LevelUp!WhenShadowheartmentionsSharAnytimesomeonesays "TrueSoul"If you faila passiveperceptioncheckDark UrgeshenanigansReload aprevioussave =ShotEvery timeyou usethe wormpowersIfShadowheartapprovesEverytimea trap isactivatedEverynat 20roll"I Have ALot On MyMind or ...Well... In It"Everynat 1roll Take asipwhen...DreamsequencehappensCharactergoesdown =ShotEverynat 20roll"Theseboots haveseeneverything"LevelUp!WhenShadowheartmentionsSharAnytimesomeonesays "TrueSoul"If you faila passiveperceptioncheckDark UrgeshenanigansReload aprevioussave =ShotEvery timeyou usethe wormpowersIfShadowheartapprovesEverytimea trap isactivatedEverynat 20roll"I Have ALot On MyMind or ...Well... In It"Everynat 1rollTake asipwhen...DreamsequencehappensCharactergoesdown =ShotEverynat 20roll"Theseboots haveseeneverything"

Baldur's Gate 3 drinking game - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Level Up!
  2. When Shadowheart mentions Shar
  3. Anytime someone says "True Soul"
  4. If you fail a passive perception check
  5. Dark Urge shenanigans
  6. Reload a previous save = Shot
  7. Every time you use the worm powers
  8. If Shadowheart approves
  9. Everytime a trap is activated
  10. Every nat 20 roll
  11. "I Have A Lot On My Mind or ... Well... In It"
  12. Every nat 1 roll
  13. Take a sip when...
  14. Dream sequence happens
  15. Character goes down = Shot
  16. Every nat 20 roll
  17. "These boots have seen everything"