Anyreference tothe letter "A"beingsignificantTheKnightsTemplarsSomethingput in aZiploc bagSirWilliamPhipsOff-setChamberJackasks aquestionShockedhead-turnor stareStoneRoadCameragoes inboreholeJacksiftsHighTraceEvidenceSwampSubtitlesused foranyoneBillydigsAladdin'sCaveSonarGardenShaftAnythingsniffedFloodTunnelBabyBlobMember oftheFellowshipgoesundergroundArtifactdescribed as"old", "reallyold" or "veryold"Wood"discovered"BillysaysanythingAnyreference tothe letter "A"beingsignificantTheKnightsTemplarsSomethingput in aZiploc bagSirWilliamPhipsOff-setChamberJackasks aquestionShockedhead-turnor stareStoneRoadCameragoes inboreholeJacksiftsHighTraceEvidenceSwampSubtitlesused foranyoneBillydigsAladdin'sCaveSonarGardenShaftAnythingsniffedFloodTunnelBabyBlobMember oftheFellowshipgoesundergroundArtifactdescribed as"old", "reallyold" or "veryold"Wood"discovered"Billysaysanything

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Any reference to the letter "A" being significant
  2. The Knights Templars
  3. Something put in a Ziploc bag
  4. Sir William Phips
  5. Off-set Chamber
  6. Jack asks a question
  7. Shocked head-turn or stare
  8. Stone Road
  9. Camera goes in borehole
  10. Jack sifts
  11. High Trace Evidence
  12. Swamp
  13. Subtitles used for anyone
  14. Billy digs
  15. Aladdin's Cave
  16. Sonar
  17. Garden Shaft
  18. Anything sniffed
  19. Flood Tunnel
  20. Baby Blob
  21. Member of the Fellowship goes underground
  22. Artifact described as "old", "really old" or "very old"
  23. Wood "discovered"
  24. Billy says anything