๐ŸŒŠ๐ŸŒŠโšกโšก๐Ÿงจ๐Ÿงจ๐Ÿ”ฅ๐Ÿ’ฅ๐Ÿ’ฅ๐Ÿ’ฅโ™ˆโ™‰โ™Šโ™‹โ™Œโ™โ™Žโ™โ™โ™‘โ™’โ™“๐Ÿ˜€๐Ÿ˜€๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ‘๐Ÿ‘๐Ÿ‘ฟ๐Ÿ‘ฟ๐Ÿ”‘๐Ÿ”‘๐Ÿคฎ๐Ÿคข๐Ÿ–ค๐Ÿ–ค๐ŸŒ‘๐ŸŒ‘๐ŸŒ‘๐ŸŒ‘๐Ÿคฌ๐Ÿคฌ๐ŸŒŠ๐ŸŒŠโšกโšก๐Ÿงจ๐Ÿงจ๐Ÿ”ฅ๐Ÿ’ฅ๐Ÿ’ฅ๐Ÿ’ฅโ™ˆโ™‰โ™Šโ™‹โ™Œโ™โ™Žโ™โ™โ™‘โ™’โ™“๐Ÿ˜€๐Ÿ˜€๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ‘๐Ÿ‘๐Ÿ‘ฟ๐Ÿ‘ฟ๐Ÿ”‘๐Ÿ”‘๐Ÿคฎ๐Ÿคข๐Ÿ–ค๐Ÿ–ค๐ŸŒ‘๐ŸŒ‘๐ŸŒ‘๐ŸŒ‘๐Ÿคฌ๐Ÿคฌ

DEMON DASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ๐ŸŒŠ๐ŸŒŠ
  2. โšกโšก
  3. ๐Ÿงจ๐Ÿงจ
  4. ๐Ÿ”ฅ๐Ÿ’ฅ
  5. ๐Ÿ’ฅ๐Ÿ’ฅ
  6. โ™ˆโ™‰โ™Šโ™‹โ™Œโ™โ™Žโ™โ™โ™‘โ™’โ™“
  7. ๐Ÿ˜€๐Ÿ˜€
  8. ๐Ÿ”ฅ๐Ÿ”ฅ
  9. ๐Ÿ‘๐Ÿ‘
  10. ๐Ÿ‘ฟ๐Ÿ‘ฟ
  11. ๐Ÿ”‘๐Ÿ”‘
  12. ๐Ÿคฎ๐Ÿคข
  13. ๐Ÿ–ค๐Ÿ–ค
  14. ๐ŸŒ‘๐ŸŒ‘
  15. ๐ŸŒ‘๐ŸŒ‘
  16. ๐Ÿคฌ๐Ÿคฌ