SirWilliamPhipsJacksiftsFloodTunnelChappellVaultShockedhead-turnor stareGardenShaftSubtitlesused foranyoneMember oftheFellowshipgoesundergroundAnythingsniffedArtifactdescribed as"old", "reallyold" or "veryold"StoneRoadOff-setChamberHighTraceEvidenceBillydigsAnyreference tothe letter "A"beingsignificantJackasks aquestionBabyBlobBillysaysanythingSwampWood"discovered"Aladdin'sCaveSomethingput in aZiploc bagRick getsemotionalSempreAvantiSirWilliamPhipsJacksiftsFloodTunnelChappellVaultShockedhead-turnor stareGardenShaftSubtitlesused foranyoneMember oftheFellowshipgoesundergroundAnythingsniffedArtifactdescribed as"old", "reallyold" or "veryold"StoneRoadOff-setChamberHighTraceEvidenceBillydigsAnyreference tothe letter "A"beingsignificantJackasks aquestionBabyBlobBillysaysanythingSwampWood"discovered"Aladdin'sCaveSomethingput in aZiploc bagRick getsemotionalSempreAvanti

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sir William Phips
  2. Jack sifts
  3. Flood Tunnel
  4. Chappell Vault
  5. Shocked head-turn or stare
  6. Garden Shaft
  7. Subtitles used for anyone
  8. Member of the Fellowship goes underground
  9. Anything sniffed
  10. Artifact described as "old", "really old" or "very old"
  11. Stone Road
  12. Off-set Chamber
  13. High Trace Evidence
  14. Billy digs
  15. Any reference to the letter "A" being significant
  16. Jack asks a question
  17. Baby Blob
  18. Billy says anything
  19. Swamp
  20. Wood "discovered"
  21. Aladdin's Cave
  22. Something put in a Ziploc bag
  23. Rick gets emotional
  24. Sempre Avanti