DMBreaks4th WallDM has tobring theparty backon trackThat's nothow anyof thisworksTom isedgyYOURollNat20A dice isrolled offof thetableA player isin the toiletduringtheir turnParty Plansoutsomethingthen fails toexecute planParty findscreativesolution toan issueAnotherplayerrolls aNat20DM RollsNat20 onan attackDM Rollsdicerandomly?Anotherplayerrolls aNat1MetagamingDM looksvisiblyconcernedPlayer goesunconsciousA playerwastestheir turn"Rollinitiative"Character'sHistorygetsbrought upDM Usesdice todecide whoto attackAmbientmusic is nolonger fittingfor too longPlayerdoes a badregionalaccentDM hasdifficultywith statblocksA playerrolls thewrongdiceRolls 2single digitnumbers onadvantageDMBreaks4th WallDM has tobring theparty backon trackThat's nothow anyof thisworksTom isedgyYOURollNat20A dice isrolled offof thetableA player isin the toiletduringtheir turnParty Plansoutsomethingthen fails toexecute planParty findscreativesolution toan issueAnotherplayerrolls aNat20DM RollsNat20 onan attackDM Rollsdicerandomly?Anotherplayerrolls aNat1MetagamingDM looksvisiblyconcernedPlayer goesunconsciousA playerwastestheir turn"Rollinitiative"Character'sHistorygetsbrought upDM Usesdice todecide whoto attackAmbientmusic is nolonger fittingfor too longPlayerdoes a badregionalaccentDM hasdifficultywith statblocksA playerrolls thewrongdiceRolls 2single digitnumbers onadvantage

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM Breaks 4th Wall
  2. DM has to bring the party back on track
  3. That's not how any of this works
  4. Tom is edgy
  5. YOU Roll Nat20
  6. A dice is rolled off of the table
  7. A player is in the toilet during their turn
  8. Party Plans out something then fails to execute plan
  9. Party finds creative solution to an issue
  10. Another player rolls a Nat20
  11. DM Rolls Nat20 on an attack
  12. DM Rolls dice randomly?
  13. Another player rolls a Nat1
  14. Metagaming
  15. DM looks visibly concerned
  16. Player goes unconscious
  17. A player wastes their turn
  18. "Roll initiative"
  19. Character's History gets brought up
  20. DM Uses dice to decide who to attack
  21. Ambient music is no longer fitting for too long
  22. Player does a bad regional accent
  23. DM has difficulty with stat blocks
  24. A player rolls the wrong dice
  25. Rolls 2 single digit numbers on advantage