HighTraceEvidenceGoldBabyBlobBillysaysanythingChappellVaultAnyreference tothe letter "A"beingsignificantStoneRoadFloodTunnelJackasks aquestionMember oftheFellowshipgoesundergroundAladdin'sCaveArtifactdescribed as"old", "reallyold" or "veryold"SirWilliamPhipsOff-setChamberSubtitlesused foranyoneShockedhead-turnor stareGardenShaftJacksiftsBillydigs“Waterlevel”AnythingsniffedWood"discovered"SwampSomethingput in aZiploc bagHighTraceEvidenceGoldBabyBlobBillysaysanythingChappellVaultAnyreference tothe letter "A"beingsignificantStoneRoadFloodTunnelJackasks aquestionMember oftheFellowshipgoesundergroundAladdin'sCaveArtifactdescribed as"old", "reallyold" or "veryold"SirWilliamPhipsOff-setChamberSubtitlesused foranyoneShockedhead-turnor stareGardenShaftJacksiftsBillydigs“Waterlevel”AnythingsniffedWood"discovered"SwampSomethingput in aZiploc bag

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High Trace Evidence
  2. Gold
  3. Baby Blob
  4. Billy says anything
  5. Chappell Vault
  6. Any reference to the letter "A" being significant
  7. Stone Road
  8. Flood Tunnel
  9. Jack asks a question
  10. Member of the Fellowship goes underground
  11. Aladdin's Cave
  12. Artifact described as "old", "really old" or "very old"
  13. Sir William Phips
  14. Off-set Chamber
  15. Subtitles used for anyone
  16. Shocked head-turn or stare
  17. Garden Shaft
  18. Jack sifts
  19. Billy digs
  20. “Water level”
  21. Anything sniffed
  22. Wood "discovered"
  23. Swamp
  24. Something put in a Ziploc bag