StartingLate(Free!)Bon Voyagemisses hisfirst shot ofthe gameSomeonegets introuble forspeakingEnglishLex failsa drivingcheckPartystomps alltheenemiesSomeonerolls onlyhitsParty fails tohide theirtraces in anyshape orformSomeonegoesdownLexGlitchesSomeonedies in ahail ofbulletsSomeoneattempts tosweet talka guardLex failsto get asingle hitin 7+dicePartygetscapturedThe partymanagesto sneakinitbecomesa “Stealth”missionEnemiesjust rollbetterStartingLate(Free!)Bon Voyagemisses hisfirst shot ofthe gameSomeonegets introuble forspeakingEnglishLex failsa drivingcheckPartystomps alltheenemiesSomeonerolls onlyhitsParty fails tohide theirtraces in anyshape orformSomeonegoesdownLexGlitchesSomeonedies in ahail ofbulletsSomeoneattempts tosweet talka guardLex failsto get asingle hitin 7+dicePartygetscapturedThe partymanagesto sneakinitbecomesa “Stealth”missionEnemiesjust rollbetter

Shadowrun Mission 2 Session 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Starting Late (Free!)
  2. Bon Voyage misses his first shot of the game
  3. Someone gets in trouble for speaking English
  4. Lex fails a driving check
  5. Party stomps all the enemies
  6. Someone rolls only hits
  7. Party fails to hide their traces in any shape or form
  8. Someone goes down
  9. Lex Glitches
  10. Someone dies in a hail of bullets
  11. Someone attempts to sweet talk a guard
  12. Lex fails to get a single hit in 7+dice
  13. Party gets captured
  14. The party manages to sneak in
  15. it becomes a “Stealth” mission
  16. Enemies just roll better