Another player rolls a Nat20 DM has difficulty with stat blocks Party Plans out something then fails to execute plan Another player rolls a Nat1 Player goes unconscious That's not how any of this works Party finds creative solution to an issue A player wastes their turn Ambient music is no longer fitting for too long YOU Roll Nat20 DM Rolls Nat20 on an attack DM Uses dice to decide who to attack Tom is edgy DM Breaks 4th Wall DM Rolls dice randomly? Rolls 2 single digit numbers on advantage A dice is rolled off of the table "Roll initiative" A player is in the toilet during their turn DM looks visibly concerned A player rolls the wrong dice Player does a bad regional accent Metagaming Character's History gets brought up DM has to bring the party back on track Another player rolls a Nat20 DM has difficulty with stat blocks Party Plans out something then fails to execute plan Another player rolls a Nat1 Player goes unconscious That's not how any of this works Party finds creative solution to an issue A player wastes their turn Ambient music is no longer fitting for too long YOU Roll Nat20 DM Rolls Nat20 on an attack DM Uses dice to decide who to attack Tom is edgy DM Breaks 4th Wall DM Rolls dice randomly? Rolls 2 single digit numbers on advantage A dice is rolled off of the table "Roll initiative" A player is in the toilet during their turn DM looks visibly concerned A player rolls the wrong dice Player does a bad regional accent Metagaming Character's History gets brought up DM has to bring the party back on track
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Another player rolls a Nat20
DM has difficulty with stat blocks
Party Plans out something then fails to execute plan
Another player rolls a Nat1
Player goes unconscious
That's not how any of this works
Party finds creative solution to an issue
A player wastes their turn
Ambient music is no longer fitting for too long
YOU Roll Nat20
DM Rolls Nat20 on an attack
DM Uses dice to decide who to attack
Tom is edgy
DM Breaks 4th Wall
DM Rolls dice randomly?
Rolls 2 single digit numbers on advantage
A dice is rolled off of the table
"Roll initiative"
A player is in the toilet during their turn
DM looks visibly concerned
A player rolls the wrong dice
Player does a bad regional accent
Metagaming
Character's History gets brought up
DM has to bring the party back on track