AdvancingKicks –FRSInvertedPunchSlide UpRoundhouse– 2 & 36 fromthefrontForm 2JumpKickJab,Cross,HookDashPunchSlide UpFrontKickSide,SpinningSide KickRoundSpinningCrescent– 360Form 4FrontJumpRoundVerticalPunchSlide Up,OuterCrescentKickSideSpinningHook –3606 fromthesideForm 3HookKickLow &High X-BlockSpinningBackfistStepAcross JabPunch &Ridge-handForm 1HookKickSlide Up,HookKickSide,SpinningHook KickSide,SpinningSide KickSlideUp, SideKickAdvancingKicks –FRSInvertedPunchSlide UpRoundhouse– 2 & 36 fromthefrontForm 2JumpKickJab,Cross,HookDashPunchSlide UpFrontKickSide,SpinningSide KickRoundSpinningCrescent– 360Form 4FrontJumpRoundVerticalPunchSlide Up,OuterCrescentKickSideSpinningHook –3606 fromthesideForm 3HookKickLow &High X-BlockSpinningBackfistStepAcross JabPunch &Ridge-handForm 1HookKickSlide Up,HookKickSide,SpinningHook KickSide,SpinningSide KickSlideUp, SideKick

Advanced Karate Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Advancing Kicks – FRS
  2. Inverted Punch
  3. Slide Up Roundhouse – 2 & 3
  4. 6 from the front
  5. Form 2 Jump Kick
  6. Jab, Cross, Hook
  7. Dash Punch
  8. Slide Up Front Kick
  9. Side, Spinning Side Kick
  10. Round Spinning Crescent – 360
  11. Form 4 Front Jump Round
  12. Vertical Punch
  13. Slide Up, Outer Crescent Kick
  14. Side Spinning Hook – 360
  15. 6 from the side
  16. Form 3 Hook Kick
  17. Low & High X-Block
  18. Spinning Backfist
  19. Step Across Jab Punch & Ridge-hand
  20. Form 1 Hook Kick
  21. Slide Up, Hook Kick
  22. Side, Spinning Hook Kick
  23. Side, Spinning Side Kick
  24. Slide Up, Side Kick