MaryShelleyPlotSymbolismProtagonistFairyTaleGeorgeOrwellGenreFree-WriteDialogueClimaxBrainstormAntagonistEdgarAllenPoeAesopWriter'sWorkshop PoetryFinalDraftNarrativeFableForeshadowingSci-FiBrother'sGrimmCreativeElementsMysteryResolutionHappilyEverAfterRoughDraftMaryShelleyPlotSymbolismProtagonistFairyTaleGeorgeOrwellGenreFree-WriteDialogueClimaxBrainstormAntagonistEdgarAllenPoeAesopWriter'sWorkshop PoetryFinalDraftNarrativeFableForeshadowingSci-FiBrother'sGrimmCreativeElementsMysteryResolutionHappilyEverAfterRoughDraft

Creative Writing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mary Shelley
  2. Plot
  3. Symbolism
  4. Protagonist
  5. Fairy Tale
  6. George Orwell
  7. Genre
  8. Free-Write
  9. Dialogue
  10. Climax
  11. Brainstorm
  12. Antagonist
  13. Edgar Allen Poe
  14. Aesop
  15. Writer's Workshop
  16. Poetry
  17. Final Draft
  18. Narrative
  19. Fable
  20. Foreshadowing
  21. Sci-Fi
  22. Brother's Grimm
  23. Creative
  24. Elements
  25. Mystery
  26. Resolution
  27. Happily Ever After
  28. Rough Draft