SwampAnyreference tothe letter "A"beingsignificantFloodTunnelOff-setChamberAnythingsniffedChappellVaultBillysaysanythingAladdin'sCaveSubtitlesused foranyoneJacksiftsSomethingput in aZiploc bagArtifactdescribed as"old", "reallyold" or "veryold"Wood"discovered"GardenShaftBillydigsMember oftheFellowshipgoesundergroundHighTraceEvidenceBabyBlobStoneRoadShockedhead-turnor stareJackasks aquestion“Waterlevel”SirWilliamPhipsGoldSwampAnyreference tothe letter "A"beingsignificantFloodTunnelOff-setChamberAnythingsniffedChappellVaultBillysaysanythingAladdin'sCaveSubtitlesused foranyoneJacksiftsSomethingput in aZiploc bagArtifactdescribed as"old", "reallyold" or "veryold"Wood"discovered"GardenShaftBillydigsMember oftheFellowshipgoesundergroundHighTraceEvidenceBabyBlobStoneRoadShockedhead-turnor stareJackasks aquestion“Waterlevel”SirWilliamPhipsGold

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Swamp
  2. Any reference to the letter "A" being significant
  3. Flood Tunnel
  4. Off-set Chamber
  5. Anything sniffed
  6. Chappell Vault
  7. Billy says anything
  8. Aladdin's Cave
  9. Subtitles used for anyone
  10. Jack sifts
  11. Something put in a Ziploc bag
  12. Artifact described as "old", "really old" or "very old"
  13. Wood "discovered"
  14. Garden Shaft
  15. Billy digs
  16. Member of the Fellowship goes underground
  17. High Trace Evidence
  18. Baby Blob
  19. Stone Road
  20. Shocked head-turn or stare
  21. Jack asks a question
  22. “Water level”
  23. Sir William Phips
  24. Gold