BroadsidesWhiffOne shotunit withoverwatchCommandergetsprecisionedAll 6crisissuits liveOpponentasks aboutMarkerlights2+ timesDevilfishexplosiononly hitsmeGunDronesfinish aunitMake morechargesthanopponentSuit liveson 1 woundafter 6+FNPWrap atransportEverySeekerMissilehitsSamepiranhamakes 2+chargesOath ofMomenton Suits inreservesShockGrenadesmakes acharge failLose 2suits tohazardousSplit fireand kill2+ unitsTankShockkills a unitDevilfishexplosiononly hitsenemyTransportdyingsteals anobjectiveKill aunit inmeleeEverySeekerMissilemissesStrikeand Fade4 timesCrisissuits kill >1000points6 hits withFarsight’splasma inoneactivationBroadsidesWhiffOne shotunit withoverwatchCommandergetsprecisionedAll 6crisissuits liveOpponentasks aboutMarkerlights2+ timesDevilfishexplosiononly hitsmeGunDronesfinish aunitMake morechargesthanopponentSuit liveson 1 woundafter 6+FNPWrap atransportEverySeekerMissilehitsSamepiranhamakes 2+chargesOath ofMomenton Suits inreservesShockGrenadesmakes acharge failLose 2suits tohazardousSplit fireand kill2+ unitsTankShockkills a unitDevilfishexplosiononly hitsenemyTransportdyingsteals anobjectiveKill aunit inmeleeEverySeekerMissilemissesStrikeand Fade4 timesCrisissuits kill >1000points6 hits withFarsight’splasma inoneactivation

Tau - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Broadsides Whiff
  2. One shot unit with overwatch
  3. Commander gets precisioned
  4. All 6 crisis suits live
  5. Opponent asks about Markerlights 2+ times
  6. Devilfish explosion only hits me
  7. Gun Drones finish a unit
  8. Make more charges than opponent
  9. Suit lives on 1 wound after 6+ FNP
  10. Wrap a transport
  11. Every Seeker Missile hits
  12. Same piranha makes 2+ charges
  13. Oath of Moment on Suits in reserves
  14. Shock Grenades makes a charge fail
  15. Lose 2 suits to hazardous
  16. Split fire and kill 2+ units
  17. Tank Shock kills a unit
  18. Devilfish explosion only hits enemy
  19. Transport dying steals an objective
  20. Kill a unit in melee
  21. Every Seeker Missile misses
  22. Strike and Fade 4 times
  23. Crisis suits kill > 1000 points
  24. 6 hits with Farsight’s plasma in one activation