Emilyfacepalms__CheckGoingAFKFindhiddenlootThe planimmediatelyfails and weimprovisethe restNewEnemyIf we wereactuallystealthy wewouldn't havethis problemCheckingthe notesMurderinganinnocentNPCCompletea questBiobreakAlexfallsasleepRolls anatural1I'mgonnatouch thisStruggleto solvea puzzleKnockedunconscious"Letthe DMspeak"It's amaze!TannerwatchestiktokIt's atrap!IncharacterinteractionMathis suck"Stealingis bad""Is ittho???"Short/LongrestLevelup!Roll samenumbertwice in arow"I lookfor___""BecauseI'm theGM"SaveNPC(s)Rolls anatural20CreativesolutionCannotwork adoorMic onmute"Howwould youlike to dothis"CliffhangerMissesattacktwice in arowPlayerkills 3NPC(s)Emilyfacepalms__CheckGoingAFKFindhiddenlootThe planimmediatelyfails and weimprovisethe restNewEnemyIf we wereactuallystealthy wewouldn't havethis problemCheckingthe notesMurderinganinnocentNPCCompletea questBiobreakAlexfallsasleepRolls anatural1I'mgonnatouch thisStruggleto solvea puzzleKnockedunconscious"Letthe DMspeak"It's amaze!TannerwatchestiktokIt's atrap!IncharacterinteractionMathis suck"Stealingis bad""Is ittho???"Short/LongrestLevelup!Roll samenumbertwice in arow"I lookfor___""BecauseI'm theGM"SaveNPC(s)Rolls anatural20CreativesolutionCannotwork adoorMic onmute"Howwould youlike to dothis"CliffhangerMissesattacktwice in arowPlayerkills 3NPC(s)

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Emily facepalms
  2. __ Check
  3. Going AFK
  4. Find hidden loot
  5. The plan immediately fails and we improvise the rest
  6. New Enemy
  7. If we were actually stealthy we wouldn't have this problem
  8. Checking the notes
  9. Murdering an innocent NPC
  10. Complete a quest
  11. Bio break
  12. Alex falls asleep
  13. Rolls a natural 1
  14. I'm gonna touch this
  15. Struggle to solve a puzzle
  16. Knocked unconscious
  17. "Let the DM speak"
  18. It's a maze!
  19. Tanner watches tiktok
  20. It's a trap!
  21. In character interaction
  22. Math is suck
  23. "Stealing is bad" "Is it tho???"
  24. Short/Long rest
  25. Level up!
  26. Roll same number twice in a row
  27. "I look for ___"
  28. "Because I'm the GM"
  29. Save NPC(s)
  30. Rolls a natural 20
  31. Creative solution
  32. Cannot work a door
  33. Mic on mute
  34. "How would you like to do this"
  35. Cliffhanger
  36. Misses attack twice in a row
  37. Player kills 3 NPC(s)