GardenShaftBillysaysanythingSirWilliamPhipsJacksiftsShockedhead-turnor stareArtifactdescribed as"old", "reallyold" or "veryold"Anyreference tothe letter "A"beingsignificantStoneRoadRick getsemotionalOff-setChamberBabyBlobBillydigsAnythingsniffedSempreAvantiFloodTunnelAladdin'sCaveMember oftheFellowshipgoesundergroundSwampJackasks aquestionHighTraceEvidenceChappellVaultSomethingput in aZiploc bagSubtitlesused foranyoneWood"discovered"GardenShaftBillysaysanythingSirWilliamPhipsJacksiftsShockedhead-turnor stareArtifactdescribed as"old", "reallyold" or "veryold"Anyreference tothe letter "A"beingsignificantStoneRoadRick getsemotionalOff-setChamberBabyBlobBillydigsAnythingsniffedSempreAvantiFloodTunnelAladdin'sCaveMember oftheFellowshipgoesundergroundSwampJackasks aquestionHighTraceEvidenceChappellVaultSomethingput in aZiploc bagSubtitlesused foranyoneWood"discovered"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Garden Shaft
  2. Billy says anything
  3. Sir William Phips
  4. Jack sifts
  5. Shocked head-turn or stare
  6. Artifact described as "old", "really old" or "very old"
  7. Any reference to the letter "A" being significant
  8. Stone Road
  9. Rick gets emotional
  10. Off-set Chamber
  11. Baby Blob
  12. Billy digs
  13. Anything sniffed
  14. Sempre Avanti
  15. Flood Tunnel
  16. Aladdin's Cave
  17. Member of the Fellowship goes underground
  18. Swamp
  19. Jack asks a question
  20. High Trace Evidence
  21. Chappell Vault
  22. Something put in a Ziploc bag
  23. Subtitles used for anyone
  24. Wood "discovered"