Wood"discovered"SwampFloodTunnelAnyreference tothe letter "A"beingsignificantSirWilliamPhipsCameragoes inboreholeSonarStoneRoadBabyBlobBillysaysanythingSubtitlesused foranyoneMember oftheFellowshipgoesundergroundHighTraceEvidenceArtifactdescribed as"old", "reallyold" or "veryold"GardenShaftJacksiftsShockedhead-turnor stareSomethingput in aZiploc bagTheKnightsTemplarsAladdin'sCaveJackasks aquestionOff-setChamberAnythingsniffedBillydigsWood"discovered"SwampFloodTunnelAnyreference tothe letter "A"beingsignificantSirWilliamPhipsCameragoes inboreholeSonarStoneRoadBabyBlobBillysaysanythingSubtitlesused foranyoneMember oftheFellowshipgoesundergroundHighTraceEvidenceArtifactdescribed as"old", "reallyold" or "veryold"GardenShaftJacksiftsShockedhead-turnor stareSomethingput in aZiploc bagTheKnightsTemplarsAladdin'sCaveJackasks aquestionOff-setChamberAnythingsniffedBillydigs

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wood "discovered"
  2. Swamp
  3. Flood Tunnel
  4. Any reference to the letter "A" being significant
  5. Sir William Phips
  6. Camera goes in borehole
  7. Sonar
  8. Stone Road
  9. Baby Blob
  10. Billy says anything
  11. Subtitles used for anyone
  12. Member of the Fellowship goes underground
  13. High Trace Evidence
  14. Artifact described as "old", "really old" or "very old"
  15. Garden Shaft
  16. Jack sifts
  17. Shocked head-turn or stare
  18. Something put in a Ziploc bag
  19. The Knights Templars
  20. Aladdin's Cave
  21. Jack asks a question
  22. Off-set Chamber
  23. Anything sniffed
  24. Billy digs