lots oftravellingunexplainableevents thatstart makingsense when theplot progressesenoughvery fewcreatures thataren’thuman/humanoidcharacterdesign?what’sthat?traumahistory thatiscomplicatedbut not reallybleak anddepressingat timesway toomanyworldbuildingideas not yetappliedchillmomentsthat get cutshort due tostuffstarted writingout of boredombut developeda genuineinterestdescription?I kindaknow whatthat is…guiltminimalmagicsystempovertyit wasalwaysmeant toend like thissometimesfocuses a littlebit too muchon the sidecharactershas to usemultipletwssmug villainwho has acondescendingattitute towardsthe protagtries not touse characternames thatare toorealisticcombat scenesthatsometimes feellike they’retaking too longfoundfamilytropevillainouslineagetropehasalreadyplannedthe endingdeathlots oftravellingunexplainableevents thatstart makingsense when theplot progressesenoughvery fewcreatures thataren’thuman/humanoidcharacterdesign?what’sthat?traumahistory thatiscomplicatedbut not reallybleak anddepressingat timesway toomanyworldbuildingideas not yetappliedchillmomentsthat get cutshort due tostuffstarted writingout of boredombut developeda genuineinterestdescription?I kindaknow whatthat is…guiltminimalmagicsystempovertyit wasalwaysmeant toend like thissometimesfocuses a littlebit too muchon the sidecharactershas to usemultipletwssmug villainwho has acondescendingattitute towardsthe protagtries not touse characternames thatare toorealisticcombat scenesthatsometimes feellike they’retaking too longfoundfamilytropevillainouslineagetropehasalreadyplannedthe endingdeath

Lily’s writing bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. lots of travelling
  2. unexplainable events that start making sense when the plot progresses enough
  3. very few creatures that aren’t human/humanoid
  4. character design? what’s that?
  5. trauma
  6. history that is complicated but not really
  7. bleak and depressing at times
  8. way too many worldbuilding ideas not yet applied
  9. chill moments that get cut short due to stuff
  10. started writing out of boredom but developed a genuine interest
  11. description? I kinda know what that is…
  12. guilt
  13. minimal magic system
  14. poverty
  15. it was always meant to end like this
  16. sometimes focuses a little bit too much on the side characters
  17. has to use multiple tws
  18. smug villain who has a condescending attitute towards the protag
  19. tries not to use character names that are too realistic
  20. combat scenes that sometimes feel like they’re taking too long
  21. found family trope
  22. villainous lineage trope
  23. has already planned the ending
  24. death