Off-setChamberBabyBlobJacksiftsSubtitlesused foranyoneFloodTunnelChappellVaultAnyreference tothe letter "A"beingsignificantSempreAvantiGardenShaftSirWilliamPhipsAnythingsniffedSomethingput in aZiploc bagStoneRoadBillydigsBillysaysanythingArtifactdescribed as"old", "reallyold" or "veryold"SwampAladdin'sCaveHighTraceEvidenceShockedhead-turnor stareWood"discovered"Jackasks aquestionRick getsemotionalMember oftheFellowshipgoesundergroundOff-setChamberBabyBlobJacksiftsSubtitlesused foranyoneFloodTunnelChappellVaultAnyreference tothe letter "A"beingsignificantSempreAvantiGardenShaftSirWilliamPhipsAnythingsniffedSomethingput in aZiploc bagStoneRoadBillydigsBillysaysanythingArtifactdescribed as"old", "reallyold" or "veryold"SwampAladdin'sCaveHighTraceEvidenceShockedhead-turnor stareWood"discovered"Jackasks aquestionRick getsemotionalMember oftheFellowshipgoesunderground

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
N
4
O
5
O
6
B
7
G
8
N
9
I
10
O
11
N
12
I
13
I
14
O
15
I
16
B
17
B
18
N
19
O
20
G
21
I
22
G
23
G
24
G
  1. B-Off-set Chamber
  2. B-Baby Blob
  3. N-Jack sifts
  4. O-Subtitles used for anyone
  5. O-Flood Tunnel
  6. B-Chappell Vault
  7. G-Any reference to the letter "A" being significant
  8. N-Sempre Avanti
  9. I-Garden Shaft
  10. O-Sir William Phips
  11. N-Anything sniffed
  12. I-Something put in a Ziploc bag
  13. I-Stone Road
  14. O-Billy digs
  15. I-Billy says anything
  16. B-Artifact described as "old", "really old" or "very old"
  17. B-Swamp
  18. N-Aladdin's Cave
  19. O-High Trace Evidence
  20. G-Shocked head-turn or stare
  21. I-Wood "discovered"
  22. G-Jack asks a question
  23. G-Rick gets emotional
  24. G-Member of the Fellowship goes underground