pairing consequence functions of behavior DRA VR FR continuous measurement antecedent based strategies PIR prompt hierarchy antecedent topography stimulus control transfer first/then token economy permanent product satiation Negative Reinforcement EO behavior AO DRO 3-term contingency IRT Frequency primary reinforcers DTT Sd MTS operational definition latency VI Negative Punishment Positive Reinforcement discontinuous measurement magnitude generalization WIR Extinction burst model prompt client dignity behavior momentum deprivation Positive Punishment Positive Punishment chaining duration joint attention pairing consequence functions of behavior DRA VR FR continuous measurement antecedent based strategies PIR prompt hierarchy antecedent topography stimulus control transfer first/then token economy permanent product satiation Negative Reinforcement EO behavior AO DRO 3-term contingency IRT Frequency primary reinforcers DTT Sd MTS operational definition latency VI Negative Punishment Positive Reinforcement discontinuous measurement magnitude generalization WIR Extinction burst model prompt client dignity behavior momentum deprivation Positive Punishment Positive Punishment chaining duration joint attention
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
pairing
consequence
functions of behavior
DRA
VR
FR
continuous measurement
antecedent based strategies
PIR
prompt hierarchy
antecedent
topography
stimulus control transfer
first/then
token economy
permanent product
satiation
Negative Reinforcement
EO
behavior
AO
DRO
3-term contingency
IRT
Frequency
primary reinforcers
DTT
Sd
MTS
operational definition
latency
VI
Negative Punishment
Positive Reinforcement
discontinuous measurement
magnitude
generalization
WIR
Extinction burst
model prompt
client dignity
behavior momentum
deprivation
Positive Punishment
Positive Punishment
chaining
duration
joint attention