(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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NAMES: A character's name reveals his or her complexity or ambiguity.
SACRIFICE: What a character gives up reveals his or her values.
A MENTOR has a major major impact on another character's worldview.
A TRAGIC HERO who suffers, but also causes suffering for others.
CHARACTER FOIL: We learn about one character via another character's contrasting traits.
BETRAYAL: One character betrays another, themselves or their own beliefs.
MORAL AMBIGUITY: A character who is neither "purely good" nor "purely evil."
DEATH: A death scene is important to the work's meaning.
CHILDHOOD is important, whether positive or negative.
THE PAST: A character is still affected by events from the past.
GENDER: Tensions between men and women are important to the work's meaning.
A PHYSICAL JOURNEY is important to the work's meaning.
GENERATION GAP: Older and younger characters see the world differently.
TIME: The text uses time in an unusual or distinct way.
HOPE: What a character's hopes reveals about his or her values.
'THOUGHTFUL LAUGHTER': A scene or work that makes you laugh...and think.
A POLITICAL OR SOCIAL ISSUE is important to the work's meaning.
POWER: A character is motivated by the desire for power.
ALIENATION: A character feels isolated from family, society, or another important group.
INACTION: A character fails to respond or act at a crucial moment.
MONEY: Wealth or lack of wealth are important to the work's meaning.
CONFORMITY: A character outwardly conforms, but inwardly questions.
CRUELTY: What acts of cruelty reveal about the perpetrator or victim.
A MYSTERY is investigated in a non-detective novel.