationDestroya unit inmeleeDestroy aunit with arangedattackWin acharactermeleeduelSuffer a wound toDetonate (orMinefield/BombingRun)Destroy aunit on adifferentelevationPanic anenemycommanderDestroyaJedi/Sith*Destroy allyouropponent'sCorps unitsNegate allhits fromone attackactionScoreVP with acharacterDestroy aunit with anattack poolthat containsgrenadesSplit-fireto threedifferenttargetsDestroy aunit beforeit activatesin a roundFist-Bumpa TODestroy aunit atRange-4+Destroy a unitholding/scoringan objectiveLoose/Destroya full-healthunit with oneattack actionPanic a unitcarrying/scoringan objectiveInitiate acharactermeleeduelLoose amodel toPaplooScoreVP fromPaplooSuffer allhits fromone attackactionSteal ahostageCause a unitto bepanicked forits activationDestroya unit inmeleeDestroy aunit with arangedattackWin acharactermeleeduelSuffer a wound toDetonate (orMinefield/BombingRun)

It Will Be a Wild Ride - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy a unit on a different elevation
  2. Panic an enemy commander
  3. Destroy a Jedi/Sith*
  4. Destroy all your opponent's Corps units
  5. Negate all hits from one attack action
  6. Score VP with a character
  7. Destroy a unit with an attack pool that contains grenades
  8. Split-fire to three different targets
  9. Destroy a unit before it activates in a round
  10. Fist-Bump a TO
  11. Destroy a unit at Range-4+
  12. Destroy a unit holding/scoring an objective
  13. Loose/Destroy a full-health unit with one attack action
  14. Panic a unit carrying/scoring an objective
  15. Initiate a character melee duel
  16. Loose a model to Paploo
  17. Score VP from Paploo
  18. Suffer all hits from one attack action
  19. Steal a hostage
  20. Cause a unit to be panicked for its activation
  21. Destroy a unit in melee
  22. Destroy a unit with a ranged attack
  23. Win a character melee duel
  24. Suffer a wound to Detonate (or Minefield/Bombing Run)