AnythingsniffedSwampFloodTunnelArtifactdescribed as"old", "reallyold", or "veryold"Dougwears anyNSCCclothingBoobyTrapSomethingput in aZiploc bagGardenShaftMuonSubtitlesused foranyoneAladdin'sCave"TheOneThing"EyesandBootsSirWilliamPhipsBabyBlobCameragoes in aboreholeRick orMarty say"Carry on" or'Get to work'BillysaysanythingShockedhead-turnor stareSempreAvantiJackasks aquestionJacksiftsRick getsemotionalHighTraceEvidenceAnythingsniffedSwampFloodTunnelArtifactdescribed as"old", "reallyold", or "veryold"Dougwears anyNSCCclothingBoobyTrapSomethingput in aZiploc bagGardenShaftMuonSubtitlesused foranyoneAladdin'sCave"TheOneThing"EyesandBootsSirWilliamPhipsBabyBlobCameragoes in aboreholeRick orMarty say"Carry on" or'Get to work'BillysaysanythingShockedhead-turnor stareSempreAvantiJackasks aquestionJacksiftsRick getsemotionalHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Anything sniffed
  2. Swamp
  3. Flood Tunnel
  4. Artifact described as "old", "really old", or "very old"
  5. Doug wears any NSCC clothing
  6. Booby Trap
  7. Something put in a Ziploc bag
  8. Garden Shaft
  9. Muon
  10. Subtitles used for anyone
  11. Aladdin's Cave
  12. "The One Thing"
  13. Eyes and Boots
  14. Sir William Phips
  15. Baby Blob
  16. Camera goes in a borehole
  17. Rick or Marty say "Carry on" or 'Get to work'
  18. Billy says anything
  19. Shocked head-turn or stare
  20. Sempre Avanti
  21. Jack asks a question
  22. Jack sifts
  23. Rick gets emotional
  24. High Trace Evidence