very fewcreatures thataren’thuman/humanoidcombat scenesthatsometimes feellike they’retaking too longway toomanyworldbuildingideas not yetappliedtraumalots oftravellingit wasalwaysmeant toend like thisfoundfamilytropecharacterdesign?what’sthat?unexplainableevents thatstart makingsense when theplot progressesenoughhas to usemultipletwspovertysometimesfocuses a littlebit too muchon the sidecharactersvillainouslineagetropehasalreadyplannedthe endingguiltbleak anddepressingat timesdeathsmug villainwho has acondescendingattitute towardsthe protaghistory thatiscomplicatedbut not reallytries not touse characternames thatare toorealisticstarted writingout of boredombut developeda genuineinterestchillmomentsthat get cutshort due tostuffminimalmagicsystemdescription?I kindaknow whatthat is…very fewcreatures thataren’thuman/humanoidcombat scenesthatsometimes feellike they’retaking too longway toomanyworldbuildingideas not yetappliedtraumalots oftravellingit wasalwaysmeant toend like thisfoundfamilytropecharacterdesign?what’sthat?unexplainableevents thatstart makingsense when theplot progressesenoughhas to usemultipletwspovertysometimesfocuses a littlebit too muchon the sidecharactersvillainouslineagetropehasalreadyplannedthe endingguiltbleak anddepressingat timesdeathsmug villainwho has acondescendingattitute towardsthe protaghistory thatiscomplicatedbut not reallytries not touse characternames thatare toorealisticstarted writingout of boredombut developeda genuineinterestchillmomentsthat get cutshort due tostuffminimalmagicsystemdescription?I kindaknow whatthat is…

Lily’s writing bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. very few creatures that aren’t human/humanoid
  2. combat scenes that sometimes feel like they’re taking too long
  3. way too many worldbuilding ideas not yet applied
  4. trauma
  5. lots of travelling
  6. it was always meant to end like this
  7. found family trope
  8. character design? what’s that?
  9. unexplainable events that start making sense when the plot progresses enough
  10. has to use multiple tws
  11. poverty
  12. sometimes focuses a little bit too much on the side characters
  13. villainous lineage trope
  14. has already planned the ending
  15. guilt
  16. bleak and depressing at times
  17. death
  18. smug villain who has a condescending attitute towards the protag
  19. history that is complicated but not really
  20. tries not to use character names that are too realistic
  21. started writing out of boredom but developed a genuine interest
  22. chill moments that get cut short due to stuff
  23. minimal magic system
  24. description? I kinda know what that is…