AnythingsniffedJackasks aquestionBabyBlobOff-setChamberAnyreference tothe letter "A"beingsignificant“Waterlevel”BillysaysanythingJacksiftsBillydigsFloodTunnelSomethingput in aZiploc bagGoldSwampWood"discovered"Subtitlesused foranyoneMember oftheFellowshipgoesundergroundArtifactdescribed as"old", "reallyold" or "veryold"GardenShaftStoneRoadAladdin'sCaveSirWilliamPhipsShockedhead-turnor stareChappellVaultHighTraceEvidenceAnythingsniffedJackasks aquestionBabyBlobOff-setChamberAnyreference tothe letter "A"beingsignificant“Waterlevel”BillysaysanythingJacksiftsBillydigsFloodTunnelSomethingput in aZiploc bagGoldSwampWood"discovered"Subtitlesused foranyoneMember oftheFellowshipgoesundergroundArtifactdescribed as"old", "reallyold" or "veryold"GardenShaftStoneRoadAladdin'sCaveSirWilliamPhipsShockedhead-turnor stareChappellVaultHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Anything sniffed
  2. Jack asks a question
  3. Baby Blob
  4. Off-set Chamber
  5. Any reference to the letter "A" being significant
  6. “Water level”
  7. Billy says anything
  8. Jack sifts
  9. Billy digs
  10. Flood Tunnel
  11. Something put in a Ziploc bag
  12. Gold
  13. Swamp
  14. Wood "discovered"
  15. Subtitles used for anyone
  16. Member of the Fellowship goes underground
  17. Artifact described as "old", "really old" or "very old"
  18. Garden Shaft
  19. Stone Road
  20. Aladdin's Cave
  21. Sir William Phips
  22. Shocked head-turn or stare
  23. Chappell Vault
  24. High Trace Evidence