Party fails tohide theirtraces in anyshape orformitbecomesa “Stealth”missionSomeonegets introuble forspeakingEnglishSomeonedies in ahail ofbulletsStartingLate(Free!)LexGlitchesSomeonegoesdownBon Voyagemisses hisfirst shot ofthe gameSomeonerolls onlyhitsEnemiesjust rollbetterThe partymanagesto sneakinPartystomps alltheenemiesLex failsto get asingle hitin 7+diceSomeoneattempts tosweet talka guardPartygetscapturedLex failsa drivingcheckParty fails tohide theirtraces in anyshape orformitbecomesa “Stealth”missionSomeonegets introuble forspeakingEnglishSomeonedies in ahail ofbulletsStartingLate(Free!)LexGlitchesSomeonegoesdownBon Voyagemisses hisfirst shot ofthe gameSomeonerolls onlyhitsEnemiesjust rollbetterThe partymanagesto sneakinPartystomps alltheenemiesLex failsto get asingle hitin 7+diceSomeoneattempts tosweet talka guardPartygetscapturedLex failsa drivingcheck

Shadowrun Mission 2 Session 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Party fails to hide their traces in any shape or form
  2. it becomes a “Stealth” mission
  3. Someone gets in trouble for speaking English
  4. Someone dies in a hail of bullets
  5. Starting Late (Free!)
  6. Lex Glitches
  7. Someone goes down
  8. Bon Voyage misses his first shot of the game
  9. Someone rolls only hits
  10. Enemies just roll better
  11. The party manages to sneak in
  12. Party stomps all the enemies
  13. Lex fails to get a single hit in 7+dice
  14. Someone attempts to sweet talk a guard
  15. Party gets captured
  16. Lex fails a driving check