DashPunchInvertedPunchSide,SpinningSide KickSlide UpFrontKickForm 2JumpKickSpinningBackfistForm 1HookKickSideSpinningHook –360Form 4FrontJumpRoundVerticalPunch6 fromthefrontSide,SpinningSide KickForm 3HookKickLow &High X-BlockAdvancingKicks –FRSSide,SpinningHook KickSlide Up,OuterCrescentKick6 fromthesideSlideUp, SideKickRoundSpinningCrescent– 360Slide UpRoundhouse– 2 & 3StepAcross JabPunch &Ridge-handSlide Up,HookKickJab,Cross,HookDashPunchInvertedPunchSide,SpinningSide KickSlide UpFrontKickForm 2JumpKickSpinningBackfistForm 1HookKickSideSpinningHook –360Form 4FrontJumpRoundVerticalPunch6 fromthefrontSide,SpinningSide KickForm 3HookKickLow &High X-BlockAdvancingKicks –FRSSide,SpinningHook KickSlide Up,OuterCrescentKick6 fromthesideSlideUp, SideKickRoundSpinningCrescent– 360Slide UpRoundhouse– 2 & 3StepAcross JabPunch &Ridge-handSlide Up,HookKickJab,Cross,Hook

Advanced Karate Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dash Punch
  2. Inverted Punch
  3. Side, Spinning Side Kick
  4. Slide Up Front Kick
  5. Form 2 Jump Kick
  6. Spinning Backfist
  7. Form 1 Hook Kick
  8. Side Spinning Hook – 360
  9. Form 4 Front Jump Round
  10. Vertical Punch
  11. 6 from the front
  12. Side, Spinning Side Kick
  13. Form 3 Hook Kick
  14. Low & High X-Block
  15. Advancing Kicks – FRS
  16. Side, Spinning Hook Kick
  17. Slide Up, Outer Crescent Kick
  18. 6 from the side
  19. Slide Up, Side Kick
  20. Round Spinning Crescent – 360
  21. Slide Up Roundhouse – 2 & 3
  22. Step Across Jab Punch & Ridge-hand
  23. Slide Up, Hook Kick
  24. Jab, Cross, Hook