That's nothow anyof thisworksDM RollsNat20 onan attackRolls 2single digitnumbers onadvantagePlayer goesunconsciousDM Rollsdicerandomly?DM Usesdice todecide whoto attackDM looksvisiblyconcernedCharacter'sHistorygetsbrought upPlayerdoes a badregionalaccentAnotherplayerrolls aNat20MetagamingA player isin the toiletduringtheir turnA playerwastestheir turnA playerrolls thewrongdiceParty findscreativesolution toan issueYOURollNat20Tom isedgyDM hasdifficultywith statblocksAnotherplayerrolls aNat1"Rollinitiative"Party Plansoutsomethingthen fails toexecute planA dice isrolled offof thetableDMBreaks4th WallDM has tobring theparty backon trackAmbientmusic is nolonger fittingfor too longThat's nothow anyof thisworksDM RollsNat20 onan attackRolls 2single digitnumbers onadvantagePlayer goesunconsciousDM Rollsdicerandomly?DM Usesdice todecide whoto attackDM looksvisiblyconcernedCharacter'sHistorygetsbrought upPlayerdoes a badregionalaccentAnotherplayerrolls aNat20MetagamingA player isin the toiletduringtheir turnA playerwastestheir turnA playerrolls thewrongdiceParty findscreativesolution toan issueYOURollNat20Tom isedgyDM hasdifficultywith statblocksAnotherplayerrolls aNat1"Rollinitiative"Party Plansoutsomethingthen fails toexecute planA dice isrolled offof thetableDMBreaks4th WallDM has tobring theparty backon trackAmbientmusic is nolonger fittingfor too long

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. That's not how any of this works
  2. DM Rolls Nat20 on an attack
  3. Rolls 2 single digit numbers on advantage
  4. Player goes unconscious
  5. DM Rolls dice randomly?
  6. DM Uses dice to decide who to attack
  7. DM looks visibly concerned
  8. Character's History gets brought up
  9. Player does a bad regional accent
  10. Another player rolls a Nat20
  11. Metagaming
  12. A player is in the toilet during their turn
  13. A player wastes their turn
  14. A player rolls the wrong dice
  15. Party finds creative solution to an issue
  16. YOU Roll Nat20
  17. Tom is edgy
  18. DM has difficulty with stat blocks
  19. Another player rolls a Nat1
  20. "Roll initiative"
  21. Party Plans out something then fails to execute plan
  22. A dice is rolled off of the table
  23. DM Breaks 4th Wall
  24. DM has to bring the party back on track
  25. Ambient music is no longer fitting for too long