NO VIOLENCE ACTIVE LISTENING ACCEPTING HAS SELF DIRECTED GOALS SINCERE BREAKS PROMISES THOUGHTFUL NEGOTIATES APOLOGIZES WHEN WRONG CHOICE IS KIND BALANCED GIVING & RCIEVING EXCESSIVE COMPPUTER USE CONTROLING SIMILAR VALUES SELF CENTERED HAVE FUN TOGETHER DEMANDS ALL OF YOUR TIME TALKS ABOUT FEELINGS TRUST TAKES SELF TOO SERIOUSLY FIGHTS FAIR LISTENS RESPECT SHARE FEELINGS DEFNSIVE SHARE DECISION MAKING BEING CRITICAL NOT EXPRESSING FEELINGS NO VIOLENCE ACTIVE LISTENING ACCEPTING HAS SELF DIRECTED GOALS SINCERE BREAKS PROMISES THOUGHTFUL NEGOTIATES APOLOGIZES WHEN WRONG CHOICE IS KIND BALANCED GIVING & RCIEVING EXCESSIVE COMPPUTER USE CONTROLING SIMILAR VALUES SELF CENTERED HAVE FUN TOGETHER DEMANDS ALL OF YOUR TIME TALKS ABOUT FEELINGS TRUST TAKES SELF TOO SERIOUSLY FIGHTS FAIR LISTENS RESPECT SHARE FEELINGS DEFNSIVE SHARE DECISION MAKING BEING CRITICAL NOT EXPRESSING FEELINGS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NO VIOLENCE
ACTIVE LISTENING
ACCEPTING
HAS SELF DIRECTED GOALS
SINCERE
BREAKS PROMISES
THOUGHTFUL
NEGOTIATES
APOLOGIZES WHEN WRONG
CHOICE
IS KIND
BALANCED GIVING & RCIEVING
EXCESSIVE COMPPUTER USE
CONTROLING
SIMILAR VALUES
SELF CENTERED
HAVE FUN TOGETHER
DEMANDS ALL OF YOUR TIME
TALKS ABOUT FEELINGS
TRUST
TAKES SELF TOO SERIOUSLY
FIGHTS FAIR
LISTENS
RESPECT
SHARE FEELINGS
DEFNSIVE
SHARE DECISION MAKING
BEING CRITICAL
NOT EXPRESSING FEELINGS