DashPunchRoundSpinningCrescent– 3606 fromthesideForm 2JumpKickSpinningBackfistSlideUp, SideKickLow &High X-BlockForm 4FrontJumpRoundSlide UpRoundhouse– 2 & 3SideSpinningHook –360Form 1HookKickSlide Up,HookKickSlide UpFrontKickSide,SpinningSide KickInvertedPunchSlide Up,OuterCrescentKickForm 3HookKickVerticalPunchAdvancingKicks –FRSSide,SpinningSide Kick6 fromthefrontJab,Cross,HookSide,SpinningHook KickStepAcross JabPunch &Ridge-handDashPunchRoundSpinningCrescent– 3606 fromthesideForm 2JumpKickSpinningBackfistSlideUp, SideKickLow &High X-BlockForm 4FrontJumpRoundSlide UpRoundhouse– 2 & 3SideSpinningHook –360Form 1HookKickSlide Up,HookKickSlide UpFrontKickSide,SpinningSide KickInvertedPunchSlide Up,OuterCrescentKickForm 3HookKickVerticalPunchAdvancingKicks –FRSSide,SpinningSide Kick6 fromthefrontJab,Cross,HookSide,SpinningHook KickStepAcross JabPunch &Ridge-hand

Advanced Karate Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dash Punch
  2. Round Spinning Crescent – 360
  3. 6 from the side
  4. Form 2 Jump Kick
  5. Spinning Backfist
  6. Slide Up, Side Kick
  7. Low & High X-Block
  8. Form 4 Front Jump Round
  9. Slide Up Roundhouse – 2 & 3
  10. Side Spinning Hook – 360
  11. Form 1 Hook Kick
  12. Slide Up, Hook Kick
  13. Slide Up Front Kick
  14. Side, Spinning Side Kick
  15. Inverted Punch
  16. Slide Up, Outer Crescent Kick
  17. Form 3 Hook Kick
  18. Vertical Punch
  19. Advancing Kicks – FRS
  20. Side, Spinning Side Kick
  21. 6 from the front
  22. Jab, Cross, Hook
  23. Side, Spinning Hook Kick
  24. Step Across Jab Punch & Ridge-hand