StoneRoadShockedhead-turnor stareChappellVaultBillysaysanythingAnyreference tothe letter "A"beingsignificantSomethingput in aZiploc bagBillydigsSempreAvantiAladdin'sCaveBabyBlobJacksiftsSwampWood"discovered"SirWilliamPhipsMember oftheFellowshipgoesundergroundJackasks aquestionRick getsemotionalArtifactdescribed as"old", "reallyold" or "veryold"Off-setChamberAnythingsniffedHighTraceEvidenceGardenShaftSubtitlesused foranyoneFloodTunnelStoneRoadShockedhead-turnor stareChappellVaultBillysaysanythingAnyreference tothe letter "A"beingsignificantSomethingput in aZiploc bagBillydigsSempreAvantiAladdin'sCaveBabyBlobJacksiftsSwampWood"discovered"SirWilliamPhipsMember oftheFellowshipgoesundergroundJackasks aquestionRick getsemotionalArtifactdescribed as"old", "reallyold" or "veryold"Off-setChamberAnythingsniffedHighTraceEvidenceGardenShaftSubtitlesused foranyoneFloodTunnel

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stone Road
  2. Shocked head-turn or stare
  3. Chappell Vault
  4. Billy says anything
  5. Any reference to the letter "A" being significant
  6. Something put in a Ziploc bag
  7. Billy digs
  8. Sempre Avanti
  9. Aladdin's Cave
  10. Baby Blob
  11. Jack sifts
  12. Swamp
  13. Wood "discovered"
  14. Sir William Phips
  15. Member of the Fellowship goes underground
  16. Jack asks a question
  17. Rick gets emotional
  18. Artifact described as "old", "really old" or "very old"
  19. Off-set Chamber
  20. Anything sniffed
  21. High Trace Evidence
  22. Garden Shaft
  23. Subtitles used for anyone
  24. Flood Tunnel