Form 1HookKick6 fromthefrontSlide UpFrontKick6 fromthesideInvertedPunchSlide Up,OuterCrescentKickAdvancingKicks –FRSLow &High X-BlockVerticalPunchSide,SpinningSide KickRoundSpinningCrescent– 360SlideUp, SideKickForm 4FrontJumpRoundSpinningBackfistSideSpinningHook –360Slide Up,HookKickForm 2JumpKickJab,Cross,HookDashPunchSide,SpinningSide KickSide,SpinningHook KickForm 3HookKickStepAcross JabPunch &Ridge-handSlide UpRoundhouse– 2 & 3Form 1HookKick6 fromthefrontSlide UpFrontKick6 fromthesideInvertedPunchSlide Up,OuterCrescentKickAdvancingKicks –FRSLow &High X-BlockVerticalPunchSide,SpinningSide KickRoundSpinningCrescent– 360SlideUp, SideKickForm 4FrontJumpRoundSpinningBackfistSideSpinningHook –360Slide Up,HookKickForm 2JumpKickJab,Cross,HookDashPunchSide,SpinningSide KickSide,SpinningHook KickForm 3HookKickStepAcross JabPunch &Ridge-handSlide UpRoundhouse– 2 & 3

Advanced Karate Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Form 1 Hook Kick
  2. 6 from the front
  3. Slide Up Front Kick
  4. 6 from the side
  5. Inverted Punch
  6. Slide Up, Outer Crescent Kick
  7. Advancing Kicks – FRS
  8. Low & High X-Block
  9. Vertical Punch
  10. Side, Spinning Side Kick
  11. Round Spinning Crescent – 360
  12. Slide Up, Side Kick
  13. Form 4 Front Jump Round
  14. Spinning Backfist
  15. Side Spinning Hook – 360
  16. Slide Up, Hook Kick
  17. Form 2 Jump Kick
  18. Jab, Cross, Hook
  19. Dash Punch
  20. Side, Spinning Side Kick
  21. Side, Spinning Hook Kick
  22. Form 3 Hook Kick
  23. Step Across Jab Punch & Ridge-hand
  24. Slide Up Roundhouse – 2 & 3