DM Usesdice todecide whoto attackCharacter'sHistorygetsbrought upThat's nothow anyof thisworksAnotherplayerrolls aNat1Playerdoes a badregionalaccentA playerrolls thewrongdiceA dice isrolled offof thetableDM hasdifficultywith statblocksParty Plansoutsomethingthen fails toexecute planAmbientmusic is nolonger fittingfor too longParty findscreativesolution toan issueMetagamingYOURollNat20A player isin the toiletduringtheir turnPlayer goesunconsciousDM RollsNat20 onan attackDM Rollsdicerandomly?DM has tobring theparty backon trackRolls 2single digitnumbers onadvantageA playerwastestheir turnAnotherplayerrolls aNat20"Rollinitiative"DM looksvisiblyconcernedTom isedgyDMBreaks4th WallDM Usesdice todecide whoto attackCharacter'sHistorygetsbrought upThat's nothow anyof thisworksAnotherplayerrolls aNat1Playerdoes a badregionalaccentA playerrolls thewrongdiceA dice isrolled offof thetableDM hasdifficultywith statblocksParty Plansoutsomethingthen fails toexecute planAmbientmusic is nolonger fittingfor too longParty findscreativesolution toan issueMetagamingYOURollNat20A player isin the toiletduringtheir turnPlayer goesunconsciousDM RollsNat20 onan attackDM Rollsdicerandomly?DM has tobring theparty backon trackRolls 2single digitnumbers onadvantageA playerwastestheir turnAnotherplayerrolls aNat20"Rollinitiative"DM looksvisiblyconcernedTom isedgyDMBreaks4th Wall

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM Uses dice to decide who to attack
  2. Character's History gets brought up
  3. That's not how any of this works
  4. Another player rolls a Nat1
  5. Player does a bad regional accent
  6. A player rolls the wrong dice
  7. A dice is rolled off of the table
  8. DM has difficulty with stat blocks
  9. Party Plans out something then fails to execute plan
  10. Ambient music is no longer fitting for too long
  11. Party finds creative solution to an issue
  12. Metagaming
  13. YOU Roll Nat20
  14. A player is in the toilet during their turn
  15. Player goes unconscious
  16. DM Rolls Nat20 on an attack
  17. DM Rolls dice randomly?
  18. DM has to bring the party back on track
  19. Rolls 2 single digit numbers on advantage
  20. A player wastes their turn
  21. Another player rolls a Nat20
  22. "Roll initiative"
  23. DM looks visibly concerned
  24. Tom is edgy
  25. DM Breaks 4th Wall