Someoneattempts tosweet talka guardLex failsto get asingle hitin 7+diceEnemiesjust rollbetterPartygetscapturedLex failsa drivingcheckSomeonegets introuble forspeakingEnglishBon Voyagemisses hisfirst shot ofthe gameSomeonegoesdownStartingLate(Free!)Someonedies in ahail ofbulletsPartystomps alltheenemiesThe partymanagesto sneakinSomeonerolls onlyhitsitbecomesa “Stealth”missionParty fails tohide theirtraces in anyshape orformLexGlitchesSomeoneattempts tosweet talka guardLex failsto get asingle hitin 7+diceEnemiesjust rollbetterPartygetscapturedLex failsa drivingcheckSomeonegets introuble forspeakingEnglishBon Voyagemisses hisfirst shot ofthe gameSomeonegoesdownStartingLate(Free!)Someonedies in ahail ofbulletsPartystomps alltheenemiesThe partymanagesto sneakinSomeonerolls onlyhitsitbecomesa “Stealth”missionParty fails tohide theirtraces in anyshape orformLexGlitches

Shadowrun Mission 2 Session 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone attempts to sweet talk a guard
  2. Lex fails to get a single hit in 7+dice
  3. Enemies just roll better
  4. Party gets captured
  5. Lex fails a driving check
  6. Someone gets in trouble for speaking English
  7. Bon Voyage misses his first shot of the game
  8. Someone goes down
  9. Starting Late (Free!)
  10. Someone dies in a hail of bullets
  11. Party stomps all the enemies
  12. The party manages to sneak in
  13. Someone rolls only hits
  14. it becomes a “Stealth” mission
  15. Party fails to hide their traces in any shape or form
  16. Lex Glitches