“Reason being” “That’s what I’m sayin” "I aint gon hold you" “One more thing” *Rolls eyes/Purses lips* *Fist Bump* “Trash!” “I got you” “Mornin’ IT1/Chief!” “What’s happenin big time” “That’s the problem!” “It’s simple” “say it again for me” “Let’s get to it” “Where mine at??” “It’s easy bro!” “slackers” “I aint got nothing for y’all” “Yknow what it is?” “Be mindful” *Pacing Or Strut* Something bout him helping out *Rubs hands together* "Let me holla at ya" “Reason being” “That’s what I’m sayin” "I aint gon hold you" “One more thing” *Rolls eyes/Purses lips* *Fist Bump* “Trash!” “I got you” “Mornin’ IT1/Chief!” “What’s happenin big time” “That’s the problem!” “It’s simple” “say it again for me” “Let’s get to it” “Where mine at??” “It’s easy bro!” “slackers” “I aint got nothing for y’all” “Yknow what it is?” “Be mindful” *Pacing Or Strut* Something bout him helping out *Rubs hands together* "Let me holla at ya"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
“Reason being”
“That’s what I’m sayin”
"I aint gon hold you"
“One more thing”
*Rolls eyes/Purses lips*
*Fist Bump*
“Trash!”
“I got you”
“Mornin’ IT1/Chief!”
“What’s happenin big time”
“That’s the problem!”
“It’s simple”
“say it again for me”
“Let’s get to it”
“Where mine at??”
“It’s easy bro!”
“slackers”
“I aint got nothing for y’all”
“Yknow what it is?”
“Be mindful”
*Pacing
Or Strut*
Something bout him helping out
*Rubs hands together*
"Let me holla at ya"