BillydigsRick getsemotionalStoneRoadGardenShaftFloodTunnelGary findsa bobbydazzlerSirWilliamPhipsFindgold orsilverArtifactdescribed as"old", "reallyold" or "veryold"Member oftheFellowshipgoesundergroundJackasks aquestionSwampBillysaysanythingAnyreference tothe letter "A"beingsignificantsay thephraseOff-setChamberAnythingsniffedChappellVaultWood"discovered"BabyBlobSomethingput in aZiploc bagAladdin'sCaveJacksiftscompisitionmatchesthe crassHighTraceEvidenceBillydigsRick getsemotionalStoneRoadGardenShaftFloodTunnelGary findsa bobbydazzlerSirWilliamPhipsFindgold orsilverArtifactdescribed as"old", "reallyold" or "veryold"Member oftheFellowshipgoesundergroundJackasks aquestionSwampBillysaysanythingAnyreference tothe letter "A"beingsignificantsay thephraseOff-setChamberAnythingsniffedChappellVaultWood"discovered"BabyBlobSomethingput in aZiploc bagAladdin'sCaveJacksiftscompisitionmatchesthe crassHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Billy digs
  2. Rick gets emotional
  3. Stone Road
  4. Garden Shaft
  5. Flood Tunnel
  6. Gary finds a bobby dazzler
  7. Sir William Phips
  8. Find gold or silver
  9. Artifact described as "old", "really old" or "very old"
  10. Member of the Fellowship goes underground
  11. Jack asks a question
  12. Swamp
  13. Billy says anything
  14. Any reference to the letter "A" being significant
  15. say the phrase Off-set Chamber
  16. Anything sniffed
  17. Chappell Vault
  18. Wood "discovered"
  19. Baby Blob
  20. Something put in a Ziploc bag
  21. Aladdin's Cave
  22. Jack sifts
  23. compisition matches the crass
  24. High Trace Evidence