bought a fukubukuro. likes ozoni. got otoshidama. studied English. sent nengajo. got daikichi on omikuji. visited grandparents. made mochi. went to another city. ate mochi. saw cousins. played video games. went to another prefecture. played soccer. got chukichi on omikuji. ate crab. drew a picture. got shokichi on omikuji. got kichi on omikuji. went to sengen. made osechi. got omikuji. likes oshiruko. listened to music. played basketball. went to hatsumode. likes kurikinton. went to a Christmas party. did club activities. bought a fukubukuro. likes ozoni. got otoshidama. studied English. sent nengajo. got daikichi on omikuji. visited grandparents. made mochi. went to another city. ate mochi. saw cousins. played video games. went to another prefecture. played soccer. got chukichi on omikuji. ate crab. drew a picture. got shokichi on omikuji. got kichi on omikuji. went to sengen. made osechi. got omikuji. likes oshiruko. listened to music. played basketball. went to hatsumode. likes kurikinton. went to a Christmas party. did club activities.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
bought a fukubukuro.
likes ozoni.
got otoshidama.
studied English.
sent nengajo.
got daikichi on omikuji.
visited grandparents.
made mochi.
went to another city.
ate mochi.
saw cousins.
played video games.
went to another prefecture.
played soccer.
got chukichi on omikuji.
ate crab.
drew a picture.
got shokichi on omikuji.
got kichi on omikuji.
went to sengen.
made osechi.
got omikuji.
likes oshiruko.
listened to music.
played basketball.
went to hatsumode.
likes kurikinton.
went to a Christmas party.
did club activities.