14. Students Assessing Own Work 22. Teacher Helping Students 15. Students Engaged With Task 18. Students Working in Pairs 20. Teacher as Moderator 7. Lesson Aligned to Curriculum 16. Students Explaining Thinking 19. Student Interest Incorporated in Lesson 8. Objectives Posted 13. Student Reflection 21. Teacher Circulating to Monitor 23. Teachers Engaging with Each Other 1. Adjusts Based on Evidence 3. Exit Ticket 6. Inviting Environment 24. Wait Time 10. Groups of 3+ 11. Structured Lesson 9. Scaffolded Lesson 12. Student Perserverance 17. Students Helping Each Other 4. High Level Student Participation 5. High Level Thinking Required 2. Clear Expectations 14. Students Assessing Own Work 22. Teacher Helping Students 15. Students Engaged With Task 18. Students Working in Pairs 20. Teacher as Moderator 7. Lesson Aligned to Curriculum 16. Students Explaining Thinking 19. Student Interest Incorporated in Lesson 8. Objectives Posted 13. Student Reflection 21. Teacher Circulating to Monitor 23. Teachers Engaging with Each Other 1. Adjusts Based on Evidence 3. Exit Ticket 6. Inviting Environment 24. Wait Time 10. Groups of 3+ 11. Structured Lesson 9. Scaffolded Lesson 12. Student Perserverance 17. Students Helping Each Other 4. High Level Student Participation 5. High Level Thinking Required 2. Clear Expectations
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
14. Students Assessing Own Work
22. Teacher Helping Students
15. Students Engaged With Task
18. Students Working in Pairs
20. Teacher as Moderator
7. Lesson Aligned to Curriculum
16. Students Explaining Thinking
19. Student Interest Incorporated in Lesson
8. Objectives Posted
13. Student Reflection
21. Teacher Circulating to Monitor
23. Teachers Engaging with Each Other
1. Adjusts Based on Evidence
3. Exit Ticket
6. Inviting Environment
24. Wait Time
10. Groups of 3+
11. Structured Lesson
9. Scaffolded Lesson
12. Student Perserverance
17. Students Helping Each Other
4. High Level Student Participation
5. High Level Thinking Required
2. Clear Expectations