SocialSubsystemTechnologyworldMissiontripEnvironmentIcebergTechnologySubsystemCulturaldifferenceExperienceanothercultureDeepculturenewculturalnormsOnionSuperstructureWorldReligionEmotionsReligiousSubsystemSurfaceCultureCulturalhumilityTheOceanModelCraftHallAssumptionsLivingsystemModelsarepartialWorldlinessSocialstructureLocalcontextLanguageandLiteracyCulturalMoodleshallowcultureInfrastructureWorldviewLanguagesubsystemChangedbeliefsTreeSocialSubsystemTechnologyworldMissiontripEnvironmentIcebergTechnologySubsystemCulturaldifferenceExperienceanothercultureDeepculturenewculturalnormsOnionSuperstructureWorldReligionEmotionsReligiousSubsystemSurfaceCultureCulturalhumilityTheOceanModelCraftHallAssumptionsLivingsystemModelsarepartialWorldlinessSocialstructureLocalcontextLanguageandLiteracyCulturalMoodleshallowcultureInfrastructureWorldviewLanguagesubsystemChangedbeliefsTree

Anthropology: Session 3: Learning to see: Big and small - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Social Subsystem
  2. Technology world
  3. Mission trip
  4. Environment
  5. Iceberg
  6. Technology Subsystem
  7. Cultural difference
  8. Experience another culture
  9. Deep culture
  10. new cultural norms
  11. Onion
  12. Superstructure
  13. World Religion
  14. Emotions
  15. Religious Subsystem
  16. Surface Culture
  17. Cultural humility
  18. The Ocean Model
  19. Craft
  20. Hall
  21. Assumptions
  22. Living system
  23. Models are partial
  24. Worldliness
  25. Social structure
  26. Local context
  27. Language and Literacy
  28. Cultural Moodle
  29. shallow culture
  30. Infrastructure
  31. Worldview
  32. Language subsystem
  33. Changed beliefs
  34. Tree