Translation: (x-2, y+3) (x-12, y+16) Reflection across the x axis 90° counterclockwise rotation around the origin Reflection across x=3 Scaled by a half Rotation 90° clockwise about the origin 3 units left, 7 units down Translation: 4 units right and 2 units up (x+4, y+7) Scaled down by 3 Translation: 2 units to the right Scaled up by a factor of 4 (x-1, y+4) Translation: (x+8, y-3) Rotations of 180° around the origin Reflection across x=1 Reflection across the y axis Translation (x-5, y+1) Reflection across y=-2 (x+2, y-6) Translation: 10 units down Translation: 2 units down Scaled up by a factor of 2 Translation: (x-2, y+3) (x-12, y+16) Reflection across the x axis 90° counterclockwise rotation around the origin Reflection across x=3 Scaled by a half Rotation 90° clockwise about the origin 3 units left, 7 units down Translation: 4 units right and 2 units up (x+4, y+7) Scaled down by 3 Translation: 2 units to the right Scaled up by a factor of 4 (x-1, y+4) Translation: (x+8, y-3) Rotations of 180° around the origin Reflection across x=1 Reflection across the y axis Translation (x-5, y+1) Reflection across y=-2 (x+2, y-6) Translation: 10 units down Translation: 2 units down Scaled up by a factor of 2
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Translation: (x-2, y+3)
(x-12, y+16)
Reflection across the x axis
90° counterclockwise rotation around the origin
Reflection across x=3
Scaled by a half
Rotation 90° clockwise about the origin
3 units left, 7 units down
Translation: 4 units right and 2 units up
(x+4,
y+7)
Scaled down by 3
Translation: 2 units to the right
Scaled up by a factor of 4
(x-1, y+4)
Translation: (x+8, y-3)
Rotations of 180° around the origin
Reflection across
x=1
Reflection across the y axis
Translation (x-5, y+1)
Reflection across
y=-2
(x+2, y-6)
Translation: 10 units down
Translation: 2 units down
Scaled up by a factor of 2