GardenShaftAladdin'sCaveBillydigsRick getsemotionalSubtitlesused foranyoneBabyBlobMember oftheFellowshipgoesundergroundStoneRoadArtifactdescribed as"old", "reallyold" or "veryold"Jackasks aquestionHighTraceEvidenceAnyreference tothe letter "A"beingsignificantFloodTunnelSomethingput in aZiploc bagWood"discovered"JacksiftsAnythingsniffedBillysaysanythingSwampOff-setChamberShockedhead-turnor stareSempreAvantiSirWilliamPhipsChappellVaultGardenShaftAladdin'sCaveBillydigsRick getsemotionalSubtitlesused foranyoneBabyBlobMember oftheFellowshipgoesundergroundStoneRoadArtifactdescribed as"old", "reallyold" or "veryold"Jackasks aquestionHighTraceEvidenceAnyreference tothe letter "A"beingsignificantFloodTunnelSomethingput in aZiploc bagWood"discovered"JacksiftsAnythingsniffedBillysaysanythingSwampOff-setChamberShockedhead-turnor stareSempreAvantiSirWilliamPhipsChappellVault

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Garden Shaft
  2. Aladdin's Cave
  3. Billy digs
  4. Rick gets emotional
  5. Subtitles used for anyone
  6. Baby Blob
  7. Member of the Fellowship goes underground
  8. Stone Road
  9. Artifact described as "old", "really old" or "very old"
  10. Jack asks a question
  11. High Trace Evidence
  12. Any reference to the letter "A" being significant
  13. Flood Tunnel
  14. Something put in a Ziploc bag
  15. Wood "discovered"
  16. Jack sifts
  17. Anything sniffed
  18. Billy says anything
  19. Swamp
  20. Off-set Chamber
  21. Shocked head-turn or stare
  22. Sempre Avanti
  23. Sir William Phips
  24. Chappell Vault