BeNeatMakeLearningFunDockat thedoor.RoomTour 7:PantherPawBe seatedwhen bellringsGive HelpWhenNeededBathroomPassRoomTour 4:BandaidsSet HighExpectationsBeThinkingBathroomPassBe in line forcandy bythe time thebell ringsRoomTour 6:Brain BinsRoomTour 2:Off LimitsBeRespectfulRoomTour 7:PantherPawBe in line forcandy bythe time thebell ringsBeNeatCellPhonePolicyBeRespectfulStartyourwarm upRoomTour 1:MaterialsBePositiveStartyourwarm upPush inyour chairswhenleaving.Follow Up WithConsequencesRespectis a Two-WayStreetMakeLearningFunRoomTour 3:Turn inBinRoomTour 1:MaterialsRoomTour 3:Turn inBinSnackPolicyRoomTour 4:BandaidsBe seatedwhen bellringsFollow Up WithConsequencesBePositiveDockat thedoor.CellPhonePolicyGo to thebathroombeforeclassGo to thebathroombeforeclassSet HighExpectationsPush inyour chairswhenleaving.Respectis a Two-WayStreetRoomTour 6:Brain BinsSnackPolicyRoomTour 2:Off LimitsGive HelpWhenNeededBeThinkingBeNeatMakeLearningFunDockat thedoor.RoomTour 7:PantherPawBe seatedwhen bellringsGive HelpWhenNeededBathroomPassRoomTour 4:BandaidsSet HighExpectationsBeThinkingBathroomPassBe in line forcandy bythe time thebell ringsRoomTour 6:Brain BinsRoomTour 2:Off LimitsBeRespectfulRoomTour 7:PantherPawBe in line forcandy bythe time thebell ringsBeNeatCellPhonePolicyBeRespectfulStartyourwarm upRoomTour 1:MaterialsBePositiveStartyourwarm upPush inyour chairswhenleaving.Follow Up WithConsequencesRespectis a Two-WayStreetMakeLearningFunRoomTour 3:Turn inBinRoomTour 1:MaterialsRoomTour 3:Turn inBinSnackPolicyRoomTour 4:BandaidsBe seatedwhen bellringsFollow Up WithConsequencesBePositiveDockat thedoor.CellPhonePolicyGo to thebathroombeforeclassGo to thebathroombeforeclassSet HighExpectationsPush inyour chairswhenleaving.Respectis a Two-WayStreetRoomTour 6:Brain BinsSnackPolicyRoomTour 2:Off LimitsGive HelpWhenNeededBeThinking

Mrs. Raynovich's Expectations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Be Neat
  2. Make Learning Fun
  3. Dock at the door.
  4. Room Tour 7: Panther Paw
  5. Be seated when bell rings
  6. Give Help When Needed
  7. Bathroom Pass
  8. Room Tour 4: Bandaids
  9. Set High Expectations
  10. Be Thinking
  11. Bathroom Pass
  12. Be in line for candy by the time the bell rings
  13. Room Tour 6: Brain Bins
  14. Room Tour 2: Off Limits
  15. Be Respectful
  16. Room Tour 7: Panther Paw
  17. Be in line for candy by the time the bell rings
  18. Be Neat
  19. Cell Phone Policy
  20. Be Respectful
  21. Start your warm up
  22. Room Tour 1: Materials
  23. Be Positive
  24. Start your warm up
  25. Push in your chairs when leaving.
  26. Follow Up With Consequences
  27. Respect is a Two-Way Street
  28. Make Learning Fun
  29. Room Tour 3: Turn in Bin
  30. Room Tour 1: Materials
  31. Room Tour 3: Turn in Bin
  32. Snack Policy
  33. Room Tour 4: Bandaids
  34. Be seated when bell rings
  35. Follow Up With Consequences
  36. Be Positive
  37. Dock at the door.
  38. Cell Phone Policy
  39. Go to the bathroom before class
  40. Go to the bathroom before class
  41. Set High Expectations
  42. Push in your chairs when leaving.
  43. Respect is a Two-Way Street
  44. Room Tour 6: Brain Bins
  45. Snack Policy
  46. Room Tour 2: Off Limits
  47. Give Help When Needed
  48. Be Thinking