SHARE DECISION MAKING SINCERE NOT EXPRESSING FEELINGS HAVE FUN TOGETHER DEFNSIVE CHOICE BEING CRITICAL TALKS ABOUT FEELINGS FIGHTS FAIR THOUGHTFUL TRUST EXCESSIVE COMPPUTER USE DEMANDS ALL OF YOUR TIME SIMILAR VALUES LISTENS APOLOGIZES WHEN WRONG IS KIND RESPECT HAS SELF DIRECTED GOALS ACTIVE LISTENING ACCEPTING SELF CENTERED NO VIOLENCE BREAKS PROMISES SHARE FEELINGS CONTROLING NEGOTIATES TAKES SELF TOO SERIOUSLY BALANCED GIVING & RCIEVING SHARE DECISION MAKING SINCERE NOT EXPRESSING FEELINGS HAVE FUN TOGETHER DEFNSIVE CHOICE BEING CRITICAL TALKS ABOUT FEELINGS FIGHTS FAIR THOUGHTFUL TRUST EXCESSIVE COMPPUTER USE DEMANDS ALL OF YOUR TIME SIMILAR VALUES LISTENS APOLOGIZES WHEN WRONG IS KIND RESPECT HAS SELF DIRECTED GOALS ACTIVE LISTENING ACCEPTING SELF CENTERED NO VIOLENCE BREAKS PROMISES SHARE FEELINGS CONTROLING NEGOTIATES TAKES SELF TOO SERIOUSLY BALANCED GIVING & RCIEVING
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SHARE DECISION MAKING
SINCERE
NOT EXPRESSING FEELINGS
HAVE FUN TOGETHER
DEFNSIVE
CHOICE
BEING CRITICAL
TALKS ABOUT FEELINGS
FIGHTS FAIR
THOUGHTFUL
TRUST
EXCESSIVE COMPPUTER USE
DEMANDS ALL OF YOUR TIME
SIMILAR VALUES
LISTENS
APOLOGIZES WHEN WRONG
IS KIND
RESPECT
HAS SELF DIRECTED GOALS
ACTIVE LISTENING
ACCEPTING
SELF CENTERED
NO VIOLENCE
BREAKS PROMISES
SHARE FEELINGS
CONTROLING
NEGOTIATES
TAKES SELF TOO SERIOUSLY
BALANCED GIVING & RCIEVING