RoomTour 4:BandaidsBe in line forcandy bythe time thebell ringsBe in line forcandy bythe time thebell ringsSnackPolicyDockat thedoor.SnackPolicyBeRespectfulGo to thebathroombeforeclassRoomTour 1:MaterialsRespectis a Two-WayStreetBathroomPassCellPhonePolicyGive HelpWhenNeededRoomTour 1:MaterialsRoomTour 4:BandaidsSet HighExpectationsDockat thedoor.Push inyour chairswhenleaving.RoomTour 7:PantherPawRoomTour 6:Brain BinsFollow Up WithConsequencesBathroomPassStartyourwarm upBePositiveRoomTour 3:Turn inBinRoomTour 6:Brain BinsBeThinkingPush inyour chairswhenleaving.Go to thebathroombeforeclassBeNeatBeRespectfulGive HelpWhenNeededRoomTour 7:PantherPawRoomTour 2:Off LimitsSet HighExpectationsBe seatedwhen bellringsRoomTour 2:Off LimitsRespectis a Two-WayStreetMakeLearningFunCellPhonePolicyMakeLearningFunBeNeatBeThinkingStartyourwarm upFollow Up WithConsequencesRoomTour 3:Turn inBinBePositiveBe seatedwhen bellringsRoomTour 4:BandaidsBe in line forcandy bythe time thebell ringsBe in line forcandy bythe time thebell ringsSnackPolicyDockat thedoor.SnackPolicyBeRespectfulGo to thebathroombeforeclassRoomTour 1:MaterialsRespectis a Two-WayStreetBathroomPassCellPhonePolicyGive HelpWhenNeededRoomTour 1:MaterialsRoomTour 4:BandaidsSet HighExpectationsDockat thedoor.Push inyour chairswhenleaving.RoomTour 7:PantherPawRoomTour 6:Brain BinsFollow Up WithConsequencesBathroomPassStartyourwarm upBePositiveRoomTour 3:Turn inBinRoomTour 6:Brain BinsBeThinkingPush inyour chairswhenleaving.Go to thebathroombeforeclassBeNeatBeRespectfulGive HelpWhenNeededRoomTour 7:PantherPawRoomTour 2:Off LimitsSet HighExpectationsBe seatedwhen bellringsRoomTour 2:Off LimitsRespectis a Two-WayStreetMakeLearningFunCellPhonePolicyMakeLearningFunBeNeatBeThinkingStartyourwarm upFollow Up WithConsequencesRoomTour 3:Turn inBinBePositiveBe seatedwhen bellrings

Mrs. Raynovich's Expectations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
  1. Room Tour 4: Bandaids
  2. Be in line for candy by the time the bell rings
  3. Be in line for candy by the time the bell rings
  4. Snack Policy
  5. Dock at the door.
  6. Snack Policy
  7. Be Respectful
  8. Go to the bathroom before class
  9. Room Tour 1: Materials
  10. Respect is a Two-Way Street
  11. Bathroom Pass
  12. Cell Phone Policy
  13. Give Help When Needed
  14. Room Tour 1: Materials
  15. Room Tour 4: Bandaids
  16. Set High Expectations
  17. Dock at the door.
  18. Push in your chairs when leaving.
  19. Room Tour 7: Panther Paw
  20. Room Tour 6: Brain Bins
  21. Follow Up With Consequences
  22. Bathroom Pass
  23. Start your warm up
  24. Be Positive
  25. Room Tour 3: Turn in Bin
  26. Room Tour 6: Brain Bins
  27. Be Thinking
  28. Push in your chairs when leaving.
  29. Go to the bathroom before class
  30. Be Neat
  31. Be Respectful
  32. Give Help When Needed
  33. Room Tour 7: Panther Paw
  34. Room Tour 2: Off Limits
  35. Set High Expectations
  36. Be seated when bell rings
  37. Room Tour 2: Off Limits
  38. Respect is a Two-Way Street
  39. Make Learning Fun
  40. Cell Phone Policy
  41. Make Learning Fun
  42. Be Neat
  43. Be Thinking
  44. Start your warm up
  45. Follow Up With Consequences
  46. Room Tour 3: Turn in Bin
  47. Be Positive
  48. Be seated when bell rings