LevelUp!Reload aprevioussave =ShotDreamsequencehappens"I Have ALot On MyMind or ...Well... In It"Everynat 20rollAnytimesomeonesays "TrueSoul"Everynat 1rollIfShadowheartapprovesEverytimea trap isactivatedWhenShadowheartmentionsSharCharactergoesdown =ShotIf you faila passiveperceptioncheckEvery timeyou usethe wormpowers Take asipwhen...Dark UrgeshenanigansEverynat 20roll"Theseboots haveseeneverything"LevelUp!Reload aprevioussave =ShotDreamsequencehappens"I Have ALot On MyMind or ...Well... In It"Everynat 20rollAnytimesomeonesays "TrueSoul"Everynat 1rollIfShadowheartapprovesEverytimea trap isactivatedWhenShadowheartmentionsSharCharactergoesdown =ShotIf you faila passiveperceptioncheckEvery timeyou usethe wormpowersTake asipwhen...Dark UrgeshenanigansEverynat 20roll"Theseboots haveseeneverything"

Baldur's Gate 3 drinking game - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Level Up!
  2. Reload a previous save = Shot
  3. Dream sequence happens
  4. "I Have A Lot On My Mind or ... Well... In It"
  5. Every nat 20 roll
  6. Anytime someone says "True Soul"
  7. Every nat 1 roll
  8. If Shadowheart approves
  9. Everytime a trap is activated
  10. When Shadowheart mentions Shar
  11. Character goes down = Shot
  12. If you fail a passive perception check
  13. Every time you use the worm powers
  14. Take a sip when...
  15. Dark Urge shenanigans
  16. Every nat 20 roll
  17. "These boots have seen everything"