Somethingput in aZiploc bagHighTraceEvidenceJacksiftsJackasks aquestionFloodTunnelShockedhead-turnor stareGardenShaftChappellVaultWood"discovered"SempreAvantiSubtitlesused foranyoneMember oftheFellowshipgoesundergroundAnyreference tothe letter "A"beingsignificantSwampStoneRoadAnythingsniffedRick getsemotionalBillysaysanythingBillydigsSirWilliamPhipsBabyBlobOff-setChamberArtifactdescribed as"old", "reallyold" or "veryold"Aladdin'sCaveSomethingput in aZiploc bagHighTraceEvidenceJacksiftsJackasks aquestionFloodTunnelShockedhead-turnor stareGardenShaftChappellVaultWood"discovered"SempreAvantiSubtitlesused foranyoneMember oftheFellowshipgoesundergroundAnyreference tothe letter "A"beingsignificantSwampStoneRoadAnythingsniffedRick getsemotionalBillysaysanythingBillydigsSirWilliamPhipsBabyBlobOff-setChamberArtifactdescribed as"old", "reallyold" or "veryold"Aladdin'sCave

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something put in a Ziploc bag
  2. High Trace Evidence
  3. Jack sifts
  4. Jack asks a question
  5. Flood Tunnel
  6. Shocked head-turn or stare
  7. Garden Shaft
  8. Chappell Vault
  9. Wood "discovered"
  10. Sempre Avanti
  11. Subtitles used for anyone
  12. Member of the Fellowship goes underground
  13. Any reference to the letter "A" being significant
  14. Swamp
  15. Stone Road
  16. Anything sniffed
  17. Rick gets emotional
  18. Billy says anything
  19. Billy digs
  20. Sir William Phips
  21. Baby Blob
  22. Off-set Chamber
  23. Artifact described as "old", "really old" or "very old"
  24. Aladdin's Cave