(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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NAMES: A character's name reveals his or her complexity or ambiguity.
MORAL AMBIGUITY: A character who is neither "purely good" nor "purely evil."
MONEY: Wealth or lack of wealth are important to the work's meaning.
TIME: The text uses time in an unusual or distinct way.
'THOUGHTFUL LAUGHTER': A scene or work that makes you laugh...and think.
SACRIFICE: What a character gives up reveals his or her values.
GENDER: Tensions between men and women are important to the work's meaning.
GENERATION GAP: Older and younger characters see the world differently.
DEATH: A death scene is important to the work's meaning.
HOPE: What a character's hopes reveals about his or her values.
CHILDHOOD is important, whether positive or negative.
INACTION: A character fails to respond or act at a crucial moment.
CHARACTER FOIL: We learn about one character via another character's contrasting traits.
ALIENATION: A character feels isolated from family, society, or another important group.
CRUELTY: What acts of cruelty reveal about the perpetrator or victim.
A TRAGIC HERO who suffers, but also causes suffering for others.
A POLITICAL OR SOCIAL ISSUE is important to the work's meaning.
BETRAYAL: One character betrays another, themselves or their own beliefs.
CONFORMITY: A character outwardly conforms, but inwardly questions.
A PHYSICAL JOURNEY is important to the work's meaning.
A MYSTERY is investigated in a non-detective novel.
THE PAST: A character is still affected by events from the past.
A MENTOR has a major major impact on another character's worldview.
POWER: A character is motivated by the desire for power.