Artifactdescribed as"old", "reallyold" or "veryold"HighTraceEvidenceSubtitlesused foranyoneStoneRoadJackasks aquestionOff-setChamberChappellVaultBillydigsSomethingput in aZiploc bagGardenShaftSwampBabyBlobSirWilliamPhips“Waterlevel”Wood"discovered"Anyreference tothe letter "A"beingsignificantBillysaysanythingAnythingsniffedFloodTunnelMember oftheFellowshipgoesundergroundShockedhead-turnor stareGoldAladdin'sCaveJacksiftsArtifactdescribed as"old", "reallyold" or "veryold"HighTraceEvidenceSubtitlesused foranyoneStoneRoadJackasks aquestionOff-setChamberChappellVaultBillydigsSomethingput in aZiploc bagGardenShaftSwampBabyBlobSirWilliamPhips“Waterlevel”Wood"discovered"Anyreference tothe letter "A"beingsignificantBillysaysanythingAnythingsniffedFloodTunnelMember oftheFellowshipgoesundergroundShockedhead-turnor stareGoldAladdin'sCaveJacksifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Artifact described as "old", "really old" or "very old"
  2. High Trace Evidence
  3. Subtitles used for anyone
  4. Stone Road
  5. Jack asks a question
  6. Off-set Chamber
  7. Chappell Vault
  8. Billy digs
  9. Something put in a Ziploc bag
  10. Garden Shaft
  11. Swamp
  12. Baby Blob
  13. Sir William Phips
  14. “Water level”
  15. Wood "discovered"
  16. Any reference to the letter "A" being significant
  17. Billy says anything
  18. Anything sniffed
  19. Flood Tunnel
  20. Member of the Fellowship goes underground
  21. Shocked head-turn or stare
  22. Gold
  23. Aladdin's Cave
  24. Jack sifts