The partymanagesto sneakinSomeonegoesdownSomeonerolls onlyhitsParty fails tohide theirtraces in anyshape orformLex failsto get asingle hitin 7+diceSomeoneattempts tosweet talka guardSomeonedies in ahail ofbulletsSomeonegets introuble forspeakingEnglishitbecomesa “Stealth”missionLexGlitchesBon Voyagemisses hisfirst shot ofthe gameEnemiesjust rollbetterPartystomps alltheenemiesLex failsa drivingcheckStartingLate(Free!)PartygetscapturedThe partymanagesto sneakinSomeonegoesdownSomeonerolls onlyhitsParty fails tohide theirtraces in anyshape orformLex failsto get asingle hitin 7+diceSomeoneattempts tosweet talka guardSomeonedies in ahail ofbulletsSomeonegets introuble forspeakingEnglishitbecomesa “Stealth”missionLexGlitchesBon Voyagemisses hisfirst shot ofthe gameEnemiesjust rollbetterPartystomps alltheenemiesLex failsa drivingcheckStartingLate(Free!)Partygetscaptured

Shadowrun Mission 2 Session 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The party manages to sneak in
  2. Someone goes down
  3. Someone rolls only hits
  4. Party fails to hide their traces in any shape or form
  5. Lex fails to get a single hit in 7+dice
  6. Someone attempts to sweet talk a guard
  7. Someone dies in a hail of bullets
  8. Someone gets in trouble for speaking English
  9. it becomes a “Stealth” mission
  10. Lex Glitches
  11. Bon Voyage misses his first shot of the game
  12. Enemies just roll better
  13. Party stomps all the enemies
  14. Lex fails a driving check
  15. Starting Late (Free!)
  16. Party gets captured