Playerkills 3NPC(s)If we wereactuallystealthy wewouldn't havethis problem"Stealingis bad""Is ittho???"It's amaze!CliffhangerMathis suckGoingAFKCreativesolutionIt's atrap!Levelup!Completea quest"Letthe DMspeak"Struggleto solvea puzzlePlayertakes critdamageRolls anatural20Missesattacktwice in arowIncharacterinteractionKnockedunconsciousSaveNPC(s)PlayeralmostdiesExcessiveOverkillFindhiddenlootThe planimmediatelyfails and weimprovisethe restMurderinganinnocentNPCCannotwork adoor"BecauseI'm theGM"PlayerwatchestiktokMic onmuteRoll samenumbertwice in arowI'mgonnatouch thisShort/LongrestPlayerfallsasleepNewEnemy"Howwould youlike to dothis""I lookfor___"__CheckCheckingthe notesPlayer notpayingattentionRolls anatural1PlayerfacepalmsBiobreakPlayerkills 3NPC(s)If we wereactuallystealthy wewouldn't havethis problem"Stealingis bad""Is ittho???"It's amaze!CliffhangerMathis suckGoingAFKCreativesolutionIt's atrap!Levelup!Completea quest"Letthe DMspeak"Struggleto solvea puzzlePlayertakes critdamageRolls anatural20Missesattacktwice in arowIncharacterinteractionKnockedunconsciousSaveNPC(s)PlayeralmostdiesExcessiveOverkillFindhiddenlootThe planimmediatelyfails and weimprovisethe restMurderinganinnocentNPCCannotwork adoor"BecauseI'm theGM"PlayerwatchestiktokMic onmuteRoll samenumbertwice in arowI'mgonnatouch thisShort/LongrestPlayerfallsasleepNewEnemy"Howwould youlike to dothis""I lookfor___"__CheckCheckingthe notesPlayer notpayingattentionRolls anatural1PlayerfacepalmsBiobreak

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
  1. Player kills 3 NPC(s)
  2. If we were actually stealthy we wouldn't have this problem
  3. "Stealing is bad" "Is it tho???"
  4. It's a maze!
  5. Cliffhanger
  6. Math is suck
  7. Going AFK
  8. Creative solution
  9. It's a trap!
  10. Level up!
  11. Complete a quest
  12. "Let the DM speak"
  13. Struggle to solve a puzzle
  14. Player takes crit damage
  15. Rolls a natural 20
  16. Misses attack twice in a row
  17. In character interaction
  18. Knocked unconscious
  19. Save NPC(s)
  20. Player almost dies
  21. Excessive Overkill
  22. Find hidden loot
  23. The plan immediately fails and we improvise the rest
  24. Murdering an innocent NPC
  25. Cannot work a door
  26. "Because I'm the GM"
  27. Player watches tiktok
  28. Mic on mute
  29. Roll same number twice in a row
  30. I'm gonna touch this
  31. Short/Long rest
  32. Player falls asleep
  33. New Enemy
  34. "How would you like to do this"
  35. "I look for ___"
  36. __ Check
  37. Checking the notes
  38. Player not paying attention
  39. Rolls a natural 1
  40. Player facepalms
  41. Bio break