UpperBlockAxeKickJump -SwitchFront KickBicycleFrontKickAdvancingInnerCrescentKickSlide-UpOuterCrescentKickFRONTKICKSpinningSideKickREVERSEPUNCHJab,CrossHookKickSpinningHookKickUpper, InnerOuter Block,ReversePunchSlide UpRoundhouseKickHorseStance -Star BlockSetOuter, Inner,Backfist,ReversePunchSlideUp SideKickDownBlock,ReversePunchJumpFrontKickFrontStance -Knife HandStrikeAdvancingRoundhouseKickJab,Cross,Hook,Upper CutHorseStance -MiddlePunchBackfist,ReversePunch,ReturningFront KickUpperBlockAxeKickJump -SwitchFront KickBicycleFrontKickAdvancingInnerCrescentKickSlide-UpOuterCrescentKickFRONTKICKSpinningSideKickREVERSEPUNCHJab,CrossHookKickSpinningHookKickUpper, InnerOuter Block,ReversePunchSlide UpRoundhouseKickHorseStance -Star BlockSetOuter, Inner,Backfist,ReversePunchSlideUp SideKickDownBlock,ReversePunchJumpFrontKickFrontStance -Knife HandStrikeAdvancingRoundhouseKickJab,Cross,Hook,Upper CutHorseStance -MiddlePunchBackfist,ReversePunch,ReturningFront Kick

KARATE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Upper Block
  2. Axe Kick
  3. Jump -Switch Front Kick
  4. Bicycle Front Kick
  5. Advancing Inner Crescent Kick
  6. Slide-Up Outer Crescent Kick
  7. FRONT KICK
  8. Spinning Side Kick
  9. REVERSE PUNCH
  10. Jab, Cross
  11. Hook Kick
  12. Spinning Hook Kick
  13. Upper, Inner Outer Block, Reverse Punch
  14. Slide Up Roundhouse Kick
  15. Horse Stance - Star Block Set
  16. Outer, Inner, Backfist, Reverse Punch
  17. Slide Up Side Kick
  18. Down Block, Reverse Punch
  19. Jump Front Kick
  20. Front Stance - Knife Hand Strike
  21. Advancing Roundhouse Kick
  22. Jab, Cross, Hook, Upper Cut
  23. Horse Stance - Middle Punch
  24. Backfist, Reverse Punch, Returning Front Kick