Wood"discovered"FloodTunnelSwampAnyreference tothe letter "A"beingsignificantBabyBlobAladdin'sCaveGardenShaftArtifactdescribed as"old", "reallyold" or "veryold"StoneRoadSirWilliamPhipsBillysaysanythingChappellVaultSempreAvantiRick getsemotionalJackasks aquestionJacksiftsOff-setChamberMember oftheFellowshipgoesundergroundSubtitlesused foranyoneSomethingput in aZiploc bagShockedhead-turnor stareBillydigsAnythingsniffedHighTraceEvidenceWood"discovered"FloodTunnelSwampAnyreference tothe letter "A"beingsignificantBabyBlobAladdin'sCaveGardenShaftArtifactdescribed as"old", "reallyold" or "veryold"StoneRoadSirWilliamPhipsBillysaysanythingChappellVaultSempreAvantiRick getsemotionalJackasks aquestionJacksiftsOff-setChamberMember oftheFellowshipgoesundergroundSubtitlesused foranyoneSomethingput in aZiploc bagShockedhead-turnor stareBillydigsAnythingsniffedHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wood "discovered"
  2. Flood Tunnel
  3. Swamp
  4. Any reference to the letter "A" being significant
  5. Baby Blob
  6. Aladdin's Cave
  7. Garden Shaft
  8. Artifact described as "old", "really old" or "very old"
  9. Stone Road
  10. Sir William Phips
  11. Billy says anything
  12. Chappell Vault
  13. Sempre Avanti
  14. Rick gets emotional
  15. Jack asks a question
  16. Jack sifts
  17. Off-set Chamber
  18. Member of the Fellowship goes underground
  19. Subtitles used for anyone
  20. Something put in a Ziploc bag
  21. Shocked head-turn or stare
  22. Billy digs
  23. Anything sniffed
  24. High Trace Evidence