ACOMMARUN-ONSENTENCEFULLTILTAPERIODSYMBOLISMRISINGACTIONNOUNANDSTATICCHARACTERRESOLUTIONADJECTIVECOMINGOF AGETRANSITIONWORDDYNAMICCHARACTERFALLINGACTIONTHEMEBUTPROTAGONISTANTAGONISTEXPOSITIONVERBSETTINGPLOTCLIMAXACOMMARUN-ONSENTENCEFULLTILTAPERIODSYMBOLISMRISINGACTIONNOUNANDSTATICCHARACTERRESOLUTIONADJECTIVECOMINGOF AGETRANSITIONWORDDYNAMICCHARACTERFALLINGACTIONTHEMEBUTPROTAGONISTANTAGONISTEXPOSITIONVERBSETTINGPLOTCLIMAX

GRAMMAR BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A COMMA
  2. RUN-ON SENTENCE
  3. FULL TILT
  4. A PERIOD
  5. SYMBOLISM
  6. RISING ACTION
  7. NOUN
  8. AND
  9. STATIC CHARACTER
  10. RESOLUTION
  11. ADJECTIVE
  12. COMING OF AGE
  13. TRANSITION WORD
  14. DYNAMIC CHARACTER
  15. FALLING ACTION
  16. THEME
  17. BUT
  18. PROTAGONIST
  19. ANTAGONIST
  20. EXPOSITION
  21. VERB
  22. SETTING
  23. PLOT
  24. CLIMAX