๐Ÿคฌ๐Ÿคฌ๐Ÿ‘ฟ๐Ÿ‘ฟ๐Ÿ–ค๐Ÿ–ค๐Ÿงจ๐Ÿงจ๐ŸŒ‘๐ŸŒ‘๐ŸŒ‘๐ŸŒ‘๐ŸŒŠ๐ŸŒŠ๐Ÿคฎ๐Ÿคขโšกโšก๐Ÿ”ฅ๐Ÿ’ฅโ™ˆโ™‰โ™Šโ™‹โ™Œโ™โ™Žโ™โ™โ™‘โ™’โ™“๐Ÿ‘๐Ÿ‘๐Ÿ˜€๐Ÿ˜€๐Ÿ’ฅ๐Ÿ’ฅ๐Ÿ”‘๐Ÿ”‘๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿคฌ๐Ÿคฌ๐Ÿ‘ฟ๐Ÿ‘ฟ๐Ÿ–ค๐Ÿ–ค๐Ÿงจ๐Ÿงจ๐ŸŒ‘๐ŸŒ‘๐ŸŒ‘๐ŸŒ‘๐ŸŒŠ๐ŸŒŠ๐Ÿคฎ๐Ÿคขโšกโšก๐Ÿ”ฅ๐Ÿ’ฅโ™ˆโ™‰โ™Šโ™‹โ™Œโ™โ™Žโ™โ™โ™‘โ™’โ™“๐Ÿ‘๐Ÿ‘๐Ÿ˜€๐Ÿ˜€๐Ÿ’ฅ๐Ÿ’ฅ๐Ÿ”‘๐Ÿ”‘๐Ÿ”ฅ๐Ÿ”ฅ

DEMON DASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ๐Ÿคฌ๐Ÿคฌ
  2. ๐Ÿ‘ฟ๐Ÿ‘ฟ
  3. ๐Ÿ–ค๐Ÿ–ค
  4. ๐Ÿงจ๐Ÿงจ
  5. ๐ŸŒ‘๐ŸŒ‘
  6. ๐ŸŒ‘๐ŸŒ‘
  7. ๐ŸŒŠ๐ŸŒŠ
  8. ๐Ÿคฎ๐Ÿคข
  9. โšกโšก
  10. ๐Ÿ”ฅ๐Ÿ’ฅ
  11. โ™ˆโ™‰โ™Šโ™‹โ™Œโ™โ™Žโ™โ™โ™‘โ™’โ™“
  12. ๐Ÿ‘๐Ÿ‘
  13. ๐Ÿ˜€๐Ÿ˜€
  14. ๐Ÿ’ฅ๐Ÿ’ฅ
  15. ๐Ÿ”‘๐Ÿ”‘
  16. ๐Ÿ”ฅ๐Ÿ”ฅ