JacksiftsWood"discovered"FloodTunnelSomethingput in aZiploc bagAladdin'sCaveJackasks aquestionSubtitlesused foranyoneMember oftheFellowshipgoesundergroundRick getsemotionalBillydigsShockedhead-turnor stareChappellVaultBillysaysanythingHighTraceEvidenceOff-setChamberSempreAvantiArtifactdescribed as"old", "reallyold" or "veryold"AnythingsniffedSirWilliamPhipsBabyBlobAnyreference tothe letter "A"beingsignificantStoneRoadSwampGardenShaftJacksiftsWood"discovered"FloodTunnelSomethingput in aZiploc bagAladdin'sCaveJackasks aquestionSubtitlesused foranyoneMember oftheFellowshipgoesundergroundRick getsemotionalBillydigsShockedhead-turnor stareChappellVaultBillysaysanythingHighTraceEvidenceOff-setChamberSempreAvantiArtifactdescribed as"old", "reallyold" or "veryold"AnythingsniffedSirWilliamPhipsBabyBlobAnyreference tothe letter "A"beingsignificantStoneRoadSwampGardenShaft

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack sifts
  2. Wood "discovered"
  3. Flood Tunnel
  4. Something put in a Ziploc bag
  5. Aladdin's Cave
  6. Jack asks a question
  7. Subtitles used for anyone
  8. Member of the Fellowship goes underground
  9. Rick gets emotional
  10. Billy digs
  11. Shocked head-turn or stare
  12. Chappell Vault
  13. Billy says anything
  14. High Trace Evidence
  15. Off-set Chamber
  16. Sempre Avanti
  17. Artifact described as "old", "really old" or "very old"
  18. Anything sniffed
  19. Sir William Phips
  20. Baby Blob
  21. Any reference to the letter "A" being significant
  22. Stone Road
  23. Swamp
  24. Garden Shaft