JackgetsexcitedNarratorsays,"could itbe"CaissonBabyBlobMuonChappellVaultGardenShaftSirWilliamPhipsAnythingsniffedBillyDigsAladdin'sCaveFredNolan'sWall229year oldmysteryStoneRoadHighTraceEvidenceSomethingput in aZiploc bagXRFusedLot 5 teamdiscoverssomething"old"DumasContractingLtdCON-struct"AHA"MomentInSituGeofoamRick getsemotionalJackgetsexcitedNarratorsays,"could itbe"CaissonBabyBlobMuonChappellVaultGardenShaftSirWilliamPhipsAnythingsniffedBillyDigsAladdin'sCaveFredNolan'sWall229year oldmysteryStoneRoadHighTraceEvidenceSomethingput in aZiploc bagXRFusedLot 5 teamdiscoverssomething"old"DumasContractingLtdCON-struct"AHA"MomentInSituGeofoamRick getsemotional

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack gets excited
  2. Narrator says, "could it be"
  3. Caisson
  4. Baby Blob
  5. Muon
  6. Chappell Vault
  7. Garden Shaft
  8. Sir William Phips
  9. Anything sniffed
  10. Billy Digs
  11. Aladdin's Cave
  12. Fred Nolan's Wall
  13. 229 year old mystery
  14. Stone Road
  15. High Trace Evidence
  16. Something put in a Ziploc bag
  17. XRF used
  18. Lot 5 team discovers something "old"
  19. Dumas Contracting Ltd
  20. CON-struct
  21. "AHA" Moment
  22. In Situ
  23. Geofoam
  24. Rick gets emotional