Aladdin'sCaveRick getsemotionalSomethingput in aZiploc bagDougwears anyNSCCclothingBillysaysanythingJacksiftsArtifactdescribed as"old", "reallyold", or "veryold"Cameragoes in aboreholeBoobyTrapHighTraceEvidenceShockedhead-turnor stareJackasks aquestionSempreAvantiSwampMuonSirWilliamPhipsSubtitlesused foranyoneFloodTunnelAnythingsniffedGardenShaft"TheOneThing"EyesandBootsRick orMarty say"Carry on" or'Get to work'BabyBlobAladdin'sCaveRick getsemotionalSomethingput in aZiploc bagDougwears anyNSCCclothingBillysaysanythingJacksiftsArtifactdescribed as"old", "reallyold", or "veryold"Cameragoes in aboreholeBoobyTrapHighTraceEvidenceShockedhead-turnor stareJackasks aquestionSempreAvantiSwampMuonSirWilliamPhipsSubtitlesused foranyoneFloodTunnelAnythingsniffedGardenShaft"TheOneThing"EyesandBootsRick orMarty say"Carry on" or'Get to work'BabyBlob

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Aladdin's Cave
  2. Rick gets emotional
  3. Something put in a Ziploc bag
  4. Doug wears any NSCC clothing
  5. Billy says anything
  6. Jack sifts
  7. Artifact described as "old", "really old", or "very old"
  8. Camera goes in a borehole
  9. Booby Trap
  10. High Trace Evidence
  11. Shocked head-turn or stare
  12. Jack asks a question
  13. Sempre Avanti
  14. Swamp
  15. Muon
  16. Sir William Phips
  17. Subtitles used for anyone
  18. Flood Tunnel
  19. Anything sniffed
  20. Garden Shaft
  21. "The One Thing"
  22. Eyes and Boots
  23. Rick or Marty say "Carry on" or 'Get to work'
  24. Baby Blob