SurfaceCulturenewculturalnormsIcebergSocialSubsystemDeepcultureCulturalhumilityTheOceanModelSocialstructureMissiontripSuperstructureEnvironmentHallExperienceanothercultureLivingsystemTechnologySubsystemLanguageandLiteracyTreeLanguagesubsystemReligiousSubsystemWorldviewInfrastructureCulturaldifferenceshallowcultureWorldlinessCraftEmotionsLocalcontextCulturalMoodleWorldReligionAssumptionsOnionTechnologyworldModelsarepartialChangedbeliefsSurfaceCulturenewculturalnormsIcebergSocialSubsystemDeepcultureCulturalhumilityTheOceanModelSocialstructureMissiontripSuperstructureEnvironmentHallExperienceanothercultureLivingsystemTechnologySubsystemLanguageandLiteracyTreeLanguagesubsystemReligiousSubsystemWorldviewInfrastructureCulturaldifferenceshallowcultureWorldlinessCraftEmotionsLocalcontextCulturalMoodleWorldReligionAssumptionsOnionTechnologyworldModelsarepartialChangedbeliefs

Anthropology: Session 3: Learning to see: Big and small - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Surface Culture
  2. new cultural norms
  3. Iceberg
  4. Social Subsystem
  5. Deep culture
  6. Cultural humility
  7. The Ocean Model
  8. Social structure
  9. Mission trip
  10. Superstructure
  11. Environment
  12. Hall
  13. Experience another culture
  14. Living system
  15. Technology Subsystem
  16. Language and Literacy
  17. Tree
  18. Language subsystem
  19. Religious Subsystem
  20. Worldview
  21. Infrastructure
  22. Cultural difference
  23. shallow culture
  24. Worldliness
  25. Craft
  26. Emotions
  27. Local context
  28. Cultural Moodle
  29. World Religion
  30. Assumptions
  31. Onion
  32. Technology world
  33. Models are partial
  34. Changed beliefs