A playerwastestheir turnTom isedgyAmbientmusic is nolonger fittingfor too longAnotherplayerrolls aNat1DM looksvisiblyconcernedParty Plansoutsomethingthen fails toexecute planThat's nothow anyof thisworksA player isin the toiletduringtheir turnAnotherplayerrolls aNat20DM hasdifficultywith statblocksCharacter'sHistorygetsbrought upYOURollNat20A dice isrolled offof thetableDMBreaks4th WallPlayer goesunconsciousDM RollsNat20 onan attackMetagamingRolls 2single digitnumbers onadvantageParty findscreativesolution toan issueDM has tobring theparty backon trackPlayerdoes a badregionalaccentDM Rollsdicerandomly?"Rollinitiative"DM Usesdice todecide whoto attackA playerrolls thewrongdiceA playerwastestheir turnTom isedgyAmbientmusic is nolonger fittingfor too longAnotherplayerrolls aNat1DM looksvisiblyconcernedParty Plansoutsomethingthen fails toexecute planThat's nothow anyof thisworksA player isin the toiletduringtheir turnAnotherplayerrolls aNat20DM hasdifficultywith statblocksCharacter'sHistorygetsbrought upYOURollNat20A dice isrolled offof thetableDMBreaks4th WallPlayer goesunconsciousDM RollsNat20 onan attackMetagamingRolls 2single digitnumbers onadvantageParty findscreativesolution toan issueDM has tobring theparty backon trackPlayerdoes a badregionalaccentDM Rollsdicerandomly?"Rollinitiative"DM Usesdice todecide whoto attackA playerrolls thewrongdice

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. A player wastes their turn
  2. Tom is edgy
  3. Ambient music is no longer fitting for too long
  4. Another player rolls a Nat1
  5. DM looks visibly concerned
  6. Party Plans out something then fails to execute plan
  7. That's not how any of this works
  8. A player is in the toilet during their turn
  9. Another player rolls a Nat20
  10. DM has difficulty with stat blocks
  11. Character's History gets brought up
  12. YOU Roll Nat20
  13. A dice is rolled off of the table
  14. DM Breaks 4th Wall
  15. Player goes unconscious
  16. DM Rolls Nat20 on an attack
  17. Metagaming
  18. Rolls 2 single digit numbers on advantage
  19. Party finds creative solution to an issue
  20. DM has to bring the party back on track
  21. Player does a bad regional accent
  22. DM Rolls dice randomly?
  23. "Roll initiative"
  24. DM Uses dice to decide who to attack
  25. A player rolls the wrong dice