JackSiftsChappellVaultAnythingsniffedTopPocketFindGeofoamDepositional229year oldmysteryNarratorsays,"could itbe"SirWilliamPhipsBillyDigsRick getsemotionalHighTraceEvidencePre-SearcherGardenShaftEmmaanalyzesan artifactAladdin'sCaveStoneRoadJackasks aquestionCaissonWood"discovered"BabyBlobLot 5 digteam findssomething"old"Shockedhead-turnor stareOff-setChamberJackSiftsChappellVaultAnythingsniffedTopPocketFindGeofoamDepositional229year oldmysteryNarratorsays,"could itbe"SirWilliamPhipsBillyDigsRick getsemotionalHighTraceEvidencePre-SearcherGardenShaftEmmaanalyzesan artifactAladdin'sCaveStoneRoadJackasks aquestionCaissonWood"discovered"BabyBlobLot 5 digteam findssomething"old"Shockedhead-turnor stareOff-setChamber

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack Sifts
  2. Chappell Vault
  3. Anything sniffed
  4. Top Pocket Find
  5. Geofoam
  6. Depositional
  7. 229 year old mystery
  8. Narrator says, "could it be"
  9. Sir William Phips
  10. Billy Digs
  11. Rick gets emotional
  12. High Trace Evidence
  13. Pre-Searcher
  14. Garden Shaft
  15. Emma analyzes an artifact
  16. Aladdin's Cave
  17. Stone Road
  18. Jack asks a question
  19. Caisson
  20. Wood "discovered"
  21. Baby Blob
  22. Lot 5 dig team finds something "old"
  23. Shocked head-turn or stare
  24. Off-set Chamber