Artifactdescribed as"old", "reallyold" or "veryold"SempreAvantiBabyBlobJackasks aquestionRick getsemotionalGardenShaftAnyreference tothe letter "A"beingsignificantBillysaysanythingShockedhead-turnor stareMember oftheFellowshipgoesundergroundChappellVaultSwampJacksiftsStoneRoadAnythingsniffedFloodTunnelHighTraceEvidenceSirWilliamPhipsAladdin'sCaveSomethingput in aZiploc bagSubtitlesused foranyoneOff-setChamberBillydigsWood"discovered"Artifactdescribed as"old", "reallyold" or "veryold"SempreAvantiBabyBlobJackasks aquestionRick getsemotionalGardenShaftAnyreference tothe letter "A"beingsignificantBillysaysanythingShockedhead-turnor stareMember oftheFellowshipgoesundergroundChappellVaultSwampJacksiftsStoneRoadAnythingsniffedFloodTunnelHighTraceEvidenceSirWilliamPhipsAladdin'sCaveSomethingput in aZiploc bagSubtitlesused foranyoneOff-setChamberBillydigsWood"discovered"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Artifact described as "old", "really old" or "very old"
  2. Sempre Avanti
  3. Baby Blob
  4. Jack asks a question
  5. Rick gets emotional
  6. Garden Shaft
  7. Any reference to the letter "A" being significant
  8. Billy says anything
  9. Shocked head-turn or stare
  10. Member of the Fellowship goes underground
  11. Chappell Vault
  12. Swamp
  13. Jack sifts
  14. Stone Road
  15. Anything sniffed
  16. Flood Tunnel
  17. High Trace Evidence
  18. Sir William Phips
  19. Aladdin's Cave
  20. Something put in a Ziploc bag
  21. Subtitles used for anyone
  22. Off-set Chamber
  23. Billy digs
  24. Wood "discovered"