HighTraceEvidenceSubtitlesused foranyoneMember oftheFellowshipgoesundergroundTopPocketFindAladdin'sCaveInSituSirWilliamPhipsArchaeo-metallurgistHydrovacAnythingsniffedOff-setChamberBillysaysanythingSONARBillydigsShockedhead-turnor stareRick getsemotionalBabyBlobJacksiftsSomethingput in aZiploc bagSwampMuonSomeonetells abad jokeGardenShaftJackgetsexcitedHighTraceEvidenceSubtitlesused foranyoneMember oftheFellowshipgoesundergroundTopPocketFindAladdin'sCaveInSituSirWilliamPhipsArchaeo-metallurgistHydrovacAnythingsniffedOff-setChamberBillysaysanythingSONARBillydigsShockedhead-turnor stareRick getsemotionalBabyBlobJacksiftsSomethingput in aZiploc bagSwampMuonSomeonetells abad jokeGardenShaftJackgetsexcited

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
I
4
O
5
G
6
N
7
G
8
O
9
B
10
N
11
B
12
I
13
G
14
O
15
O
16
B
17
G
18
I
19
B
20
G
21
I
22
N
23
N
24
O
  1. B-High Trace Evidence
  2. I-Subtitles used for anyone
  3. I-Member of the Fellowship goes underground
  4. O-Top Pocket Find
  5. G-Aladdin's Cave
  6. N-In Situ
  7. G-Sir William Phips
  8. O-Archaeo-metallurgist
  9. B-Hydrovac
  10. N-Anything sniffed
  11. B-Off-set Chamber
  12. I-Billy says anything
  13. G-SONAR
  14. O-Billy digs
  15. O-Shocked head-turn or stare
  16. B-Rick gets emotional
  17. G-Baby Blob
  18. I-Jack sifts
  19. B-Something put in a Ziploc bag
  20. G-Swamp
  21. I-Muon
  22. N-Someone tells a bad joke
  23. N-Garden Shaft
  24. O-Jack gets excited