NEGOTIATES CHOICE EXCESSIVE COMPPUTER USE TAKES SELF TOO SERIOUSLY DEFNSIVE IS KIND SHARE DECISION MAKING SINCERE FIGHTS FAIR HAVE FUN TOGETHER DEMANDS ALL OF YOUR TIME SELF CENTERED APOLOGIZES WHEN WRONG HAS SELF DIRECTED GOALS RESPECT NOT EXPRESSING FEELINGS BALANCED GIVING & RCIEVING NO VIOLENCE TALKS ABOUT FEELINGS SHARE FEELINGS CONTROLING SIMILAR VALUES TRUST BEING CRITICAL ACTIVE LISTENING BREAKS PROMISES ACCEPTING THOUGHTFUL LISTENS NEGOTIATES CHOICE EXCESSIVE COMPPUTER USE TAKES SELF TOO SERIOUSLY DEFNSIVE IS KIND SHARE DECISION MAKING SINCERE FIGHTS FAIR HAVE FUN TOGETHER DEMANDS ALL OF YOUR TIME SELF CENTERED APOLOGIZES WHEN WRONG HAS SELF DIRECTED GOALS RESPECT NOT EXPRESSING FEELINGS BALANCED GIVING & RCIEVING NO VIOLENCE TALKS ABOUT FEELINGS SHARE FEELINGS CONTROLING SIMILAR VALUES TRUST BEING CRITICAL ACTIVE LISTENING BREAKS PROMISES ACCEPTING THOUGHTFUL LISTENS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NEGOTIATES
CHOICE
EXCESSIVE COMPPUTER USE
TAKES SELF TOO SERIOUSLY
DEFNSIVE
IS KIND
SHARE DECISION MAKING
SINCERE
FIGHTS FAIR
HAVE FUN TOGETHER
DEMANDS ALL OF YOUR TIME
SELF CENTERED
APOLOGIZES WHEN WRONG
HAS SELF DIRECTED GOALS
RESPECT
NOT EXPRESSING FEELINGS
BALANCED GIVING & RCIEVING
NO VIOLENCE
TALKS ABOUT FEELINGS
SHARE FEELINGS
CONTROLING
SIMILAR VALUES
TRUST
BEING CRITICAL
ACTIVE LISTENING
BREAKS PROMISES
ACCEPTING
THOUGHTFUL
LISTENS