LivingsystemLanguageandLiteracyCulturaldifferenceAssumptionsSocialSubsystemDeepcultureModelsarepartialMissiontripTechnologySubsystemSocialstructureIcebergTechnologyworldOnionEnvironmentCulturalMoodleReligiousSubsystemInfrastructureWorldviewTheOceanModelTreeLanguagesubsystemHallWorldlinessLocalcontextExperienceanothercultureChangedbeliefsshallowculturenewculturalnormsSuperstructureCulturalhumilityEmotionsWorldReligionCraftSurfaceCultureLivingsystemLanguageandLiteracyCulturaldifferenceAssumptionsSocialSubsystemDeepcultureModelsarepartialMissiontripTechnologySubsystemSocialstructureIcebergTechnologyworldOnionEnvironmentCulturalMoodleReligiousSubsystemInfrastructureWorldviewTheOceanModelTreeLanguagesubsystemHallWorldlinessLocalcontextExperienceanothercultureChangedbeliefsshallowculturenewculturalnormsSuperstructureCulturalhumilityEmotionsWorldReligionCraftSurfaceCulture

Anthropology: Session 3: Learning to see: Big and small - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Living system
  2. Language and Literacy
  3. Cultural difference
  4. Assumptions
  5. Social Subsystem
  6. Deep culture
  7. Models are partial
  8. Mission trip
  9. Technology Subsystem
  10. Social structure
  11. Iceberg
  12. Technology world
  13. Onion
  14. Environment
  15. Cultural Moodle
  16. Religious Subsystem
  17. Infrastructure
  18. Worldview
  19. The Ocean Model
  20. Tree
  21. Language subsystem
  22. Hall
  23. Worldliness
  24. Local context
  25. Experience another culture
  26. Changed beliefs
  27. shallow culture
  28. new cultural norms
  29. Superstructure
  30. Cultural humility
  31. Emotions
  32. World Religion
  33. Craft
  34. Surface Culture