Blaming Polarized Thinking Emotional Reasoning Mind Reading Personalization Snaps Fallacy of Change Mind Reading Always Be Right Judging/Labeling Splitting Fallacy of Fairness Polarized Thinking Fortune Telling Magnification Overgeneralization Magical Thinking Magnification Filtering Global labelling Jumping to Conclusions Shoulds Double Standard Splitting Always Be Right Heaven's Reward Fallacy Fortune Teller Error Fallacy of Change Blaming Disqualifying the Positive Fallacy of Fairness Emotional Reasoning Catastrophizing Jumping to Conclusions Control Fallacies Filtering Global Labeling/Mislabeling Double Standard Magical Thinking Personalization Minimalization Catastrophizing Disqualifying the Positive Controlled Fallacies Minimalization Overgeneralization Heaven's Reward Fallacy Shoulds Blaming Polarized Thinking Emotional Reasoning Mind Reading Personalization Snaps Fallacy of Change Mind Reading Always Be Right Judging/Labeling Splitting Fallacy of Fairness Polarized Thinking Fortune Telling Magnification Overgeneralization Magical Thinking Magnification Filtering Global labelling Jumping to Conclusions Shoulds Double Standard Splitting Always Be Right Heaven's Reward Fallacy Fortune Teller Error Fallacy of Change Blaming Disqualifying the Positive Fallacy of Fairness Emotional Reasoning Catastrophizing Jumping to Conclusions Control Fallacies Filtering Global Labeling/Mislabeling Double Standard Magical Thinking Personalization Minimalization Catastrophizing Disqualifying the Positive Controlled Fallacies Minimalization Overgeneralization Heaven's Reward Fallacy Shoulds
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Blaming
G-Polarized Thinking
I-Emotional Reasoning
I-Mind Reading
O-Personalization
B-Snaps
B-Fallacy of Change
B-Mind Reading
G-Always Be Right
O-Judging/Labeling
I-Splitting
N-Fallacy of Fairness
G-Polarized Thinking
O-Fortune Telling
B-Magnification
O-Overgeneralization
O-Magical Thinking
N-Magnification
N-Filtering
I-Global labelling
O-Jumping to Conclusions
B-Shoulds
I-Double Standard
I-Splitting
B-Always Be Right
N-Heaven's Reward Fallacy
B-Fortune Teller Error
G-Fallacy of Change
N-Blaming
G-Disqualifying the Positive
G-Fallacy of Fairness
N-Emotional Reasoning
B-Catastrophizing
G-Jumping to Conclusions
I-Control Fallacies
B-Filtering
G-Global Labeling/Mislabeling
N-Double Standard
I-Magical Thinking
I-Personalization
B-Minimalization
I-Catastrophizing
G-Disqualifying the Positive
O-Controlled Fallacies
G-Minimalization
N-Overgeneralization
O-Heaven's Reward Fallacy
O-Shoulds