Jackasks aquestionMember oftheFellowshipgoesundergroundAladdin'sCaveBillydigsArtifactdescribed as"old", "reallyold" or "veryold"Off-setChamberWood"discovered"BillysaysanythingAnyreference tothe letter "A"beingsignificantFloodTunnelSomethingput in aZiploc bagStoneRoadChappellVaultSirWilliamPhipsAnythingsniffedHighTraceEvidenceGardenShaftBabyBlobSempreAvantiSubtitlesused foranyoneSwampJacksiftsShockedhead-turnor stareRick getsemotionalJackasks aquestionMember oftheFellowshipgoesundergroundAladdin'sCaveBillydigsArtifactdescribed as"old", "reallyold" or "veryold"Off-setChamberWood"discovered"BillysaysanythingAnyreference tothe letter "A"beingsignificantFloodTunnelSomethingput in aZiploc bagStoneRoadChappellVaultSirWilliamPhipsAnythingsniffedHighTraceEvidenceGardenShaftBabyBlobSempreAvantiSubtitlesused foranyoneSwampJacksiftsShockedhead-turnor stareRick getsemotional

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack asks a question
  2. Member of the Fellowship goes underground
  3. Aladdin's Cave
  4. Billy digs
  5. Artifact described as "old", "really old" or "very old"
  6. Off-set Chamber
  7. Wood "discovered"
  8. Billy says anything
  9. Any reference to the letter "A" being significant
  10. Flood Tunnel
  11. Something put in a Ziploc bag
  12. Stone Road
  13. Chappell Vault
  14. Sir William Phips
  15. Anything sniffed
  16. High Trace Evidence
  17. Garden Shaft
  18. Baby Blob
  19. Sempre Avanti
  20. Subtitles used for anyone
  21. Swamp
  22. Jack sifts
  23. Shocked head-turn or stare
  24. Rick gets emotional