GardenShaftNarratorsays,"could itbe"CaissonChappellVaultRick getsemotionalGeofoamJackasks aquestionAladdin'sCaveShockedhead-turnor stareSirWilliamPhipsEmmaanalyzesan artifactStoneRoad229year oldmysteryBabyBlobOff-setChamberTopPocketFindDepositionalJackSiftsWood"discovered"Lot 5 digteam findssomething"old"BillyDigsAnythingsniffedHighTraceEvidencePre-SearcherGardenShaftNarratorsays,"could itbe"CaissonChappellVaultRick getsemotionalGeofoamJackasks aquestionAladdin'sCaveShockedhead-turnor stareSirWilliamPhipsEmmaanalyzesan artifactStoneRoad229year oldmysteryBabyBlobOff-setChamberTopPocketFindDepositionalJackSiftsWood"discovered"Lot 5 digteam findssomething"old"BillyDigsAnythingsniffedHighTraceEvidencePre-Searcher

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Garden Shaft
  2. Narrator says, "could it be"
  3. Caisson
  4. Chappell Vault
  5. Rick gets emotional
  6. Geofoam
  7. Jack asks a question
  8. Aladdin's Cave
  9. Shocked head-turn or stare
  10. Sir William Phips
  11. Emma analyzes an artifact
  12. Stone Road
  13. 229 year old mystery
  14. Baby Blob
  15. Off-set Chamber
  16. Top Pocket Find
  17. Depositional
  18. Jack Sifts
  19. Wood "discovered"
  20. Lot 5 dig team finds something "old"
  21. Billy Digs
  22. Anything sniffed
  23. High Trace Evidence
  24. Pre-Searcher