SwampShockedhead-turnor stareArtifactdescribed as"old", "reallyold", or "veryold"BoobyTrapHighTraceEvidenceGardenShaftRick getsemotional"TheOneThing"SempreAvantiEyesandBootsDougwears anyNSCCclothingFloodTunnelCameragoes in aboreholeJackasks aquestionAladdin'sCaveSomethingput in aZiploc bagBillysaysanythingJacksiftsMuonSirWilliamPhipsAnythingsniffedSubtitlesused foranyoneBabyBlobRick orMarty say"Carry on" or'Get to work'SwampShockedhead-turnor stareArtifactdescribed as"old", "reallyold", or "veryold"BoobyTrapHighTraceEvidenceGardenShaftRick getsemotional"TheOneThing"SempreAvantiEyesandBootsDougwears anyNSCCclothingFloodTunnelCameragoes in aboreholeJackasks aquestionAladdin'sCaveSomethingput in aZiploc bagBillysaysanythingJacksiftsMuonSirWilliamPhipsAnythingsniffedSubtitlesused foranyoneBabyBlobRick orMarty say"Carry on" or'Get to work'

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Swamp
  2. Shocked head-turn or stare
  3. Artifact described as "old", "really old", or "very old"
  4. Booby Trap
  5. High Trace Evidence
  6. Garden Shaft
  7. Rick gets emotional
  8. "The One Thing"
  9. Sempre Avanti
  10. Eyes and Boots
  11. Doug wears any NSCC clothing
  12. Flood Tunnel
  13. Camera goes in a borehole
  14. Jack asks a question
  15. Aladdin's Cave
  16. Something put in a Ziploc bag
  17. Billy says anything
  18. Jack sifts
  19. Muon
  20. Sir William Phips
  21. Anything sniffed
  22. Subtitles used for anyone
  23. Baby Blob
  24. Rick or Marty say "Carry on" or 'Get to work'