"I Have ALot On MyMind or ...Well... In It"Anytimesomeonesays "TrueSoul"DreamsequencehappensReload aprevioussave =ShotEvery timeyou usethe wormpowersEverytimea trap isactivatedCharactergoesdown =ShotIf you faila passiveperceptioncheckWhenShadowheartmentionsSharIfShadowheartapproves"Theseboots haveseeneverything"Dark UrgeshenanigansEverynat 20rollLevelUp!Everynat 20roll Take asipwhen...Everynat 1roll"I Have ALot On MyMind or ...Well... In It"Anytimesomeonesays "TrueSoul"DreamsequencehappensReload aprevioussave =ShotEvery timeyou usethe wormpowersEverytimea trap isactivatedCharactergoesdown =ShotIf you faila passiveperceptioncheckWhenShadowheartmentionsSharIfShadowheartapproves"Theseboots haveseeneverything"Dark UrgeshenanigansEverynat 20rollLevelUp!Everynat 20rollTake asipwhen...Everynat 1roll

Baldur's Gate 3 drinking game - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "I Have A Lot On My Mind or ... Well... In It"
  2. Anytime someone says "True Soul"
  3. Dream sequence happens
  4. Reload a previous save = Shot
  5. Every time you use the worm powers
  6. Everytime a trap is activated
  7. Character goes down = Shot
  8. If you fail a passive perception check
  9. When Shadowheart mentions Shar
  10. If Shadowheart approves
  11. "These boots have seen everything"
  12. Dark Urge shenanigans
  13. Every nat 20 roll
  14. Level Up!
  15. Every nat 20 roll
  16. Take a sip when...
  17. Every nat 1 roll