Shockedhead-turnor stareEyesandBootsBoobyTrapBillysaysanythingDougwears anyNSCCclothingRick orMarty say"Carry on" or'Get to work'Rick getsemotionalArtifactdescribed as"old", "reallyold", or "veryold"SirWilliamPhipsMuonSempreAvantiSomethingput in aZiploc bagFloodTunnelBabyBlob"TheOneThing"Cameragoes in aboreholeSubtitlesused foranyoneHighTraceEvidenceJackasks aquestionSwampGardenShaftAladdin'sCaveAnythingsniffedJacksiftsShockedhead-turnor stareEyesandBootsBoobyTrapBillysaysanythingDougwears anyNSCCclothingRick orMarty say"Carry on" or'Get to work'Rick getsemotionalArtifactdescribed as"old", "reallyold", or "veryold"SirWilliamPhipsMuonSempreAvantiSomethingput in aZiploc bagFloodTunnelBabyBlob"TheOneThing"Cameragoes in aboreholeSubtitlesused foranyoneHighTraceEvidenceJackasks aquestionSwampGardenShaftAladdin'sCaveAnythingsniffedJacksifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shocked head-turn or stare
  2. Eyes and Boots
  3. Booby Trap
  4. Billy says anything
  5. Doug wears any NSCC clothing
  6. Rick or Marty say "Carry on" or 'Get to work'
  7. Rick gets emotional
  8. Artifact described as "old", "really old", or "very old"
  9. Sir William Phips
  10. Muon
  11. Sempre Avanti
  12. Something put in a Ziploc bag
  13. Flood Tunnel
  14. Baby Blob
  15. "The One Thing"
  16. Camera goes in a borehole
  17. Subtitles used for anyone
  18. High Trace Evidence
  19. Jack asks a question
  20. Swamp
  21. Garden Shaft
  22. Aladdin's Cave
  23. Anything sniffed
  24. Jack sifts