Disqualifying the Positive Blaming Emotional Reasoning Catastrophizing Always Be Right Double Standard Splitting Always Be Right Shoulds Global labelling Fortune Telling Catastrophizing Magical Thinking Filtering Judging/Labeling Overgeneralization Magnification Fortune Teller Error Personalization Control Fallacies Global Labeling/Mislabeling Magical Thinking Emotional Reasoning Splitting Mind Reading Fallacy of Change Shoulds Heaven's Reward Fallacy Polarized Thinking Mind Reading Jumping to Conclusions Minimalization Magnification Overgeneralization Snaps Disqualifying the Positive Double Standard Personalization Fallacy of Fairness Polarized Thinking Fallacy of Change Heaven's Reward Fallacy Controlled Fallacies Jumping to Conclusions Filtering Minimalization Blaming Fallacy of Fairness Disqualifying the Positive Blaming Emotional Reasoning Catastrophizing Always Be Right Double Standard Splitting Always Be Right Shoulds Global labelling Fortune Telling Catastrophizing Magical Thinking Filtering Judging/Labeling Overgeneralization Magnification Fortune Teller Error Personalization Control Fallacies Global Labeling/Mislabeling Magical Thinking Emotional Reasoning Splitting Mind Reading Fallacy of Change Shoulds Heaven's Reward Fallacy Polarized Thinking Mind Reading Jumping to Conclusions Minimalization Magnification Overgeneralization Snaps Disqualifying the Positive Double Standard Personalization Fallacy of Fairness Polarized Thinking Fallacy of Change Heaven's Reward Fallacy Controlled Fallacies Jumping to Conclusions Filtering Minimalization Blaming Fallacy of Fairness
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Disqualifying the Positive
N-Blaming
I-Emotional Reasoning
B-Catastrophizing
B-Always Be Right
I-Double Standard
I-Splitting
G-Always Be Right
B-Shoulds
I-Global labelling
O-Fortune Telling
I-Catastrophizing
I-Magical Thinking
B-Filtering
O-Judging/Labeling
O-Overgeneralization
B-Magnification
B-Fortune Teller Error
I-Personalization
I-Control Fallacies
G-Global Labeling/Mislabeling
O-Magical Thinking
N-Emotional Reasoning
I-Splitting
I-Mind Reading
B-Fallacy of Change
O-Shoulds
O-Heaven's Reward Fallacy
G-Polarized Thinking
B-Mind Reading
O-Jumping to Conclusions
G-Minimalization
N-Magnification
N-Overgeneralization
B-Snaps
G-Disqualifying the Positive
N-Double Standard
O-Personalization
G-Fallacy of Fairness
G-Polarized Thinking
G-Fallacy of Change
N-Heaven's Reward Fallacy
O-Controlled Fallacies
G-Jumping to Conclusions
N-Filtering
B-Minimalization
N-Blaming
N-Fallacy of Fairness