pick aSFScompleteworkdaytrainingrespond toa code call(green,yellow, red)run thebailerload asweepupdate anylicenses(wave ,stacker ,ect.)come towork indresscodesubmitmonthlysafetyinspectionOpenthebuildingtake aTM callhelp aguest onthe salesfloorrecognizea TM overthe walkiehave a0 INFreview thegrids forupcomingweekpick anOPUuse thewavemeetwith avendorfill out aTMrecognitioncarddocument anattendanceconversationturn offthe alarmpanelsubmitvolunteerhoursaddress aTM that isnot indress codeputsomethingin thesteelclosethebuildingpick aSFScompleteworkdaytrainingrespond toa code call(green,yellow, red)run thebailerload asweepupdate anylicenses(wave ,stacker ,ect.)come towork indresscodesubmitmonthlysafetyinspectionOpenthebuildingtake aTM callhelp aguest onthe salesfloorrecognizea TM overthe walkiehave a0 INFreview thegrids forupcomingweekpick anOPUuse thewavemeetwith avendorfill out aTMrecognitioncarddocument anattendanceconversationturn offthe alarmpanelsubmitvolunteerhoursaddress aTM that isnot indress codeputsomethingin thesteelclosethebuilding

Leader - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. pick a SFS
  2. complete workday training
  3. respond to a code call (green, yellow, red)
  4. run the bailer
  5. load a sweep
  6. update any licenses (wave , stacker , ect.)
  7. come to work in dress code
  8. submit monthly safety inspection
  9. Open the building
  10. take a TM call
  11. help a guest on the sales floor
  12. recognize a TM over the walkie
  13. have a 0 INF
  14. review the grids for upcoming week
  15. pick an OPU
  16. use the wave
  17. meet with a vendor
  18. fill out a TM recognition card
  19. document an attendance conversation
  20. turn off the alarm panel
  21. submit volunteer hours
  22. address a TM that is not in dress code
  23. put something in the steel
  24. close the building