Splitting Heaven's Reward Fallacy Snaps Polarized Thinking Polarized Thinking Global Labeling/Mislabeling Magical Thinking Disqualifying the Positive Minimalization Jumping to Conclusions Double Standard Double Standard Jumping to Conclusions Personalization Emotional Reasoning Shoulds Shoulds Fallacy of Change Emotional Reasoning Minimalization Judging/Labeling Catastrophizing Control Fallacies Overgeneralization Overgeneralization Controlled Fallacies Fallacy of Change Blaming Mind Reading Heaven's Reward Fallacy Disqualifying the Positive Splitting Filtering Magnification Catastrophizing Magnification Mind Reading Blaming Filtering Fortune Telling Global labelling Personalization Fortune Teller Error Fallacy of Fairness Fallacy of Fairness Magical Thinking Always Be Right Always Be Right Splitting Heaven's Reward Fallacy Snaps Polarized Thinking Polarized Thinking Global Labeling/Mislabeling Magical Thinking Disqualifying the Positive Minimalization Jumping to Conclusions Double Standard Double Standard Jumping to Conclusions Personalization Emotional Reasoning Shoulds Shoulds Fallacy of Change Emotional Reasoning Minimalization Judging/Labeling Catastrophizing Control Fallacies Overgeneralization Overgeneralization Controlled Fallacies Fallacy of Change Blaming Mind Reading Heaven's Reward Fallacy Disqualifying the Positive Splitting Filtering Magnification Catastrophizing Magnification Mind Reading Blaming Filtering Fortune Telling Global labelling Personalization Fortune Teller Error Fallacy of Fairness Fallacy of Fairness Magical Thinking Always Be Right Always Be Right
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Splitting
O-Heaven's Reward Fallacy
B-Snaps
G-Polarized Thinking
G-Polarized Thinking
G-Global Labeling/Mislabeling
O-Magical Thinking
G-Disqualifying the Positive
G-Minimalization
G-Jumping to Conclusions
I-Double Standard
N-Double Standard
O-Jumping to Conclusions
I-Personalization
N-Emotional Reasoning
O-Shoulds
B-Shoulds
G-Fallacy of Change
I-Emotional Reasoning
B-Minimalization
O-Judging/Labeling
B-Catastrophizing
I-Control Fallacies
O-Overgeneralization
N-Overgeneralization
O-Controlled Fallacies
B-Fallacy of Change
N-Blaming
B-Mind Reading
N-Heaven's Reward Fallacy
G-Disqualifying the Positive
I-Splitting
B-Filtering
N-Magnification
I-Catastrophizing
B-Magnification
I-Mind Reading
N-Blaming
N-Filtering
O-Fortune Telling
I-Global labelling
O-Personalization
B-Fortune Teller Error
N-Fallacy of Fairness
G-Fallacy of Fairness
I-Magical Thinking
B-Always Be Right
G-Always Be Right