Anyreference tothe letter "A"beingsignificantStoneRoadChappellVaultBillysaysanythingHighTraceEvidenceSomethingput in aZiploc bag“Waterlevel”Member oftheFellowshipgoesundergroundSubtitlesused foranyoneBabyBlobJackasks aquestionSwampGoldSirWilliamPhipsJacksiftsWood"discovered"AnythingsniffedBillydigsAladdin'sCaveGardenShaftFloodTunnelArtifactdescribed as"old", "reallyold" or "veryold"Shockedhead-turnor stareOff-setChamberAnyreference tothe letter "A"beingsignificantStoneRoadChappellVaultBillysaysanythingHighTraceEvidenceSomethingput in aZiploc bag“Waterlevel”Member oftheFellowshipgoesundergroundSubtitlesused foranyoneBabyBlobJackasks aquestionSwampGoldSirWilliamPhipsJacksiftsWood"discovered"AnythingsniffedBillydigsAladdin'sCaveGardenShaftFloodTunnelArtifactdescribed as"old", "reallyold" or "veryold"Shockedhead-turnor stareOff-setChamber

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Any reference to the letter "A" being significant
  2. Stone Road
  3. Chappell Vault
  4. Billy says anything
  5. High Trace Evidence
  6. Something put in a Ziploc bag
  7. “Water level”
  8. Member of the Fellowship goes underground
  9. Subtitles used for anyone
  10. Baby Blob
  11. Jack asks a question
  12. Swamp
  13. Gold
  14. Sir William Phips
  15. Jack sifts
  16. Wood "discovered"
  17. Anything sniffed
  18. Billy digs
  19. Aladdin's Cave
  20. Garden Shaft
  21. Flood Tunnel
  22. Artifact described as "old", "really old" or "very old"
  23. Shocked head-turn or stare
  24. Off-set Chamber