PLOTSYMBOLISMEXPOSITIONCOMINGOF AGEPROTAGONISTTRANSITIONWORDDYNAMICCHARACTERRESOLUTIONADJECTIVEANTAGONISTAPERIODFULLTILTSETTINGRISINGACTIONACOMMAFALLINGACTIONCLIMAXBUTANDVERBRUN-ONSENTENCENOUNSTATICCHARACTERTHEMEPLOTSYMBOLISMEXPOSITIONCOMINGOF AGEPROTAGONISTTRANSITIONWORDDYNAMICCHARACTERRESOLUTIONADJECTIVEANTAGONISTAPERIODFULLTILTSETTINGRISINGACTIONACOMMAFALLINGACTIONCLIMAXBUTANDVERBRUN-ONSENTENCENOUNSTATICCHARACTERTHEME

GRAMMAR BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PLOT
  2. SYMBOLISM
  3. EXPOSITION
  4. COMING OF AGE
  5. PROTAGONIST
  6. TRANSITION WORD
  7. DYNAMIC CHARACTER
  8. RESOLUTION
  9. ADJECTIVE
  10. ANTAGONIST
  11. A PERIOD
  12. FULL TILT
  13. SETTING
  14. RISING ACTION
  15. A COMMA
  16. FALLING ACTION
  17. CLIMAX
  18. BUT
  19. AND
  20. VERB
  21. RUN-ON SENTENCE
  22. NOUN
  23. STATIC CHARACTER
  24. THEME