StoneRoadMember oftheFellowshipgoesundergroundFloodTunnelSirWilliamPhipsOff-setChamberSubtitlesused foranyoneWood"discovered"Somethingput in aZiploc bagGardenShaftBillydigsJackasks aquestionSwampArtifactdescribed as"old", "reallyold" or "veryold"Rick getsemotionalBabyBlobAnyreference tothe letter "A"beingsignificantAladdin'sCaveBillysaysanythingAnythingsniffedChappellVaultSempreAvantiJacksiftsShockedhead-turnor stareHighTraceEvidenceStoneRoadMember oftheFellowshipgoesundergroundFloodTunnelSirWilliamPhipsOff-setChamberSubtitlesused foranyoneWood"discovered"Somethingput in aZiploc bagGardenShaftBillydigsJackasks aquestionSwampArtifactdescribed as"old", "reallyold" or "veryold"Rick getsemotionalBabyBlobAnyreference tothe letter "A"beingsignificantAladdin'sCaveBillysaysanythingAnythingsniffedChappellVaultSempreAvantiJacksiftsShockedhead-turnor stareHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stone Road
  2. Member of the Fellowship goes underground
  3. Flood Tunnel
  4. Sir William Phips
  5. Off-set Chamber
  6. Subtitles used for anyone
  7. Wood "discovered"
  8. Something put in a Ziploc bag
  9. Garden Shaft
  10. Billy digs
  11. Jack asks a question
  12. Swamp
  13. Artifact described as "old", "really old" or "very old"
  14. Rick gets emotional
  15. Baby Blob
  16. Any reference to the letter "A" being significant
  17. Aladdin's Cave
  18. Billy says anything
  19. Anything sniffed
  20. Chappell Vault
  21. Sempre Avanti
  22. Jack sifts
  23. Shocked head-turn or stare
  24. High Trace Evidence