Actions Cognitive distortion Overgeneralization Mental filter, disqualifying the positive "Negative" Nate Personalization Minimization Mind reading, fortune teller error Thoughts Labeling All or nothing thinking "Over and Over" Oliver "Bad Mouth" Brandy "Not a Big Deal" Norman "All or Nothing" Allen Feelings "Blaming" Blake "Emo" Emily Should statements Emotional reasoning "Drama Queen" Jean "Psych Out" Sam Catastrophizing "Shoulda" Sharonda Actions Cognitive distortion Overgeneralization Mental filter, disqualifying the positive "Negative" Nate Personalization Minimization Mind reading, fortune teller error Thoughts Labeling All or nothing thinking "Over and Over" Oliver "Bad Mouth" Brandy "Not a Big Deal" Norman "All or Nothing" Allen Feelings "Blaming" Blake "Emo" Emily Should statements Emotional reasoning "Drama Queen" Jean "Psych Out" Sam Catastrophizing "Shoulda" Sharonda
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Actions
Cognitive distortion
Overgeneralization
Mental filter, disqualifying the positive
"Negative" Nate
Personalization
Minimization
Mind reading, fortune teller error
Thoughts
Labeling
All or nothing thinking
"Over and Over" Oliver
"Bad Mouth" Brandy
"Not a Big Deal" Norman
"All or Nothing" Allen
Feelings
"Blaming" Blake
"Emo" Emily
Should statements
Emotional reasoning
"Drama Queen" Jean
"Psych Out" Sam
Catastrophizing
"Shoulda" Sharonda