Heaven's Reward Fallacy Jumping to Conclusions Fallacy of Change Fallacy of Fairness Double Standard Minimalization Fortune Telling Always Be Right Mind Reading Global labelling Filtering Polarized Thinking Minimalization Blaming Double Standard Emotional Reasoning Controlled Fallacies Magical Thinking Personalization Shoulds Mind Reading Blaming Global Labeling/Mislabeling Overgeneralization Fortune Teller Error Disqualifying the Positive Overgeneralization Judging/Labeling Magical Thinking Magnification Personalization Jumping to Conclusions Filtering Magnification Emotional Reasoning Heaven's Reward Fallacy Disqualifying the Positive Splitting Shoulds Always Be Right Fallacy of Change Splitting Catastrophizing Polarized Thinking Control Fallacies Snaps Catastrophizing Fallacy of Fairness Heaven's Reward Fallacy Jumping to Conclusions Fallacy of Change Fallacy of Fairness Double Standard Minimalization Fortune Telling Always Be Right Mind Reading Global labelling Filtering Polarized Thinking Minimalization Blaming Double Standard Emotional Reasoning Controlled Fallacies Magical Thinking Personalization Shoulds Mind Reading Blaming Global Labeling/Mislabeling Overgeneralization Fortune Teller Error Disqualifying the Positive Overgeneralization Judging/Labeling Magical Thinking Magnification Personalization Jumping to Conclusions Filtering Magnification Emotional Reasoning Heaven's Reward Fallacy Disqualifying the Positive Splitting Shoulds Always Be Right Fallacy of Change Splitting Catastrophizing Polarized Thinking Control Fallacies Snaps Catastrophizing Fallacy of Fairness
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Heaven's Reward Fallacy
G-Jumping to Conclusions
B-Fallacy of Change
N-Fallacy of Fairness
I-Double Standard
B-Minimalization
O-Fortune Telling
B-Always Be Right
I-Mind Reading
I-Global labelling
N-Filtering
G-Polarized Thinking
G-Minimalization
N-Blaming
N-Double Standard
N-Emotional Reasoning
O-Controlled Fallacies
I-Magical Thinking
O-Personalization
B-Shoulds
B-Mind Reading
N-Blaming
G-Global Labeling/Mislabeling
O-Overgeneralization
B-Fortune Teller Error
G-Disqualifying the Positive
N-Overgeneralization
O-Judging/Labeling
O-Magical Thinking
N-Magnification
I-Personalization
O-Jumping to Conclusions
B-Filtering
B-Magnification
I-Emotional Reasoning
O-Heaven's Reward Fallacy
G-Disqualifying the Positive
I-Splitting
O-Shoulds
G-Always Be Right
G-Fallacy of Change
I-Splitting
B-Catastrophizing
G-Polarized Thinking
I-Control Fallacies
B-Snaps
I-Catastrophizing
G-Fallacy of Fairness