“Waterlevel”Somethingput in aZiploc bagAnyreference tothe letter "A"beingsignificantSirWilliamPhipsAladdin'sCaveBillydigsBabyBlobStoneRoadAnythingsniffedJacksiftsFloodTunnelOff-setChamberSwampSubtitlesused foranyoneWood"discovered"HighTraceEvidenceGoldJackasks aquestionChappellVaultBillysaysanythingMember oftheFellowshipgoesundergroundShockedhead-turnor stareGardenShaftArtifactdescribed as"old", "reallyold" or "veryold"“Waterlevel”Somethingput in aZiploc bagAnyreference tothe letter "A"beingsignificantSirWilliamPhipsAladdin'sCaveBillydigsBabyBlobStoneRoadAnythingsniffedJacksiftsFloodTunnelOff-setChamberSwampSubtitlesused foranyoneWood"discovered"HighTraceEvidenceGoldJackasks aquestionChappellVaultBillysaysanythingMember oftheFellowshipgoesundergroundShockedhead-turnor stareGardenShaftArtifactdescribed as"old", "reallyold" or "veryold"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “Water level”
  2. Something put in a Ziploc bag
  3. Any reference to the letter "A" being significant
  4. Sir William Phips
  5. Aladdin's Cave
  6. Billy digs
  7. Baby Blob
  8. Stone Road
  9. Anything sniffed
  10. Jack sifts
  11. Flood Tunnel
  12. Off-set Chamber
  13. Swamp
  14. Subtitles used for anyone
  15. Wood "discovered"
  16. High Trace Evidence
  17. Gold
  18. Jack asks a question
  19. Chappell Vault
  20. Billy says anything
  21. Member of the Fellowship goes underground
  22. Shocked head-turn or stare
  23. Garden Shaft
  24. Artifact described as "old", "really old" or "very old"