Slow - -ly Success - -ful Wonder - -ful Help - -ful Brave - -ly Nature - -al Pain - -less Beauty - -ful Friend - -ship Care - -less Express - -ion Joy - -ful Love - -ly Beauty - -ful Decide - -ion Fear - -less Creativity - -ity Think - -ing Value - -able Create - -ion Safe - -ty Govern - -ment Connect - -ion Happy - -ness Decide - -er Act - -ive Arrive - -al Teach - -er Quick - -ly Care - -ful Slow - -ly Success - -ful Wonder - -ful Help - -ful Brave - -ly Nature - -al Pain - -less Beauty - -ful Friend - -ship Care - -less Express - -ion Joy - -ful Love - -ly Beauty - -ful Decide - -ion Fear - -less Creativity - -ity Think - -ing Value - -able Create - -ion Safe - -ty Govern - -ment Connect - -ion Happy - -ness Decide - -er Act - -ive Arrive - -al Teach - -er Quick - -ly Care - -ful
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Slow - -ly
Success - -ful
Wonder - -ful
Help - -ful
Brave - -ly
Nature - -al
Pain - -less
Beauty - -ful
Friend - -ship
Care - -less
Express - -ion
Joy - -ful
Love - -ly
Beauty - -ful
Decide - -ion
Fear - -less
Creativity - -ity
Think - -ing
Value - -able
Create - -ion
Safe - -ty
Govern - -ment
Connect - -ion
Happy - -ness
Decide - -er
Act - -ive
Arrive - -al
Teach - -er
Quick - -ly
Care - -ful