DM Rollsdicerandomly?DM RollsNat20 onan attackRolls 2single digitnumbers onadvantage"Rollinitiative"A playerwastestheir turnPlayer goesunconsciousDM has tobring theparty backon trackA playerrolls thewrongdiceMetagamingParty Plansoutsomethingthen fails toexecute planAnotherplayerrolls aNat1That's nothow anyof thisworksA dice isrolled offof thetableAmbientmusic is nolonger fittingfor too longDM Usesdice todecide whoto attackAnotherplayerrolls aNat20Party findscreativesolution toan issueYOURollNat20A player isin the toiletduringtheir turnDMBreaks4th WallCharacter'sHistorygetsbrought upDM hasdifficultywith statblocksTom isedgyDM looksvisiblyconcernedPlayerdoes a badregionalaccentDM Rollsdicerandomly?DM RollsNat20 onan attackRolls 2single digitnumbers onadvantage"Rollinitiative"A playerwastestheir turnPlayer goesunconsciousDM has tobring theparty backon trackA playerrolls thewrongdiceMetagamingParty Plansoutsomethingthen fails toexecute planAnotherplayerrolls aNat1That's nothow anyof thisworksA dice isrolled offof thetableAmbientmusic is nolonger fittingfor too longDM Usesdice todecide whoto attackAnotherplayerrolls aNat20Party findscreativesolution toan issueYOURollNat20A player isin the toiletduringtheir turnDMBreaks4th WallCharacter'sHistorygetsbrought upDM hasdifficultywith statblocksTom isedgyDM looksvisiblyconcernedPlayerdoes a badregionalaccent

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM Rolls dice randomly?
  2. DM Rolls Nat20 on an attack
  3. Rolls 2 single digit numbers on advantage
  4. "Roll initiative"
  5. A player wastes their turn
  6. Player goes unconscious
  7. DM has to bring the party back on track
  8. A player rolls the wrong dice
  9. Metagaming
  10. Party Plans out something then fails to execute plan
  11. Another player rolls a Nat1
  12. That's not how any of this works
  13. A dice is rolled off of the table
  14. Ambient music is no longer fitting for too long
  15. DM Uses dice to decide who to attack
  16. Another player rolls a Nat20
  17. Party finds creative solution to an issue
  18. YOU Roll Nat20
  19. A player is in the toilet during their turn
  20. DM Breaks 4th Wall
  21. Character's History gets brought up
  22. DM has difficulty with stat blocks
  23. Tom is edgy
  24. DM looks visibly concerned
  25. Player does a bad regional accent