SwampFloodTunnelMember oftheFellowshipgoesundergroundBillysaysanythingWood"discovered"Artifactdescribed as"old", "reallyold" or "veryold"Rick getsemotionalBabyBlobSempreAvantiChappellVaultShockedhead-turnor stareSubtitlesused foranyoneAnythingsniffedGardenShaftHighTraceEvidenceAladdin'sCaveJackasks aquestionSomethingput in aZiploc bagJacksiftsBillydigsSirWilliamPhipsOff-setChamberAnyreference tothe letter "A"beingsignificantStoneRoadSwampFloodTunnelMember oftheFellowshipgoesundergroundBillysaysanythingWood"discovered"Artifactdescribed as"old", "reallyold" or "veryold"Rick getsemotionalBabyBlobSempreAvantiChappellVaultShockedhead-turnor stareSubtitlesused foranyoneAnythingsniffedGardenShaftHighTraceEvidenceAladdin'sCaveJackasks aquestionSomethingput in aZiploc bagJacksiftsBillydigsSirWilliamPhipsOff-setChamberAnyreference tothe letter "A"beingsignificantStoneRoad

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Swamp
  2. Flood Tunnel
  3. Member of the Fellowship goes underground
  4. Billy says anything
  5. Wood "discovered"
  6. Artifact described as "old", "really old" or "very old"
  7. Rick gets emotional
  8. Baby Blob
  9. Sempre Avanti
  10. Chappell Vault
  11. Shocked head-turn or stare
  12. Subtitles used for anyone
  13. Anything sniffed
  14. Garden Shaft
  15. High Trace Evidence
  16. Aladdin's Cave
  17. Jack asks a question
  18. Something put in a Ziploc bag
  19. Jack sifts
  20. Billy digs
  21. Sir William Phips
  22. Off-set Chamber
  23. Any reference to the letter "A" being significant
  24. Stone Road