"I Have ALot On MyMind or ...Well... In It"Everynat 20rollLevelUp!IfShadowheartapprovesDark UrgeshenanigansIf you faila passiveperceptioncheckEverynat 1rollReload aprevioussave =ShotEverynat 20rollDreamsequencehappensEverytimea trap isactivatedEvery timeyou usethe wormpowers"Theseboots haveseeneverything"Anytimesomeonesays "TrueSoul" Take asipwhen...WhenShadowheartmentionsSharCharactergoesdown =Shot"I Have ALot On MyMind or ...Well... In It"Everynat 20rollLevelUp!IfShadowheartapprovesDark UrgeshenanigansIf you faila passiveperceptioncheckEverynat 1rollReload aprevioussave =ShotEverynat 20rollDreamsequencehappensEverytimea trap isactivatedEvery timeyou usethe wormpowers"Theseboots haveseeneverything"Anytimesomeonesays "TrueSoul"Take asipwhen...WhenShadowheartmentionsSharCharactergoesdown =Shot

Baldur's Gate 3 drinking game - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
  1. "I Have A Lot On My Mind or ... Well... In It"
  2. Every nat 20 roll
  3. Level Up!
  4. If Shadowheart approves
  5. Dark Urge shenanigans
  6. If you fail a passive perception check
  7. Every nat 1 roll
  8. Reload a previous save = Shot
  9. Every nat 20 roll
  10. Dream sequence happens
  11. Everytime a trap is activated
  12. Every time you use the worm powers
  13. "These boots have seen everything"
  14. Anytime someone says "True Soul"
  15. Take a sip when...
  16. When Shadowheart mentions Shar
  17. Character goes down = Shot