(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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I-Social proximity
B-Perspective Taking
N-"You seem to be having a tough time"
B-Staying out of judgement
N-Validating someone's feelings
G-Offering advice
G-Sending a card when someone dies
G-Dropping your tone of voice when you speak to them
G-"At least you can bring your grade up"
I-"I'm sorry but"
G-"I'm sorry for your loss"
O-Requires patience
O-Requires time
N-Being present in the moment with someone
B-Experiencing what they experience
N-"That sounds really challenging"
O-Requires the speaker to lead the conversation
I-Feeling bad for someone because of what happened to them
O-Putting yourself in their shoes
O-Goal is to provide words of encouragement
O-Requires self-awareness
I-"At least"
G-Understanding other's pain
N-"Tell me more"
G-Telling a story about when you lost your cat too"
N-"What has this been like for you?"
O-Making an emotional connection with them
B-Communication
I-Requires you to pay attention to the other person
G-"I'm sorry to hear that"
I-The other person must seem in need
I-Spatial proximity
N-Feeling other's pain as your own
N-"I'm here for you"
B-Requires emotional intelligence
O-Requires self-control
G-"I know exactly how you feel"
B-Requires trustworthiness
B-Recognizing emotions
O-Requires you to clarify, summarize, reflect, and paraphrase