GoldChappellVaultHighTraceEvidenceBillydigsArtifactdescribed as"old", "reallyold" or "veryold"SirWilliamPhipsMember oftheFellowshipgoesundergroundStoneRoadAnythingsniffedShockedhead-turnor stare“Waterlevel”BabyBlobAladdin'sCaveJackasks aquestionGardenShaftSomethingput in aZiploc bagSwampWood"discovered"FloodTunnelAnyreference tothe letter "A"beingsignificantSubtitlesused foranyoneBillysaysanythingOff-setChamberJacksiftsGoldChappellVaultHighTraceEvidenceBillydigsArtifactdescribed as"old", "reallyold" or "veryold"SirWilliamPhipsMember oftheFellowshipgoesundergroundStoneRoadAnythingsniffedShockedhead-turnor stare“Waterlevel”BabyBlobAladdin'sCaveJackasks aquestionGardenShaftSomethingput in aZiploc bagSwampWood"discovered"FloodTunnelAnyreference tothe letter "A"beingsignificantSubtitlesused foranyoneBillysaysanythingOff-setChamberJacksifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gold
  2. Chappell Vault
  3. High Trace Evidence
  4. Billy digs
  5. Artifact described as "old", "really old" or "very old"
  6. Sir William Phips
  7. Member of the Fellowship goes underground
  8. Stone Road
  9. Anything sniffed
  10. Shocked head-turn or stare
  11. “Water level”
  12. Baby Blob
  13. Aladdin's Cave
  14. Jack asks a question
  15. Garden Shaft
  16. Something put in a Ziploc bag
  17. Swamp
  18. Wood "discovered"
  19. Flood Tunnel
  20. Any reference to the letter "A" being significant
  21. Subtitles used for anyone
  22. Billy says anything
  23. Off-set Chamber
  24. Jack sifts