Everynat 1rollAnytimesomeonesays "TrueSoul"Everynat 20rollEvery timeyou usethe wormpowers"I Have ALot On MyMind or ...Well... In It"LevelUp!If you faila passiveperceptioncheckEverytimea trap isactivatedDark Urgeshenanigans"Theseboots haveseeneverything"WhenShadowheartmentionsShar Take asipwhen...Reload aprevioussave =ShotDreamsequencehappensIfShadowheartapprovesCharactergoesdown =ShotEverynat 20rollEverynat 1rollAnytimesomeonesays "TrueSoul"Everynat 20rollEvery timeyou usethe wormpowers"I Have ALot On MyMind or ...Well... In It"LevelUp!If you faila passiveperceptioncheckEverytimea trap isactivatedDark Urgeshenanigans"Theseboots haveseeneverything"WhenShadowheartmentionsSharTake asipwhen...Reload aprevioussave =ShotDreamsequencehappensIfShadowheartapprovesCharactergoesdown =ShotEverynat 20roll

Baldur's Gate 3 drinking game - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Every nat 1 roll
  2. Anytime someone says "True Soul"
  3. Every nat 20 roll
  4. Every time you use the worm powers
  5. "I Have A Lot On My Mind or ... Well... In It"
  6. Level Up!
  7. If you fail a passive perception check
  8. Everytime a trap is activated
  9. Dark Urge shenanigans
  10. "These boots have seen everything"
  11. When Shadowheart mentions Shar
  12. Take a sip when...
  13. Reload a previous save = Shot
  14. Dream sequence happens
  15. If Shadowheart approves
  16. Character goes down = Shot
  17. Every nat 20 roll