InvertedPunchSideSpinningHook –360Slide Up,OuterCrescentKickSlideUp, SideKickSide,SpinningSide KickSlide Up,HookKickSide,SpinningSide KickSide,SpinningHook KickForm 4FrontJumpRoundJab,Cross,HookSlide UpRoundhouse– 2 & 3StepAcross JabPunch &Ridge-handForm 1HookKick6 fromthefront6 fromthesideVerticalPunchAdvancingKicks –FRSSlide UpFrontKickRoundSpinningCrescent– 360Low &High X-BlockDashPunchForm 3HookKickSpinningBackfistForm 2JumpKickInvertedPunchSideSpinningHook –360Slide Up,OuterCrescentKickSlideUp, SideKickSide,SpinningSide KickSlide Up,HookKickSide,SpinningSide KickSide,SpinningHook KickForm 4FrontJumpRoundJab,Cross,HookSlide UpRoundhouse– 2 & 3StepAcross JabPunch &Ridge-handForm 1HookKick6 fromthefront6 fromthesideVerticalPunchAdvancingKicks –FRSSlide UpFrontKickRoundSpinningCrescent– 360Low &High X-BlockDashPunchForm 3HookKickSpinningBackfistForm 2JumpKick

Advanced Karate Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inverted Punch
  2. Side Spinning Hook – 360
  3. Slide Up, Outer Crescent Kick
  4. Slide Up, Side Kick
  5. Side, Spinning Side Kick
  6. Slide Up, Hook Kick
  7. Side, Spinning Side Kick
  8. Side, Spinning Hook Kick
  9. Form 4 Front Jump Round
  10. Jab, Cross, Hook
  11. Slide Up Roundhouse – 2 & 3
  12. Step Across Jab Punch & Ridge-hand
  13. Form 1 Hook Kick
  14. 6 from the front
  15. 6 from the side
  16. Vertical Punch
  17. Advancing Kicks – FRS
  18. Slide Up Front Kick
  19. Round Spinning Crescent – 360
  20. Low & High X-Block
  21. Dash Punch
  22. Form 3 Hook Kick
  23. Spinning Backfist
  24. Form 2 Jump Kick