Right<GFET<JIHD125degreesObtuseAcuteObtuseAngle'Y'AcuteAngle<JIHAcute45degrees90degreesStraightAngle<CDEObtuseRightAngle'3'22degreesRObtuse<CDE180degreesStraightMAcuteRight<GFET<JIHD125degreesObtuseAcuteObtuseAngle'Y'AcuteAngle<JIHAcute45degrees90degreesStraightAngle<CDEObtuseRightAngle'3'22degreesRObtuse<CDE180degreesStraightMAcute

Geometry BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Right
  2. <GFE
  3. T
  4. <JIH
  5. D
  6. 125 degrees
  7. Obtuse
  8. Acute
  9. Obtuse Angle 'Y'
  10. Acute Angle <JIH
  11. Acute
  12. 45 degrees
  13. 90 degrees
  14. Straight Angle <CDE
  15. Obtuse
  16. Right Angle '3'
  17. 22 degrees
  18. R
  19. Obtuse
  20. <CDE
  21. 180 degrees
  22. Straight
  23. M
  24. Acute