JacksiftsAnyreference tothe letter "A"beingsignificantArtifactdescribed as"old", "reallyold" or "veryold"GardenShaftMember oftheFellowshipgoesundergroundJackasks aquestionGoldSwampSomethingput in aZiploc bagBillysaysanythingSirWilliamPhipsAladdin'sCaveBabyBlobAnythingsniffedFloodTunnel“Waterlevel”Wood"discovered"Shockedhead-turnor stareChappellVaultSubtitlesused foranyoneOff-setChamberStoneRoadHighTraceEvidenceBillydigsJacksiftsAnyreference tothe letter "A"beingsignificantArtifactdescribed as"old", "reallyold" or "veryold"GardenShaftMember oftheFellowshipgoesundergroundJackasks aquestionGoldSwampSomethingput in aZiploc bagBillysaysanythingSirWilliamPhipsAladdin'sCaveBabyBlobAnythingsniffedFloodTunnel“Waterlevel”Wood"discovered"Shockedhead-turnor stareChappellVaultSubtitlesused foranyoneOff-setChamberStoneRoadHighTraceEvidenceBillydigs

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack sifts
  2. Any reference to the letter "A" being significant
  3. Artifact described as "old", "really old" or "very old"
  4. Garden Shaft
  5. Member of the Fellowship goes underground
  6. Jack asks a question
  7. Gold
  8. Swamp
  9. Something put in a Ziploc bag
  10. Billy says anything
  11. Sir William Phips
  12. Aladdin's Cave
  13. Baby Blob
  14. Anything sniffed
  15. Flood Tunnel
  16. “Water level”
  17. Wood "discovered"
  18. Shocked head-turn or stare
  19. Chappell Vault
  20. Subtitles used for anyone
  21. Off-set Chamber
  22. Stone Road
  23. High Trace Evidence
  24. Billy digs