TechnologySubsystemDeepcultureCulturaldifferenceExperienceanothercultureLanguageandLiteracyModelsarepartialLocalcontextEnvironmentshallowcultureTheOceanModelHallIcebergSuperstructureWorldlinessMissiontripEmotionsSocialstructureReligiousSubsystemnewculturalnormsAssumptionsChangedbeliefsTechnologyworldLivingsystemCulturalhumilitySurfaceCultureCraftInfrastructureWorldviewLanguagesubsystemCulturalMoodleOnionSocialSubsystemWorldReligionTreeTechnologySubsystemDeepcultureCulturaldifferenceExperienceanothercultureLanguageandLiteracyModelsarepartialLocalcontextEnvironmentshallowcultureTheOceanModelHallIcebergSuperstructureWorldlinessMissiontripEmotionsSocialstructureReligiousSubsystemnewculturalnormsAssumptionsChangedbeliefsTechnologyworldLivingsystemCulturalhumilitySurfaceCultureCraftInfrastructureWorldviewLanguagesubsystemCulturalMoodleOnionSocialSubsystemWorldReligionTree

Anthropology: Session 3: Learning to see: Big and small - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Technology Subsystem
  2. Deep culture
  3. Cultural difference
  4. Experience another culture
  5. Language and Literacy
  6. Models are partial
  7. Local context
  8. Environment
  9. shallow culture
  10. The Ocean Model
  11. Hall
  12. Iceberg
  13. Superstructure
  14. Worldliness
  15. Mission trip
  16. Emotions
  17. Social structure
  18. Religious Subsystem
  19. new cultural norms
  20. Assumptions
  21. Changed beliefs
  22. Technology world
  23. Living system
  24. Cultural humility
  25. Surface Culture
  26. Craft
  27. Infrastructure
  28. Worldview
  29. Language subsystem
  30. Cultural Moodle
  31. Onion
  32. Social Subsystem
  33. World Religion
  34. Tree