Write aBiopoemConductinga MockInterviewColorcodingStudentsJournaltheir ownlifeCreating aPersonalDramaRhythmicPatterns /Tapping /ClappingWatchingtheweatherCreatinga DigitalPortfolioConduct ahands-onexperimentUsingManipu-lativesPlayingBackgroundMusicScavengerHuntBrainteasersStarting aNewsletterStudentskeeping aneye on aBirds NestUsingComputersandCalculatorsPreparing &Giving apresentationNote takingwithsymbolsand picturesStudentsmaking a3DblueprintSingingFlowchartingUsing amicroscopetelescope orbinocularsbuildingmodelsJumpropememori-zationUse musicto coverclassMaterialsWrite aBiopoemConductinga MockInterviewColorcodingStudentsJournaltheir ownlifeCreating aPersonalDramaRhythmicPatterns /Tapping /ClappingWatchingtheweatherCreatinga DigitalPortfolioConduct ahands-onexperimentUsingManipu-lativesPlayingBackgroundMusicScavengerHuntBrainteasersStarting aNewsletterStudentskeeping aneye on aBirds NestUsingComputersandCalculatorsPreparing &Giving apresentationNote takingwithsymbolsand picturesStudentsmaking a3DblueprintSingingFlowchartingUsing amicroscopetelescope orbinocularsbuildingmodelsJumpropememori-zationUse musicto coverclassMaterials

Multiple Intelligences - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Write a Biopoem
  2. Conducting a Mock Interview
  3. Color coding
  4. Students Journal their own life
  5. Creating a Personal Drama
  6. Rhythmic Patterns / Tapping / Clapping
  7. Watching the weather
  8. Creating a Digital Portfolio
  9. Conduct a hands-on experiment
  10. Using Manipu-latives
  11. Playing Background Music
  12. Scavenger Hunt
  13. Brain teasers
  14. Starting a Newsletter
  15. Students keeping an eye on a Birds Nest
  16. Using Computers and Calculators
  17. Preparing & Giving a presentation
  18. Note taking with symbols and pictures
  19. Students making a 3D blueprint
  20. Singing
  21. Flow charting
  22. Using a microscope telescope or binoculars
  23. building models
  24. Jump rope memori-zation
  25. Use music to cover class Materials