Care - -less Creative - -ity Act - -ive Nature - -al Govern - -ment Happy - -ness Express - -ion Slow - -ly Success - -ful Quick - -ly Value - -able Love - -ly Fear - -less Decide - -ion Wonder - -ful Connect - -ion Safe - -ty Beauty - -ful Help - -ful Care - -ful Joy - -ful Think - -ing Pain - -less Friend - -ship Create - -ion Brave - -ly Beauty - -ful Teach - -er Arrive - -al Care - -less Creative - -ity Act - -ive Nature - -al Govern - -ment Happy - -ness Express - -ion Slow - -ly Success - -ful Quick - -ly Value - -able Love - -ly Fear - -less Decide - -ion Wonder - -ful Connect - -ion Safe - -ty Beauty - -ful Help - -ful Care - -ful Joy - -ful Think - -ing Pain - -less Friend - -ship Create - -ion Brave - -ly Beauty - -ful Teach - -er Arrive - -al
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Care - -less
Creative - -ity
Act - -ive
Nature - -al
Govern - -ment
Happy - -ness
Express - -ion
Slow - -ly
Success - -ful
Quick - -ly
Value - -able
Love - -ly
Fear - -less
Decide - -ion
Wonder - -ful
Connect - -ion
Safe - -ty
Beauty - -ful
Help - -ful
Care - -ful
Joy - -ful
Think - -ing
Pain - -less
Friend - -ship
Create - -ion
Brave - -ly
Beauty - -ful
Teach - -er
Arrive - -al