SempreAvantiJackasks aquestionSomethingput in aZiploc bagAladdin'sCaveAnyreference tothe letter "A"beingsignificantChappellVaultRick getsemotionalMember oftheFellowshipgoesundergroundStoneRoadBillydigsGardenShaftBabyBlobArtifactdescribed as"old", "reallyold" or "veryold"HighTraceEvidenceWood"discovered"AnythingsniffedShockedhead-turnor stareSubtitlesused foranyoneBillysaysanythingSirWilliamPhipsSwampOff-setChamberFloodTunnelJacksiftsSempreAvantiJackasks aquestionSomethingput in aZiploc bagAladdin'sCaveAnyreference tothe letter "A"beingsignificantChappellVaultRick getsemotionalMember oftheFellowshipgoesundergroundStoneRoadBillydigsGardenShaftBabyBlobArtifactdescribed as"old", "reallyold" or "veryold"HighTraceEvidenceWood"discovered"AnythingsniffedShockedhead-turnor stareSubtitlesused foranyoneBillysaysanythingSirWilliamPhipsSwampOff-setChamberFloodTunnelJacksifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sempre Avanti
  2. Jack asks a question
  3. Something put in a Ziploc bag
  4. Aladdin's Cave
  5. Any reference to the letter "A" being significant
  6. Chappell Vault
  7. Rick gets emotional
  8. Member of the Fellowship goes underground
  9. Stone Road
  10. Billy digs
  11. Garden Shaft
  12. Baby Blob
  13. Artifact described as "old", "really old" or "very old"
  14. High Trace Evidence
  15. Wood "discovered"
  16. Anything sniffed
  17. Shocked head-turn or stare
  18. Subtitles used for anyone
  19. Billy says anything
  20. Sir William Phips
  21. Swamp
  22. Off-set Chamber
  23. Flood Tunnel
  24. Jack sifts