FindhiddenlootI'mgonnatouch thisStruggleto solvea puzzleThe planimmediatelyfails and weimprovisethe restPlayer notpayingattentionBiobreakCheckingthe notesIt's atrap!Completea questPlayerfacepalmsPlayerwatchestiktokPlayertakes critdamageMic onmute"BecauseI'm theGM"Roll samenumbertwice in arowMathis suckIncharacterinteractionIf we wereactuallystealthy wewouldn't havethis problemIt's amaze!Missesattacktwice in arow"Stealingis bad""Is ittho???"__CheckLevelup!Creativesolution"Letthe DMspeak"GoingAFKCliffhangerShort/LongrestExcessiveOverkillPlayeralmostdies"I lookfor___"Rolls anatural20NewEnemyPlayerkills 3NPC(s)PlayerfallsasleepCannotwork adoor"Howwould youlike to dothis"MurderinganinnocentNPCSaveNPC(s)KnockedunconsciousRolls anatural1FindhiddenlootI'mgonnatouch thisStruggleto solvea puzzleThe planimmediatelyfails and weimprovisethe restPlayer notpayingattentionBiobreakCheckingthe notesIt's atrap!Completea questPlayerfacepalmsPlayerwatchestiktokPlayertakes critdamageMic onmute"BecauseI'm theGM"Roll samenumbertwice in arowMathis suckIncharacterinteractionIf we wereactuallystealthy wewouldn't havethis problemIt's amaze!Missesattacktwice in arow"Stealingis bad""Is ittho???"__CheckLevelup!Creativesolution"Letthe DMspeak"GoingAFKCliffhangerShort/LongrestExcessiveOverkillPlayeralmostdies"I lookfor___"Rolls anatural20NewEnemyPlayerkills 3NPC(s)PlayerfallsasleepCannotwork adoor"Howwould youlike to dothis"MurderinganinnocentNPCSaveNPC(s)KnockedunconsciousRolls anatural1

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find hidden loot
  2. I'm gonna touch this
  3. Struggle to solve a puzzle
  4. The plan immediately fails and we improvise the rest
  5. Player not paying attention
  6. Bio break
  7. Checking the notes
  8. It's a trap!
  9. Complete a quest
  10. Player facepalms
  11. Player watches tiktok
  12. Player takes crit damage
  13. Mic on mute
  14. "Because I'm the GM"
  15. Roll same number twice in a row
  16. Math is suck
  17. In character interaction
  18. If we were actually stealthy we wouldn't have this problem
  19. It's a maze!
  20. Misses attack twice in a row
  21. "Stealing is bad" "Is it tho???"
  22. __ Check
  23. Level up!
  24. Creative solution
  25. "Let the DM speak"
  26. Going AFK
  27. Cliffhanger
  28. Short/Long rest
  29. Excessive Overkill
  30. Player almost dies
  31. "I look for ___"
  32. Rolls a natural 20
  33. New Enemy
  34. Player kills 3 NPC(s)
  35. Player falls asleep
  36. Cannot work a door
  37. "How would you like to do this"
  38. Murdering an innocent NPC
  39. Save NPC(s)
  40. Knocked unconscious
  41. Rolls a natural 1