ColorcodingUsingManipu-lativesStarting aNewsletterBrainteasersCreatinga DigitalPortfolioConduct ahands-onexperimentWatchingtheweatherScavengerHuntWrite aBiopoemUse musicto coverclassMaterialsCreating aPersonalDramaRhythmicPatterns /Tapping /ClappingUsing amicroscopetelescope orbinocularsbuildingmodelsStudentsJournaltheir ownlifeFlowchartingPlayingBackgroundMusicConductinga MockInterviewNote takingwithsymbolsand picturesStudentsmaking a3DblueprintJumpropememori-zationSingingStudentskeeping aneye on aBirds NestPreparing &Giving apresentationUsingComputersandCalculatorsColorcodingUsingManipu-lativesStarting aNewsletterBrainteasersCreatinga DigitalPortfolioConduct ahands-onexperimentWatchingtheweatherScavengerHuntWrite aBiopoemUse musicto coverclassMaterialsCreating aPersonalDramaRhythmicPatterns /Tapping /ClappingUsing amicroscopetelescope orbinocularsbuildingmodelsStudentsJournaltheir ownlifeFlowchartingPlayingBackgroundMusicConductinga MockInterviewNote takingwithsymbolsand picturesStudentsmaking a3DblueprintJumpropememori-zationSingingStudentskeeping aneye on aBirds NestPreparing &Giving apresentationUsingComputersandCalculators

Multiple Intelligences - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Color coding
  2. Using Manipu-latives
  3. Starting a Newsletter
  4. Brain teasers
  5. Creating a Digital Portfolio
  6. Conduct a hands-on experiment
  7. Watching the weather
  8. Scavenger Hunt
  9. Write a Biopoem
  10. Use music to cover class Materials
  11. Creating a Personal Drama
  12. Rhythmic Patterns / Tapping / Clapping
  13. Using a microscope telescope or binoculars
  14. building models
  15. Students Journal their own life
  16. Flow charting
  17. Playing Background Music
  18. Conducting a Mock Interview
  19. Note taking with symbols and pictures
  20. Students making a 3D blueprint
  21. Jump rope memori-zation
  22. Singing
  23. Students keeping an eye on a Birds Nest
  24. Preparing & Giving a presentation
  25. Using Computers and Calculators