SETTINGSYMBOLISMFALLINGACTIONRESOLUTIONSTATICCHARACTERVERBACOMMARISINGACTIONANDPROTAGONISTFULLTILTANTAGONISTDYNAMICCHARACTEREXPOSITIONCOMINGOF AGETHEMECLIMAXRUN-ONSENTENCEAPERIODADJECTIVENOUNBUTPLOTTRANSITIONWORDSETTINGSYMBOLISMFALLINGACTIONRESOLUTIONSTATICCHARACTERVERBACOMMARISINGACTIONANDPROTAGONISTFULLTILTANTAGONISTDYNAMICCHARACTEREXPOSITIONCOMINGOF AGETHEMECLIMAXRUN-ONSENTENCEAPERIODADJECTIVENOUNBUTPLOTTRANSITIONWORD

GRAMMAR BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SETTING
  2. SYMBOLISM
  3. FALLING ACTION
  4. RESOLUTION
  5. STATIC CHARACTER
  6. VERB
  7. A COMMA
  8. RISING ACTION
  9. AND
  10. PROTAGONIST
  11. FULL TILT
  12. ANTAGONIST
  13. DYNAMIC CHARACTER
  14. EXPOSITION
  15. COMING OF AGE
  16. THEME
  17. CLIMAX
  18. RUN-ON SENTENCE
  19. A PERIOD
  20. ADJECTIVE
  21. NOUN
  22. BUT
  23. PLOT
  24. TRANSITION WORD