BabyBlobStoneRoadChappellVaultJackasks aquestionBillysaysanythingHighTraceEvidenceGardenShaftSwampWood"discovered"Artifactdescribed as"old", "reallyold" or "veryold"Aladdin'sCaveMember oftheFellowshipgoesundergroundBillydigsFindgold orsilvercompisitionmatchesthe crassRick getsemotionalJacksiftsFloodTunnelSirWilliamPhipsAnyreference tothe letter "A"beingsignificantAnythingsniffedsay thephraseOff-setChamberGary findsa bobbydazzlerSomethingput in aZiploc bagBabyBlobStoneRoadChappellVaultJackasks aquestionBillysaysanythingHighTraceEvidenceGardenShaftSwampWood"discovered"Artifactdescribed as"old", "reallyold" or "veryold"Aladdin'sCaveMember oftheFellowshipgoesundergroundBillydigsFindgold orsilvercompisitionmatchesthe crassRick getsemotionalJacksiftsFloodTunnelSirWilliamPhipsAnyreference tothe letter "A"beingsignificantAnythingsniffedsay thephraseOff-setChamberGary findsa bobbydazzlerSomethingput in aZiploc bag

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Baby Blob
  2. Stone Road
  3. Chappell Vault
  4. Jack asks a question
  5. Billy says anything
  6. High Trace Evidence
  7. Garden Shaft
  8. Swamp
  9. Wood "discovered"
  10. Artifact described as "old", "really old" or "very old"
  11. Aladdin's Cave
  12. Member of the Fellowship goes underground
  13. Billy digs
  14. Find gold or silver
  15. compisition matches the crass
  16. Rick gets emotional
  17. Jack sifts
  18. Flood Tunnel
  19. Sir William Phips
  20. Any reference to the letter "A" being significant
  21. Anything sniffed
  22. say the phrase Off-set Chamber
  23. Gary finds a bobby dazzler
  24. Something put in a Ziploc bag