A playerrolls thewrongdiceRolls 2single digitnumbers onadvantageDM hasdifficultywith statblocksDM has tobring theparty backon trackDM RollsNat20 onan attackDM Rollsdicerandomly?That's nothow anyof thisworksPlayerdoes a badregionalaccentA player isin the toiletduringtheir turnMetagamingA dice isrolled offof thetableDMBreaks4th WallPlayer goesunconsciousParty findscreativesolution toan issueAnotherplayerrolls aNat20Character'sHistorygetsbrought upA playerwastestheir turnAnotherplayerrolls aNat1Ambientmusic is nolonger fittingfor too longTom isedgyDM looksvisiblyconcernedParty Plansoutsomethingthen fails toexecute plan"Rollinitiative"YOURollNat20DM Usesdice todecide whoto attackA playerrolls thewrongdiceRolls 2single digitnumbers onadvantageDM hasdifficultywith statblocksDM has tobring theparty backon trackDM RollsNat20 onan attackDM Rollsdicerandomly?That's nothow anyof thisworksPlayerdoes a badregionalaccentA player isin the toiletduringtheir turnMetagamingA dice isrolled offof thetableDMBreaks4th WallPlayer goesunconsciousParty findscreativesolution toan issueAnotherplayerrolls aNat20Character'sHistorygetsbrought upA playerwastestheir turnAnotherplayerrolls aNat1Ambientmusic is nolonger fittingfor too longTom isedgyDM looksvisiblyconcernedParty Plansoutsomethingthen fails toexecute plan"Rollinitiative"YOURollNat20DM Usesdice todecide whoto attack

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A player rolls the wrong dice
  2. Rolls 2 single digit numbers on advantage
  3. DM has difficulty with stat blocks
  4. DM has to bring the party back on track
  5. DM Rolls Nat20 on an attack
  6. DM Rolls dice randomly?
  7. That's not how any of this works
  8. Player does a bad regional accent
  9. A player is in the toilet during their turn
  10. Metagaming
  11. A dice is rolled off of the table
  12. DM Breaks 4th Wall
  13. Player goes unconscious
  14. Party finds creative solution to an issue
  15. Another player rolls a Nat20
  16. Character's History gets brought up
  17. A player wastes their turn
  18. Another player rolls a Nat1
  19. Ambient music is no longer fitting for too long
  20. Tom is edgy
  21. DM looks visibly concerned
  22. Party Plans out something then fails to execute plan
  23. "Roll initiative"
  24. YOU Roll Nat20
  25. DM Uses dice to decide who to attack