DM RollsNat20 onan attackPlayer goesunconscious"Rollinitiative"Anotherplayerrolls aNat1A player isin the toiletduringtheir turnParty findscreativesolution toan issueYOURollNat20Character'sHistorygetsbrought upDM looksvisiblyconcernedTom isedgyDM Rollsdicerandomly?Party Plansoutsomethingthen fails toexecute planDM Usesdice todecide whoto attackA playerwastestheir turnRolls 2single digitnumbers onadvantageDMBreaks4th WallAmbientmusic is nolonger fittingfor too longAnotherplayerrolls aNat20Playerdoes a badregionalaccentDM has tobring theparty backon trackMetagamingA playerrolls thewrongdiceThat's nothow anyof thisworksDM hasdifficultywith statblocksA dice isrolled offof thetableDM RollsNat20 onan attackPlayer goesunconscious"Rollinitiative"Anotherplayerrolls aNat1A player isin the toiletduringtheir turnParty findscreativesolution toan issueYOURollNat20Character'sHistorygetsbrought upDM looksvisiblyconcernedTom isedgyDM Rollsdicerandomly?Party Plansoutsomethingthen fails toexecute planDM Usesdice todecide whoto attackA playerwastestheir turnRolls 2single digitnumbers onadvantageDMBreaks4th WallAmbientmusic is nolonger fittingfor too longAnotherplayerrolls aNat20Playerdoes a badregionalaccentDM has tobring theparty backon trackMetagamingA playerrolls thewrongdiceThat's nothow anyof thisworksDM hasdifficultywith statblocksA dice isrolled offof thetable

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM Rolls Nat20 on an attack
  2. Player goes unconscious
  3. "Roll initiative"
  4. Another player rolls a Nat1
  5. A player is in the toilet during their turn
  6. Party finds creative solution to an issue
  7. YOU Roll Nat20
  8. Character's History gets brought up
  9. DM looks visibly concerned
  10. Tom is edgy
  11. DM Rolls dice randomly?
  12. Party Plans out something then fails to execute plan
  13. DM Uses dice to decide who to attack
  14. A player wastes their turn
  15. Rolls 2 single digit numbers on advantage
  16. DM Breaks 4th Wall
  17. Ambient music is no longer fitting for too long
  18. Another player rolls a Nat20
  19. Player does a bad regional accent
  20. DM has to bring the party back on track
  21. Metagaming
  22. A player rolls the wrong dice
  23. That's not how any of this works
  24. DM has difficulty with stat blocks
  25. A dice is rolled off of the table