DM Rolls dice randomly? Character's History gets brought up YOU Roll Nat20 DM Breaks 4th Wall Party Plans out something then fails to execute plan DM looks visibly concerned A player rolls the wrong dice Tom is edgy Metagaming A player wastes their turn Rolls 2 single digit numbers on advantage Another player rolls a Nat1 That's not how any of this works DM Rolls Nat20 on an attack Ambient music is no longer fitting for too long A dice is rolled off of the table Player does a bad regional accent Another player rolls a Nat20 DM has to bring the party back on track DM has difficulty with stat blocks A player is in the toilet during their turn Party finds creative solution to an issue DM Uses dice to decide who to attack Player goes unconscious "Roll initiative" DM Rolls dice randomly? Character's History gets brought up YOU Roll Nat20 DM Breaks 4th Wall Party Plans out something then fails to execute plan DM looks visibly concerned A player rolls the wrong dice Tom is edgy Metagaming A player wastes their turn Rolls 2 single digit numbers on advantage Another player rolls a Nat1 That's not how any of this works DM Rolls Nat20 on an attack Ambient music is no longer fitting for too long A dice is rolled off of the table Player does a bad regional accent Another player rolls a Nat20 DM has to bring the party back on track DM has difficulty with stat blocks A player is in the toilet during their turn Party finds creative solution to an issue DM Uses dice to decide who to attack Player goes unconscious "Roll initiative"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DM Rolls dice randomly?
Character's History gets brought up
YOU Roll Nat20
DM Breaks 4th Wall
Party Plans out something then fails to execute plan
DM looks visibly concerned
A player rolls the wrong dice
Tom is edgy
Metagaming
A player wastes their turn
Rolls 2 single digit numbers on advantage
Another player rolls a Nat1
That's not how any of this works
DM Rolls Nat20 on an attack
Ambient music is no longer fitting for too long
A dice is rolled off of the table
Player does a bad regional accent
Another player rolls a Nat20
DM has to bring the party back on track
DM has difficulty with stat blocks
A player is in the toilet during their turn
Party finds creative solution to an issue
DM Uses dice to decide who to attack
Player goes unconscious
"Roll initiative"