(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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GENDER: Tensions between men and women are important to the work's meaning.
A MENTOR has a major major impact on another character's worldview.
MORAL AMBIGUITY: A character who is neither "purely good" nor "purely evil."
POWER: A character is motivated by the desire for power.
CHILDHOOD is important, whether positive or negative.
CHARACTER FOIL: We learn about one character via another character's contrasting traits.
CRUELTY: What acts of cruelty reveal about the perpetrator or victim.
SACRIFICE: What a character gives up reveals his or her values.
BETRAYAL: One character betrays another, themselves or their own beliefs.
TIME: The text uses time in an unusual or distinct way.
HOPE: What a character's hopes reveals about his or her values.
GENERATION GAP: Older and younger characters see the world differently.
THE PAST: A character is still affected by events from the past.
CONFORMITY: A character outwardly conforms, but inwardly questions.
A POLITICAL OR SOCIAL ISSUE is important to the work's meaning.
ALIENATION: A character feels isolated from family, society, or another important group.
A PHYSICAL JOURNEY is important to the work's meaning.
A MYSTERY is investigated in a non-detective novel.
A TRAGIC HERO who suffers, but also causes suffering for others.
'THOUGHTFUL LAUGHTER': A scene or work that makes you laugh...and think.
DEATH: A death scene is important to the work's meaning.
INACTION: A character fails to respond or act at a crucial moment.
NAMES: A character's name reveals his or her complexity or ambiguity.
MONEY: Wealth or lack of wealth are important to the work's meaning.