Off-setChamberStoneRoadChappellVaultSempreAvantiRick getsemotionalBillydigsGardenShaftSomethingput in aZiploc bagJackasks aquestionSirWilliamPhipsHighTraceEvidenceSwampFloodTunnelBabyBlobMember oftheFellowshipgoesundergroundAnythingsniffedAnyreference tothe letter "A"beingsignificantShockedhead-turnor stareJacksiftsArtifactdescribed as"old", "reallyold" or "veryold"Wood"discovered"BillysaysanythingSubtitlesused foranyoneAladdin'sCaveOff-setChamberStoneRoadChappellVaultSempreAvantiRick getsemotionalBillydigsGardenShaftSomethingput in aZiploc bagJackasks aquestionSirWilliamPhipsHighTraceEvidenceSwampFloodTunnelBabyBlobMember oftheFellowshipgoesundergroundAnythingsniffedAnyreference tothe letter "A"beingsignificantShockedhead-turnor stareJacksiftsArtifactdescribed as"old", "reallyold" or "veryold"Wood"discovered"BillysaysanythingSubtitlesused foranyoneAladdin'sCave

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Off-set Chamber
  2. Stone Road
  3. Chappell Vault
  4. Sempre Avanti
  5. Rick gets emotional
  6. Billy digs
  7. Garden Shaft
  8. Something put in a Ziploc bag
  9. Jack asks a question
  10. Sir William Phips
  11. High Trace Evidence
  12. Swamp
  13. Flood Tunnel
  14. Baby Blob
  15. Member of the Fellowship goes underground
  16. Anything sniffed
  17. Any reference to the letter "A" being significant
  18. Shocked head-turn or stare
  19. Jack sifts
  20. Artifact described as "old", "really old" or "very old"
  21. Wood "discovered"
  22. Billy says anything
  23. Subtitles used for anyone
  24. Aladdin's Cave