Artifactdescribed as"old", "reallyold" or "veryold"Jackasks aquestionMember oftheFellowshipgoesundergroundBillydigsBabyBlobGardenShaftShockedhead-turnor stareBillysaysanythingRick getsemotionalSubtitlesused foranyoneAnythingsniffedFloodTunnelWood"discovered"SempreAvantiOff-setChamberChappellVaultAnyreference tothe letter "A"beingsignificantSirWilliamPhipsSwampSomethingput in aZiploc bagJacksiftsStoneRoadAladdin'sCaveHighTraceEvidenceArtifactdescribed as"old", "reallyold" or "veryold"Jackasks aquestionMember oftheFellowshipgoesundergroundBillydigsBabyBlobGardenShaftShockedhead-turnor stareBillysaysanythingRick getsemotionalSubtitlesused foranyoneAnythingsniffedFloodTunnelWood"discovered"SempreAvantiOff-setChamberChappellVaultAnyreference tothe letter "A"beingsignificantSirWilliamPhipsSwampSomethingput in aZiploc bagJacksiftsStoneRoadAladdin'sCaveHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Artifact described as "old", "really old" or "very old"
  2. Jack asks a question
  3. Member of the Fellowship goes underground
  4. Billy digs
  5. Baby Blob
  6. Garden Shaft
  7. Shocked head-turn or stare
  8. Billy says anything
  9. Rick gets emotional
  10. Subtitles used for anyone
  11. Anything sniffed
  12. Flood Tunnel
  13. Wood "discovered"
  14. Sempre Avanti
  15. Off-set Chamber
  16. Chappell Vault
  17. Any reference to the letter "A" being significant
  18. Sir William Phips
  19. Swamp
  20. Something put in a Ziploc bag
  21. Jack sifts
  22. Stone Road
  23. Aladdin's Cave
  24. High Trace Evidence