DashPunch6 fromthesideForm 4FrontJumpRoundSide,SpinningSide KickSpinningBackfistSlideUp, SideKickJab,Cross,HookSlide UpRoundhouse– 2 & 3Slide Up,OuterCrescentKickForm 3HookKickSlide Up,HookKickSide,SpinningHook KickSideSpinningHook –360Side,SpinningSide KickStepAcross JabPunch &Ridge-handSlide UpFrontKick6 fromthefrontLow &High X-BlockForm 1HookKickInvertedPunchForm 2JumpKickAdvancingKicks –FRSRoundSpinningCrescent– 360VerticalPunchDashPunch6 fromthesideForm 4FrontJumpRoundSide,SpinningSide KickSpinningBackfistSlideUp, SideKickJab,Cross,HookSlide UpRoundhouse– 2 & 3Slide Up,OuterCrescentKickForm 3HookKickSlide Up,HookKickSide,SpinningHook KickSideSpinningHook –360Side,SpinningSide KickStepAcross JabPunch &Ridge-handSlide UpFrontKick6 fromthefrontLow &High X-BlockForm 1HookKickInvertedPunchForm 2JumpKickAdvancingKicks –FRSRoundSpinningCrescent– 360VerticalPunch

Advanced Karate Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dash Punch
  2. 6 from the side
  3. Form 4 Front Jump Round
  4. Side, Spinning Side Kick
  5. Spinning Backfist
  6. Slide Up, Side Kick
  7. Jab, Cross, Hook
  8. Slide Up Roundhouse – 2 & 3
  9. Slide Up, Outer Crescent Kick
  10. Form 3 Hook Kick
  11. Slide Up, Hook Kick
  12. Side, Spinning Hook Kick
  13. Side Spinning Hook – 360
  14. Side, Spinning Side Kick
  15. Step Across Jab Punch & Ridge-hand
  16. Slide Up Front Kick
  17. 6 from the front
  18. Low & High X-Block
  19. Form 1 Hook Kick
  20. Inverted Punch
  21. Form 2 Jump Kick
  22. Advancing Kicks – FRS
  23. Round Spinning Crescent – 360
  24. Vertical Punch