Jackasks aquestionBabyBlobRick getsemotionalStoneRoadHighTraceEvidenceMember oftheFellowshipgoesundergroundWood"discovered"Artifactdescribed as"old", "reallyold" or "veryold"Aladdin'sCaveSubtitlesused foranyoneBillysaysanythingSwampChappellVaultFloodTunnelAnyreference tothe letter "A"beingsignificantOff-setChamberShockedhead-turnor stareSomethingput in aZiploc bagGardenShaftJacksiftsBillydigsSirWilliamPhipsAnythingsniffedSempreAvantiJackasks aquestionBabyBlobRick getsemotionalStoneRoadHighTraceEvidenceMember oftheFellowshipgoesundergroundWood"discovered"Artifactdescribed as"old", "reallyold" or "veryold"Aladdin'sCaveSubtitlesused foranyoneBillysaysanythingSwampChappellVaultFloodTunnelAnyreference tothe letter "A"beingsignificantOff-setChamberShockedhead-turnor stareSomethingput in aZiploc bagGardenShaftJacksiftsBillydigsSirWilliamPhipsAnythingsniffedSempreAvanti

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack asks a question
  2. Baby Blob
  3. Rick gets emotional
  4. Stone Road
  5. High Trace Evidence
  6. Member of the Fellowship goes underground
  7. Wood "discovered"
  8. Artifact described as "old", "really old" or "very old"
  9. Aladdin's Cave
  10. Subtitles used for anyone
  11. Billy says anything
  12. Swamp
  13. Chappell Vault
  14. Flood Tunnel
  15. Any reference to the letter "A" being significant
  16. Off-set Chamber
  17. Shocked head-turn or stare
  18. Something put in a Ziploc bag
  19. Garden Shaft
  20. Jack sifts
  21. Billy digs
  22. Sir William Phips
  23. Anything sniffed
  24. Sempre Avanti