PartygetscapturedLex failsto get asingle hitin 7+diceSomeonedies in ahail ofbulletsSomeoneattempts tosweet talka guardParty fails tohide theirtraces in anyshape orformThe partymanagesto sneakinBon Voyagemisses hisfirst shot ofthe gameEnemiesjust rollbetteritbecomesa “Stealth”missionStartingLate(Free!)Partystomps alltheenemiesLex failsa drivingcheckLexGlitchesSomeonerolls onlyhitsSomeonegoesdownSomeonegets introuble forspeakingEnglishPartygetscapturedLex failsto get asingle hitin 7+diceSomeonedies in ahail ofbulletsSomeoneattempts tosweet talka guardParty fails tohide theirtraces in anyshape orformThe partymanagesto sneakinBon Voyagemisses hisfirst shot ofthe gameEnemiesjust rollbetteritbecomesa “Stealth”missionStartingLate(Free!)Partystomps alltheenemiesLex failsa drivingcheckLexGlitchesSomeonerolls onlyhitsSomeonegoesdownSomeonegets introuble forspeakingEnglish

Shadowrun Mission 2 Session 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Party gets captured
  2. Lex fails to get a single hit in 7+dice
  3. Someone dies in a hail of bullets
  4. Someone attempts to sweet talk a guard
  5. Party fails to hide their traces in any shape or form
  6. The party manages to sneak in
  7. Bon Voyage misses his first shot of the game
  8. Enemies just roll better
  9. it becomes a “Stealth” mission
  10. Starting Late (Free!)
  11. Party stomps all the enemies
  12. Lex fails a driving check
  13. Lex Glitches
  14. Someone rolls only hits
  15. Someone goes down
  16. Someone gets in trouble for speaking English