GardenShaftBabyBlobJacksifts"TheOneThing"BillysaysanythingJackasks aquestionSirWilliamPhipsSempreAvantiArtifactdescribed as"old", "reallyold", or "veryold"Cameragoes in aboreholeHighTraceEvidenceRick getsemotionalAnythingsniffedMuonShockedhead-turnor stareSomethingput in aZiploc bagBoobyTrapRick orMarty say"Carry on" or'Get to work'FloodTunnelSwampDougwears anyNSCCclothingAladdin'sCaveEyesandBootsSubtitlesused foranyoneGardenShaftBabyBlobJacksifts"TheOneThing"BillysaysanythingJackasks aquestionSirWilliamPhipsSempreAvantiArtifactdescribed as"old", "reallyold", or "veryold"Cameragoes in aboreholeHighTraceEvidenceRick getsemotionalAnythingsniffedMuonShockedhead-turnor stareSomethingput in aZiploc bagBoobyTrapRick orMarty say"Carry on" or'Get to work'FloodTunnelSwampDougwears anyNSCCclothingAladdin'sCaveEyesandBootsSubtitlesused foranyone

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Garden Shaft
  2. Baby Blob
  3. Jack sifts
  4. "The One Thing"
  5. Billy says anything
  6. Jack asks a question
  7. Sir William Phips
  8. Sempre Avanti
  9. Artifact described as "old", "really old", or "very old"
  10. Camera goes in a borehole
  11. High Trace Evidence
  12. Rick gets emotional
  13. Anything sniffed
  14. Muon
  15. Shocked head-turn or stare
  16. Something put in a Ziploc bag
  17. Booby Trap
  18. Rick or Marty say "Carry on" or 'Get to work'
  19. Flood Tunnel
  20. Swamp
  21. Doug wears any NSCC clothing
  22. Aladdin's Cave
  23. Eyes and Boots
  24. Subtitles used for anyone