Dynamic Character Subplot Flashback Cosmic Irony, Irony of Fate Catharsis Scene Aside Soliloquy Hubris Character Motivation Situational Irony Foreshadowing Deus Ex Machina Exposition Comic Relief Tragic Flaw Point of Attack Suspension of Disbelief Dramatic Irony Inciting Incident Monologue Act Rising Action Blocking Fourth Wall Flat Character Dialogue Linear Plot Complication Anagnorisis or Recognition Peripeteia or Reversal Staging Climax Character Foil Tragedy Verbal Irony Unity of time, place, and action Stage Direction Resolution / Denouement Falling Action Static Character Dynamic Character Subplot Flashback Cosmic Irony, Irony of Fate Catharsis Scene Aside Soliloquy Hubris Character Motivation Situational Irony Foreshadowing Deus Ex Machina Exposition Comic Relief Tragic Flaw Point of Attack Suspension of Disbelief Dramatic Irony Inciting Incident Monologue Act Rising Action Blocking Fourth Wall Flat Character Dialogue Linear Plot Complication Anagnorisis or Recognition Peripeteia or Reversal Staging Climax Character Foil Tragedy Verbal Irony Unity of time, place, and action Stage Direction Resolution / Denouement Falling Action Static Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dynamic Character
Subplot
Flashback
Cosmic Irony, Irony of Fate
Catharsis
Scene
Aside
Soliloquy
Hubris
Character Motivation
Situational Irony
Foreshadowing
Deus Ex Machina
Exposition
Comic Relief
Tragic Flaw
Point of Attack
Suspension of Disbelief
Dramatic Irony
Inciting Incident
Monologue
Act
Rising Action
Blocking
Fourth Wall
Flat Character
Dialogue
Linear Plot
Complication
Anagnorisis or Recognition
Peripeteia or Reversal
Staging
Climax
Character Foil
Tragedy
Verbal Irony
Unity of time, place, and action
Stage Direction
Resolution / Denouement
Falling Action
Static Character