ReligiousSubsystemshallowcultureTreeIcebergLanguageandLiteracyCulturalhumilityTechnologyworldTechnologySubsystemWorldlinessLocalcontextOnionSuperstructureInfrastructureMissiontripCulturalMoodleTheOceanModelLanguagesubsystemExperienceanothercultureModelsarepartialHallWorldReligionSocialstructureEnvironmentDeepculturenewculturalnormsWorldviewSurfaceCultureAssumptionsChangedbeliefsEmotionsSocialSubsystemCulturaldifferenceLivingsystemCraftReligiousSubsystemshallowcultureTreeIcebergLanguageandLiteracyCulturalhumilityTechnologyworldTechnologySubsystemWorldlinessLocalcontextOnionSuperstructureInfrastructureMissiontripCulturalMoodleTheOceanModelLanguagesubsystemExperienceanothercultureModelsarepartialHallWorldReligionSocialstructureEnvironmentDeepculturenewculturalnormsWorldviewSurfaceCultureAssumptionsChangedbeliefsEmotionsSocialSubsystemCulturaldifferenceLivingsystemCraft

Anthropology: Session 3: Learning to see: Big and small - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Religious Subsystem
  2. shallow culture
  3. Tree
  4. Iceberg
  5. Language and Literacy
  6. Cultural humility
  7. Technology world
  8. Technology Subsystem
  9. Worldliness
  10. Local context
  11. Onion
  12. Superstructure
  13. Infrastructure
  14. Mission trip
  15. Cultural Moodle
  16. The Ocean Model
  17. Language subsystem
  18. Experience another culture
  19. Models are partial
  20. Hall
  21. World Religion
  22. Social structure
  23. Environment
  24. Deep culture
  25. new cultural norms
  26. Worldview
  27. Surface Culture
  28. Assumptions
  29. Changed beliefs
  30. Emotions
  31. Social Subsystem
  32. Cultural difference
  33. Living system
  34. Craft