Partystomps alltheenemiesParty fails tohide theirtraces in anyshape orformSomeonedies in ahail ofbulletsStartingLate(Free!)Enemiesjust rollbetterLex failsto get asingle hitin 7+diceLexGlitchesPartygetscapturedSomeonegets introuble forspeakingEnglishBon Voyagemisses hisfirst shot ofthe gameSomeoneattempts tosweet talka guardSomeonerolls onlyhitsSomeonegoesdownitbecomesa “Stealth”missionThe partymanagesto sneakinLex failsa drivingcheckPartystomps alltheenemiesParty fails tohide theirtraces in anyshape orformSomeonedies in ahail ofbulletsStartingLate(Free!)Enemiesjust rollbetterLex failsto get asingle hitin 7+diceLexGlitchesPartygetscapturedSomeonegets introuble forspeakingEnglishBon Voyagemisses hisfirst shot ofthe gameSomeoneattempts tosweet talka guardSomeonerolls onlyhitsSomeonegoesdownitbecomesa “Stealth”missionThe partymanagesto sneakinLex failsa drivingcheck

Shadowrun Mission 2 Session 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Party stomps all the enemies
  2. Party fails to hide their traces in any shape or form
  3. Someone dies in a hail of bullets
  4. Starting Late (Free!)
  5. Enemies just roll better
  6. Lex fails to get a single hit in 7+dice
  7. Lex Glitches
  8. Party gets captured
  9. Someone gets in trouble for speaking English
  10. Bon Voyage misses his first shot of the game
  11. Someone attempts to sweet talk a guard
  12. Someone rolls only hits
  13. Someone goes down
  14. it becomes a “Stealth” mission
  15. The party manages to sneak in
  16. Lex fails a driving check