Off-setChamberAnythingsniffedChappellVaultSubtitlesused foranyoneAnyreference tothe letter "A"beingsignificantBillysaysanythingRick getsemotionalStoneRoadFloodTunnelJacksiftsSempreAvantiMember oftheFellowshipgoesundergroundArtifactdescribed as"old", "reallyold" or "veryold"BabyBlobSomethingput in aZiploc bagBillydigsHighTraceEvidenceSirWilliamPhipsShockedhead-turnor stareJackasks aquestionWood"discovered"SwampAladdin'sCaveGardenShaftOff-setChamberAnythingsniffedChappellVaultSubtitlesused foranyoneAnyreference tothe letter "A"beingsignificantBillysaysanythingRick getsemotionalStoneRoadFloodTunnelJacksiftsSempreAvantiMember oftheFellowshipgoesundergroundArtifactdescribed as"old", "reallyold" or "veryold"BabyBlobSomethingput in aZiploc bagBillydigsHighTraceEvidenceSirWilliamPhipsShockedhead-turnor stareJackasks aquestionWood"discovered"SwampAladdin'sCaveGardenShaft

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Off-set Chamber
  2. Anything sniffed
  3. Chappell Vault
  4. Subtitles used for anyone
  5. Any reference to the letter "A" being significant
  6. Billy says anything
  7. Rick gets emotional
  8. Stone Road
  9. Flood Tunnel
  10. Jack sifts
  11. Sempre Avanti
  12. Member of the Fellowship goes underground
  13. Artifact described as "old", "really old" or "very old"
  14. Baby Blob
  15. Something put in a Ziploc bag
  16. Billy digs
  17. High Trace Evidence
  18. Sir William Phips
  19. Shocked head-turn or stare
  20. Jack asks a question
  21. Wood "discovered"
  22. Swamp
  23. Aladdin's Cave
  24. Garden Shaft