StartingLate(Free!)Party fails tohide theirtraces in anyshape orformThe partymanagesto sneakinSomeonerolls onlyhitsBon Voyagemisses hisfirst shot ofthe gameSomeonegets introuble forspeakingEnglishSomeonegoesdownSomeonedies in ahail ofbulletsitbecomesa “Stealth”missionLex failsa drivingcheckPartygetscapturedLex failsto get asingle hitin 7+dicePartystomps alltheenemiesSomeoneattempts tosweet talka guardEnemiesjust rollbetterLexGlitchesStartingLate(Free!)Party fails tohide theirtraces in anyshape orformThe partymanagesto sneakinSomeonerolls onlyhitsBon Voyagemisses hisfirst shot ofthe gameSomeonegets introuble forspeakingEnglishSomeonegoesdownSomeonedies in ahail ofbulletsitbecomesa “Stealth”missionLex failsa drivingcheckPartygetscapturedLex failsto get asingle hitin 7+dicePartystomps alltheenemiesSomeoneattempts tosweet talka guardEnemiesjust rollbetterLexGlitches

Shadowrun Mission 2 Session 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Starting Late (Free!)
  2. Party fails to hide their traces in any shape or form
  3. The party manages to sneak in
  4. Someone rolls only hits
  5. Bon Voyage misses his first shot of the game
  6. Someone gets in trouble for speaking English
  7. Someone goes down
  8. Someone dies in a hail of bullets
  9. it becomes a “Stealth” mission
  10. Lex fails a driving check
  11. Party gets captured
  12. Lex fails to get a single hit in 7+dice
  13. Party stomps all the enemies
  14. Someone attempts to sweet talk a guard
  15. Enemies just roll better
  16. Lex Glitches