bidirectionaltrafficHumanscalewayfindingRealsecondstoriesFrontporchesNetworklocalrestaurantsGrocerystorewithin 1miHigh viscrosswalksmeteredparkingOutdoordining70+walkscoreOn-streetparkingDefinedactivityclustersSmallblocks(perimeter)Traveledway <42’ wideArtworkCurbsidedrainageBike lanewithverticalseparationHumanscalesignagevisualwidth lessthan 60'HiddenparkingShortviewsheds500' orless blocklengthsbenchesNon-transparentfacades6’minimumsidewalksSmalllotsizesShade/canopies1/2 mile toresidentsand retail5 differentfunctionaluse typesVerticalelementsin lateraloffsetPassiveparksStreetfrontinguses3/4 mile toresidentsandjobs/transittreesStructuralsoil/treegratesProgrammablespaceSidewalks--bothsides8 or moredoorwaysper blockbidirectionaltrafficHumanscalewayfindingRealsecondstoriesFrontporchesNetworklocalrestaurantsGrocerystorewithin 1miHigh viscrosswalksmeteredparkingOutdoordining70+walkscoreOn-streetparkingDefinedactivityclustersSmallblocks(perimeter)Traveledway <42’ wideArtworkCurbsidedrainageBike lanewithverticalseparationHumanscalesignagevisualwidth lessthan 60'HiddenparkingShortviewsheds500' orless blocklengthsbenchesNon-transparentfacades6’minimumsidewalksSmalllotsizesShade/canopies1/2 mile toresidentsand retail5 differentfunctionaluse typesVerticalelementsin lateraloffsetPassiveparksStreetfrontinguses3/4 mile toresidentsandjobs/transittreesStructuralsoil/treegratesProgrammablespaceSidewalks--bothsides8 or moredoorwaysper block

Street BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
  1. bidirectional traffic
  2. Human scale wayfinding
  3. Real second stories
  4. Front porches
  5. Network
  6. local restaurants
  7. Grocery store within 1 mi
  8. High vis crosswalks
  9. metered parking
  10. Outdoor dining
  11. 70+ walkscore
  12. On-street parking
  13. Defined activity clusters
  14. Small blocks (perimeter)
  15. Traveled way < 42’ wide
  16. Artwork
  17. Curbside drainage
  18. Bike lane with vertical separation
  19. Human scale signage
  20. visual width less than 60'
  21. Hidden parking
  22. Short viewsheds
  23. 500' or less block lengths
  24. benches
  25. Non-transparent facades
  26. 6’ minimum sidewalks
  27. Small lot sizes
  28. Shade/canopies
  29. 1/2 mile to residents and retail
  30. 5 different functional use types
  31. Vertical elements in lateral offset
  32. Passive parks
  33. Street fronting uses
  34. 3/4 mile to residents and jobs/transit
  35. trees
  36. Structural soil/tree grates
  37. Programmable space
  38. Sidewalks--both sides
  39. 8 or more doorways per block