WhenShadowheartmentionsSharEverynat 20rollEverynat 20roll"I Have ALot On MyMind or ...Well... In It""Theseboots haveseeneverything"Every timeyou usethe wormpowersDreamsequencehappensEverytimea trap isactivatedReload aprevioussave =ShotEverynat 1rollIfShadowheartapprovesDark UrgeshenanigansIf you faila passiveperceptioncheckLevelUp! Take asipwhen...Charactergoesdown =ShotAnytimesomeonesays "TrueSoul"WhenShadowheartmentionsSharEverynat 20rollEverynat 20roll"I Have ALot On MyMind or ...Well... In It""Theseboots haveseeneverything"Every timeyou usethe wormpowersDreamsequencehappensEverytimea trap isactivatedReload aprevioussave =ShotEverynat 1rollIfShadowheartapprovesDark UrgeshenanigansIf you faila passiveperceptioncheckLevelUp!Take asipwhen...Charactergoesdown =ShotAnytimesomeonesays "TrueSoul"

Baldur's Gate 3 drinking game - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. When Shadowheart mentions Shar
  2. Every nat 20 roll
  3. Every nat 20 roll
  4. "I Have A Lot On My Mind or ... Well... In It"
  5. "These boots have seen everything"
  6. Every time you use the worm powers
  7. Dream sequence happens
  8. Everytime a trap is activated
  9. Reload a previous save = Shot
  10. Every nat 1 roll
  11. If Shadowheart approves
  12. Dark Urge shenanigans
  13. If you fail a passive perception check
  14. Level Up!
  15. Take a sip when...
  16. Character goes down = Shot
  17. Anytime someone says "True Soul"