SempreAvantiAladdin'sCaveFloodTunnelJacksiftsChappellVaultWood"discovered"Shockedhead-turnor stareSwampRick getsemotionalStoneRoadMember oftheFellowshipgoesundergroundBabyBlobSubtitlesused foranyoneSirWilliamPhipsSomethingput in aZiploc bagAnythingsniffedOff-setChamberArtifactdescribed as"old", "reallyold" or "veryold"Anyreference tothe letter "A"beingsignificantGardenShaftHighTraceEvidenceBillydigsJackasks aquestionBillysaysanythingSempreAvantiAladdin'sCaveFloodTunnelJacksiftsChappellVaultWood"discovered"Shockedhead-turnor stareSwampRick getsemotionalStoneRoadMember oftheFellowshipgoesundergroundBabyBlobSubtitlesused foranyoneSirWilliamPhipsSomethingput in aZiploc bagAnythingsniffedOff-setChamberArtifactdescribed as"old", "reallyold" or "veryold"Anyreference tothe letter "A"beingsignificantGardenShaftHighTraceEvidenceBillydigsJackasks aquestionBillysaysanything

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sempre Avanti
  2. Aladdin's Cave
  3. Flood Tunnel
  4. Jack sifts
  5. Chappell Vault
  6. Wood "discovered"
  7. Shocked head-turn or stare
  8. Swamp
  9. Rick gets emotional
  10. Stone Road
  11. Member of the Fellowship goes underground
  12. Baby Blob
  13. Subtitles used for anyone
  14. Sir William Phips
  15. Something put in a Ziploc bag
  16. Anything sniffed
  17. Off-set Chamber
  18. Artifact described as "old", "really old" or "very old"
  19. Any reference to the letter "A" being significant
  20. Garden Shaft
  21. High Trace Evidence
  22. Billy digs
  23. Jack asks a question
  24. Billy says anything