GardenShaftBillydigsSomethingput in aZiploc bagJackasks aquestionHighTraceEvidenceRick getsemotionalSempreAvantiShockedhead-turnor stareMember oftheFellowshipgoesundergroundArtifactdescribed as"old", "reallyold" or "veryold"Off-setChamberBillysaysanythingAnyreference tothe letter "A"beingsignificantFloodTunnelWood"discovered"BabyBlobStoneRoadSirWilliamPhipsAladdin'sCaveSwampAnythingsniffedSubtitlesused foranyoneChappellVaultJacksiftsGardenShaftBillydigsSomethingput in aZiploc bagJackasks aquestionHighTraceEvidenceRick getsemotionalSempreAvantiShockedhead-turnor stareMember oftheFellowshipgoesundergroundArtifactdescribed as"old", "reallyold" or "veryold"Off-setChamberBillysaysanythingAnyreference tothe letter "A"beingsignificantFloodTunnelWood"discovered"BabyBlobStoneRoadSirWilliamPhipsAladdin'sCaveSwampAnythingsniffedSubtitlesused foranyoneChappellVaultJacksifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Garden Shaft
  2. Billy digs
  3. Something put in a Ziploc bag
  4. Jack asks a question
  5. High Trace Evidence
  6. Rick gets emotional
  7. Sempre Avanti
  8. Shocked head-turn or stare
  9. Member of the Fellowship goes underground
  10. Artifact described as "old", "really old" or "very old"
  11. Off-set Chamber
  12. Billy says anything
  13. Any reference to the letter "A" being significant
  14. Flood Tunnel
  15. Wood "discovered"
  16. Baby Blob
  17. Stone Road
  18. Sir William Phips
  19. Aladdin's Cave
  20. Swamp
  21. Anything sniffed
  22. Subtitles used for anyone
  23. Chappell Vault
  24. Jack sifts