ANTAGONISTACOMMAFULLTILTRUN-ONSENTENCESETTINGTRANSITIONWORDDYNAMICCHARACTERNOUNFALLINGACTIONEXPOSITIONCOMINGOF AGEPROTAGONISTCLIMAXBUTAPERIODSYMBOLISMADJECTIVEPLOTRESOLUTIONRISINGACTIONSTATICCHARACTERANDTHEMEVERBANTAGONISTACOMMAFULLTILTRUN-ONSENTENCESETTINGTRANSITIONWORDDYNAMICCHARACTERNOUNFALLINGACTIONEXPOSITIONCOMINGOF AGEPROTAGONISTCLIMAXBUTAPERIODSYMBOLISMADJECTIVEPLOTRESOLUTIONRISINGACTIONSTATICCHARACTERANDTHEMEVERB

GRAMMAR BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ANTAGONIST
  2. A COMMA
  3. FULL TILT
  4. RUN-ON SENTENCE
  5. SETTING
  6. TRANSITION WORD
  7. DYNAMIC CHARACTER
  8. NOUN
  9. FALLING ACTION
  10. EXPOSITION
  11. COMING OF AGE
  12. PROTAGONIST
  13. CLIMAX
  14. BUT
  15. A PERIOD
  16. SYMBOLISM
  17. ADJECTIVE
  18. PLOT
  19. RESOLUTION
  20. RISING ACTION
  21. STATIC CHARACTER
  22. AND
  23. THEME
  24. VERB