Rick getsemotionalOff-setChamberHighTraceEvidenceGardenShaftEmmaanalyzesan artifactGeofoamCaissonNarratorsays,"could itbe"JackSiftsWood"discovered"BabyBlobAladdin'sCaveLot 5 digteam findssomething"old"AnythingsniffedShockedhead-turnor stareBillyDigsStoneRoadSirWilliamPhipsChappellVaultTopPocketFind229year oldmysteryPre-SearcherDepositionalJackasks aquestionRick getsemotionalOff-setChamberHighTraceEvidenceGardenShaftEmmaanalyzesan artifactGeofoamCaissonNarratorsays,"could itbe"JackSiftsWood"discovered"BabyBlobAladdin'sCaveLot 5 digteam findssomething"old"AnythingsniffedShockedhead-turnor stareBillyDigsStoneRoadSirWilliamPhipsChappellVaultTopPocketFind229year oldmysteryPre-SearcherDepositionalJackasks aquestion

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick gets emotional
  2. Off-set Chamber
  3. High Trace Evidence
  4. Garden Shaft
  5. Emma analyzes an artifact
  6. Geofoam
  7. Caisson
  8. Narrator says, "could it be"
  9. Jack Sifts
  10. Wood "discovered"
  11. Baby Blob
  12. Aladdin's Cave
  13. Lot 5 dig team finds something "old"
  14. Anything sniffed
  15. Shocked head-turn or stare
  16. Billy Digs
  17. Stone Road
  18. Sir William Phips
  19. Chappell Vault
  20. Top Pocket Find
  21. 229 year old mystery
  22. Pre-Searcher
  23. Depositional
  24. Jack asks a question