Member oftheFellowshipgoesundergroundShockedhead-turnor stareAnythingsniffedJackasks aquestionBabyBlobStoneRoadArtifactdescribed as"old", "reallyold" or "veryold"SirWilliamPhipsSwampGardenShaftBillysaysanythingHighTraceEvidenceJacksiftsRick getsemotionalSubtitlesused foranyoneSempreAvantiBillydigsSomethingput in aZiploc bagOff-setChamberChappellVaultWood"discovered"FloodTunnelAladdin'sCaveAnyreference tothe letter "A"beingsignificantMember oftheFellowshipgoesundergroundShockedhead-turnor stareAnythingsniffedJackasks aquestionBabyBlobStoneRoadArtifactdescribed as"old", "reallyold" or "veryold"SirWilliamPhipsSwampGardenShaftBillysaysanythingHighTraceEvidenceJacksiftsRick getsemotionalSubtitlesused foranyoneSempreAvantiBillydigsSomethingput in aZiploc bagOff-setChamberChappellVaultWood"discovered"FloodTunnelAladdin'sCaveAnyreference tothe letter "A"beingsignificant

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Member of the Fellowship goes underground
  2. Shocked head-turn or stare
  3. Anything sniffed
  4. Jack asks a question
  5. Baby Blob
  6. Stone Road
  7. Artifact described as "old", "really old" or "very old"
  8. Sir William Phips
  9. Swamp
  10. Garden Shaft
  11. Billy says anything
  12. High Trace Evidence
  13. Jack sifts
  14. Rick gets emotional
  15. Subtitles used for anyone
  16. Sempre Avanti
  17. Billy digs
  18. Something put in a Ziploc bag
  19. Off-set Chamber
  20. Chappell Vault
  21. Wood "discovered"
  22. Flood Tunnel
  23. Aladdin's Cave
  24. Any reference to the letter "A" being significant