Levelup!KnockedunconsciousCliffhangerCannotwork adoorRolls anatural1__CheckGoingAFKRoll samenumbertwice in arowPlayerfallsasleepIncharacterinteractionFindhiddenlootStruggleto solvea puzzleIt's amaze!Player notpayingattentionMic onmuteCompletea questIt's atrap!PlayerfacepalmsIf we wereactuallystealthy wewouldn't havethis problemMissesattacktwice in arowMathis suckI'mgonnatouch thisSaveNPC(s)"BecauseI'm theGM""Stealingis bad""Is ittho???""Letthe DMspeak"MurderinganinnocentNPCRolls anatural20NewEnemyPlayertakes critdamagePlayerwatchestiktokThe planimmediatelyfails and weimprovisethe restCreativesolutionBiobreakCheckingthe notes"Howwould youlike to dothis"Short/LongrestExcessiveOverkill"I lookfor___"Cakestarts afightPlayerkills 3NPC(s)PlayeralmostdiesLevelup!KnockedunconsciousCliffhangerCannotwork adoorRolls anatural1__CheckGoingAFKRoll samenumbertwice in arowPlayerfallsasleepIncharacterinteractionFindhiddenlootStruggleto solvea puzzleIt's amaze!Player notpayingattentionMic onmuteCompletea questIt's atrap!PlayerfacepalmsIf we wereactuallystealthy wewouldn't havethis problemMissesattacktwice in arowMathis suckI'mgonnatouch thisSaveNPC(s)"BecauseI'm theGM""Stealingis bad""Is ittho???""Letthe DMspeak"MurderinganinnocentNPCRolls anatural20NewEnemyPlayertakes critdamagePlayerwatchestiktokThe planimmediatelyfails and weimprovisethe restCreativesolutionBiobreakCheckingthe notes"Howwould youlike to dothis"Short/LongrestExcessiveOverkill"I lookfor___"Cakestarts afightPlayerkills 3NPC(s)Playeralmostdies

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Level up!
  2. Knocked unconscious
  3. Cliffhanger
  4. Cannot work a door
  5. Rolls a natural 1
  6. __ Check
  7. Going AFK
  8. Roll same number twice in a row
  9. Player falls asleep
  10. In character interaction
  11. Find hidden loot
  12. Struggle to solve a puzzle
  13. It's a maze!
  14. Player not paying attention
  15. Mic on mute
  16. Complete a quest
  17. It's a trap!
  18. Player facepalms
  19. If we were actually stealthy we wouldn't have this problem
  20. Misses attack twice in a row
  21. Math is suck
  22. I'm gonna touch this
  23. Save NPC(s)
  24. "Because I'm the GM"
  25. "Stealing is bad" "Is it tho???"
  26. "Let the DM speak"
  27. Murdering an innocent NPC
  28. Rolls a natural 20
  29. New Enemy
  30. Player takes crit damage
  31. Player watches tiktok
  32. The plan immediately fails and we improvise the rest
  33. Creative solution
  34. Bio break
  35. Checking the notes
  36. "How would you like to do this"
  37. Short/Long rest
  38. Excessive Overkill
  39. "I look for ___"
  40. Cake starts a fight
  41. Player kills 3 NPC(s)
  42. Player almost dies