ChristopherquitsrandomlySomeonegets killedby a droppodSomeonejukes anoozeEarlyEnemySpawnNicholasasks aweirdquestionHQgetskilledThe squadgets morethan 200scrap in asingle daySomeone'sbody getsrescuedNobodydies for anentire quotaperiodThedropshipleavesTSK dueto outsidemobsSomeone'sradio diesTSK dueto insidemobsTeamKillCoilheadspottedSomeonefalls todeathHQactuallyusesteamworkThesquadacquires ashotgunSomeonedoesn't knowwhere theentrance isForced togo intoconditionedareaSomeonegetsspawnkilledSomeoneabuses anair horn orclown hornWe pass300quotamarkApparatusgets pulledbefore3pmChristopherquitsrandomlySomeonegets killedby a droppodSomeonejukes anoozeEarlyEnemySpawnNicholasasks aweirdquestionHQgetskilledThe squadgets morethan 200scrap in asingle daySomeone'sbody getsrescuedNobodydies for anentire quotaperiodThedropshipleavesTSK dueto outsidemobsSomeone'sradio diesTSK dueto insidemobsTeamKillCoilheadspottedSomeonefalls todeathHQactuallyusesteamworkThesquadacquires ashotgunSomeonedoesn't knowwhere theentrance isForced togo intoconditionedareaSomeonegetsspawnkilledSomeoneabuses anair horn orclown hornWe pass300quotamarkApparatusgets pulledbefore3pm

Lethal Company Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Christopher quits randomly
  2. Someone gets killed by a drop pod
  3. Someone jukes an ooze
  4. Early Enemy Spawn
  5. Nicholas asks a weird question
  6. HQ gets killed
  7. The squad gets more than 200 scrap in a single day
  8. Someone's body gets rescued
  9. Nobody dies for an entire quota period
  10. The dropship leaves
  11. TSK due to outside mobs
  12. Someone's radio dies
  13. TSK due to inside mobs
  14. Team Kill
  15. Coilhead spotted
  16. Someone falls to death
  17. HQ actually uses teamwork
  18. The squad acquires a shotgun
  19. Someone doesn't know where the entrance is
  20. Forced to go into conditioned area
  21. Someone gets spawnkilled
  22. Someone abuses an air horn or clown horn
  23. We pass 300quota mark
  24. Apparatus gets pulled before 3pm