Form 1HookKickSide,SpinningSide Kick6 fromthefrontSlide Up,HookKick6 fromthesideSideSpinningHook –360Slide Up,OuterCrescentKickAdvancingKicks –FRSRoundSpinningCrescent– 360SlideUp, SideKickSlide UpRoundhouse– 2 & 3Form 3HookKickForm 4FrontJumpRoundInvertedPunchLow &High X-BlockSide,SpinningHook KickForm 2JumpKickSpinningBackfistDashPunchStepAcross JabPunch &Ridge-handJab,Cross,HookSide,SpinningSide KickVerticalPunchSlide UpFrontKickForm 1HookKickSide,SpinningSide Kick6 fromthefrontSlide Up,HookKick6 fromthesideSideSpinningHook –360Slide Up,OuterCrescentKickAdvancingKicks –FRSRoundSpinningCrescent– 360SlideUp, SideKickSlide UpRoundhouse– 2 & 3Form 3HookKickForm 4FrontJumpRoundInvertedPunchLow &High X-BlockSide,SpinningHook KickForm 2JumpKickSpinningBackfistDashPunchStepAcross JabPunch &Ridge-handJab,Cross,HookSide,SpinningSide KickVerticalPunchSlide UpFrontKick

Advanced Karate Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Form 1 Hook Kick
  2. Side, Spinning Side Kick
  3. 6 from the front
  4. Slide Up, Hook Kick
  5. 6 from the side
  6. Side Spinning Hook – 360
  7. Slide Up, Outer Crescent Kick
  8. Advancing Kicks – FRS
  9. Round Spinning Crescent – 360
  10. Slide Up, Side Kick
  11. Slide Up Roundhouse – 2 & 3
  12. Form 3 Hook Kick
  13. Form 4 Front Jump Round
  14. Inverted Punch
  15. Low & High X-Block
  16. Side, Spinning Hook Kick
  17. Form 2 Jump Kick
  18. Spinning Backfist
  19. Dash Punch
  20. Step Across Jab Punch & Ridge-hand
  21. Jab, Cross, Hook
  22. Side, Spinning Side Kick
  23. Vertical Punch
  24. Slide Up Front Kick