LocalcontextTreeLanguagesubsystemshallowcultureTheOceanModelSocialstructureExperienceanothercultureChangedbeliefsTechnologySubsystemWorldlinessEmotionsSuperstructureCulturalMoodleTechnologyworldLanguageandLiteracyInfrastructureSocialSubsystemWorldviewIcebergCulturalhumilityWorldReligionCraftEnvironmentLivingsystemAssumptionsModelsarepartialMissiontripReligiousSubsystemCulturaldifferenceHallnewculturalnormsDeepcultureSurfaceCultureOnionLocalcontextTreeLanguagesubsystemshallowcultureTheOceanModelSocialstructureExperienceanothercultureChangedbeliefsTechnologySubsystemWorldlinessEmotionsSuperstructureCulturalMoodleTechnologyworldLanguageandLiteracyInfrastructureSocialSubsystemWorldviewIcebergCulturalhumilityWorldReligionCraftEnvironmentLivingsystemAssumptionsModelsarepartialMissiontripReligiousSubsystemCulturaldifferenceHallnewculturalnormsDeepcultureSurfaceCultureOnion

Anthropology: Session 3: Learning to see: Big and small - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Local context
  2. Tree
  3. Language subsystem
  4. shallow culture
  5. The Ocean Model
  6. Social structure
  7. Experience another culture
  8. Changed beliefs
  9. Technology Subsystem
  10. Worldliness
  11. Emotions
  12. Superstructure
  13. Cultural Moodle
  14. Technology world
  15. Language and Literacy
  16. Infrastructure
  17. Social Subsystem
  18. Worldview
  19. Iceberg
  20. Cultural humility
  21. World Religion
  22. Craft
  23. Environment
  24. Living system
  25. Assumptions
  26. Models are partial
  27. Mission trip
  28. Religious Subsystem
  29. Cultural difference
  30. Hall
  31. new cultural norms
  32. Deep culture
  33. Surface Culture
  34. Onion