MixdeologyPrioritizationDefectsFearlessImportancePROMOTERSWasteImprovementDistilleryFoundersProjectProactiveSEEKInfluenceINFLUENCINGYOURCUSTOMERNEEDSReactiveGUESTWaitingSERVEValue-AddedMAGICDETRACTORSMatrixNPSCriticalThinkingPerformanceManagementTournamentDecisión-makingHabitsTimeSTORIESAutomaticThinkingREFLECTOverproductionRELATIONSHIPSPrioritasUrgencyConcernCUSTOMEREXPERIENCEPASSIVESUnusedTalentOpen-mindProblemSolvingCUSTOMERMixdeologyPrioritizationDefectsFearlessImportancePROMOTERSWasteImprovementDistilleryFoundersProjectProactiveSEEKInfluenceINFLUENCINGYOURCUSTOMERNEEDSReactiveGUESTWaitingSERVEValue-AddedMAGICDETRACTORSMatrixNPSCriticalThinkingPerformanceManagementTournamentDecisión-makingHabitsTimeSTORIESAutomaticThinkingREFLECTOverproductionRELATIONSHIPSPrioritasUrgencyConcernCUSTOMEREXPERIENCEPASSIVESUnusedTalentOpen-mindProblemSolvingCUSTOMER

Mojito Class - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mixdeology
  2. Prioritization
  3. Defects
  4. Fearless
  5. Importance
  6. PROMOTERS
  7. Waste
  8. Improvement Distillery
  9. Founders
  10. Project
  11. Proactive
  12. SEEK
  13. Influence
  14. INFLUENCING YOUR CUSTOMER NEEDS
  15. Reactive
  16. GUEST
  17. Waiting
  18. SERVE
  19. Value-Added
  20. MAGIC
  21. DETRACTORS
  22. Matrix
  23. NPS
  24. Critical Thinking
  25. Performance Management
  26. Tournament
  27. Decisión-making
  28. Habits
  29. Time
  30. STORIES
  31. Automatic Thinking
  32. REFLECT
  33. Overproduction
  34. RELATIONSHIPS
  35. Prioritas
  36. Urgency
  37. Concern
  38. CUSTOMER EXPERIENCE
  39. PASSIVES
  40. Unused Talent
  41. Open-mind
  42. Problem Solving
  43. CUSTOMER