BabyBlobNarratorsays,"could itbe"Rick getsemotionalSirWilliamPhipsDepositionalGardenShaftBillyDigsEmmaanalyzesan artifactStoneRoadHighTraceEvidenceWood"discovered"Lot 5 digteam findssomething"old"JackSiftsGeofoamTopPocketFindCaisson229year oldmysteryAnythingsniffedChappellVaultJackasks aquestionShockedhead-turnor stareOff-setChamberAladdin'sCavePre-SearcherBabyBlobNarratorsays,"could itbe"Rick getsemotionalSirWilliamPhipsDepositionalGardenShaftBillyDigsEmmaanalyzesan artifactStoneRoadHighTraceEvidenceWood"discovered"Lot 5 digteam findssomething"old"JackSiftsGeofoamTopPocketFindCaisson229year oldmysteryAnythingsniffedChappellVaultJackasks aquestionShockedhead-turnor stareOff-setChamberAladdin'sCavePre-Searcher

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Baby Blob
  2. Narrator says, "could it be"
  3. Rick gets emotional
  4. Sir William Phips
  5. Depositional
  6. Garden Shaft
  7. Billy Digs
  8. Emma analyzes an artifact
  9. Stone Road
  10. High Trace Evidence
  11. Wood "discovered"
  12. Lot 5 dig team finds something "old"
  13. Jack Sifts
  14. Geofoam
  15. Top Pocket Find
  16. Caisson
  17. 229 year old mystery
  18. Anything sniffed
  19. Chappell Vault
  20. Jack asks a question
  21. Shocked head-turn or stare
  22. Off-set Chamber
  23. Aladdin's Cave
  24. Pre-Searcher