Heaven'sRewardFallacyJumping toConclusionsFallacyofChangeFallacyofFairnessDoubleStandardMinimalizationFortuneTellingAlwaysBeRightMindReadingGloballabellingFilteringPolarizedThinkingMinimalizationBlamingDoubleStandardEmotionalReasoningControlledFallaciesMagicalThinkingPersonalizationShouldsMindReadingBlamingGlobalLabeling/MislabelingOvergeneralizationFortuneTellerErrorDisqualifyingthe PositiveOvergeneralizationJudging/LabelingMagicalThinkingMagnificationPersonalizationJumping toConclusionsFilteringMagnificationEmotionalReasoningHeaven'sRewardFallacyDisqualifyingthe PositiveSplittingShouldsAlwaysBeRightFallacyofChangeSplittingCatastrophizingPolarizedThinkingControlFallaciesSnapsCatastrophizingFallacyofFairnessHeaven'sRewardFallacyJumping toConclusionsFallacyofChangeFallacyofFairnessDoubleStandardMinimalizationFortuneTellingAlwaysBeRightMindReadingGloballabellingFilteringPolarizedThinkingMinimalizationBlamingDoubleStandardEmotionalReasoningControlledFallaciesMagicalThinkingPersonalizationShouldsMindReadingBlamingGlobalLabeling/MislabelingOvergeneralizationFortuneTellerErrorDisqualifyingthe PositiveOvergeneralizationJudging/LabelingMagicalThinkingMagnificationPersonalizationJumping toConclusionsFilteringMagnificationEmotionalReasoningHeaven'sRewardFallacyDisqualifyingthe PositiveSplittingShouldsAlwaysBeRightFallacyofChangeSplittingCatastrophizingPolarizedThinkingControlFallaciesSnapsCatastrophizingFallacyofFairness

Cognitive Distortions - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
G
3
B
4
N
5
I
6
B
7
O
8
B
9
I
10
I
11
N
12
G
13
G
14
N
15
N
16
N
17
O
18
I
19
O
20
B
21
B
22
N
23
G
24
O
25
B
26
G
27
N
28
O
29
O
30
N
31
I
32
O
33
B
34
B
35
I
36
O
37
G
38
I
39
O
40
G
41
G
42
I
43
B
44
G
45
I
46
B
47
I
48
G
  1. N-Heaven's Reward Fallacy
  2. G-Jumping to Conclusions
  3. B-Fallacy of Change
  4. N-Fallacy of Fairness
  5. I-Double Standard
  6. B-Minimalization
  7. O-Fortune Telling
  8. B-Always Be Right
  9. I-Mind Reading
  10. I-Global labelling
  11. N-Filtering
  12. G-Polarized Thinking
  13. G-Minimalization
  14. N-Blaming
  15. N-Double Standard
  16. N-Emotional Reasoning
  17. O-Controlled Fallacies
  18. I-Magical Thinking
  19. O-Personalization
  20. B-Shoulds
  21. B-Mind Reading
  22. N-Blaming
  23. G-Global Labeling/Mislabeling
  24. O-Overgeneralization
  25. B-Fortune Teller Error
  26. G-Disqualifying the Positive
  27. N-Overgeneralization
  28. O-Judging/Labeling
  29. O-Magical Thinking
  30. N-Magnification
  31. I-Personalization
  32. O-Jumping to Conclusions
  33. B-Filtering
  34. B-Magnification
  35. I-Emotional Reasoning
  36. O-Heaven's Reward Fallacy
  37. G-Disqualifying the Positive
  38. I-Splitting
  39. O-Shoulds
  40. G-Always Be Right
  41. G-Fallacy of Change
  42. I-Splitting
  43. B-Catastrophizing
  44. G-Polarized Thinking
  45. I-Control Fallacies
  46. B-Snaps
  47. I-Catastrophizing
  48. G-Fallacy of Fairness