PartygetscapturedParty fails tohide theirtraces in anyshape orformThe partymanagesto sneakinSomeoneattempts tosweet talka guardSomeonegoesdownStartingLate(Free!)Someonegets introuble forspeakingEnglishLex failsa drivingcheckLex failsto get asingle hitin 7+diceSomeonedies in ahail ofbulletsSomeonerolls onlyhitsPartystomps alltheenemiesEnemiesjust rollbetterBon Voyagemisses hisfirst shot ofthe gameLexGlitchesitbecomesa “Stealth”missionPartygetscapturedParty fails tohide theirtraces in anyshape orformThe partymanagesto sneakinSomeoneattempts tosweet talka guardSomeonegoesdownStartingLate(Free!)Someonegets introuble forspeakingEnglishLex failsa drivingcheckLex failsto get asingle hitin 7+diceSomeonedies in ahail ofbulletsSomeonerolls onlyhitsPartystomps alltheenemiesEnemiesjust rollbetterBon Voyagemisses hisfirst shot ofthe gameLexGlitchesitbecomesa “Stealth”mission

Shadowrun Mission 2 Session 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Party gets captured
  2. Party fails to hide their traces in any shape or form
  3. The party manages to sneak in
  4. Someone attempts to sweet talk a guard
  5. Someone goes down
  6. Starting Late (Free!)
  7. Someone gets in trouble for speaking English
  8. Lex fails a driving check
  9. Lex fails to get a single hit in 7+dice
  10. Someone dies in a hail of bullets
  11. Someone rolls only hits
  12. Party stomps all the enemies
  13. Enemies just roll better
  14. Bon Voyage misses his first shot of the game
  15. Lex Glitches
  16. it becomes a “Stealth” mission