Blood Time Green Technical Violation Locked Hands Red Freaks is played. (Crowd is on their feet!) Loss of Control 1 Red Blood/Water is Played Major Decision Green Technical Violation Locked Hands Green Reversal Red Injury time Red Loss of Control 1 Green Winner by Fall (Pin)Green Escape Red Forfeit Red Winner by Decision Red (3 or less) Overtime Match Won by Green Minor Decision Red Red Coach questions referee at the head table Bobcat wrestler goes all three rounds but not overtime. Blood Time Red Takedown Green Caution False Start Green Illegal Headlock Green "No Arm" Caution False Start Red 3 Point Nearfall Red Escape Green Someone throws headgear at end -1 team point Injury Time Green Minor Decision Green 2 Nearfall Red Winner by Decision Green (3 or less) Potentially Dangerous called against Green Winner by Fall (Pin)Red 98-138 Match Ends in a Major Decision Green coach questions referee at the head table Potentially Dangerous called against Red 2 Nearfall Green Illegal Headlock Red "No Arm" Heavy Weight Match goes 0-0 in the first round. Reversal Green Major Decision Red 145-HVY Weight Match ends in a tech fall Takedown Red Overtime Match won by Red Forfeit Green 3 Point Nearfall Green Jump Around is played. (Crowd is on their feet!) Coach Misconduct is called by referee Blood Time Green Technical Violation Locked Hands Red Freaks is played. (Crowd is on their feet!) Loss of Control 1 Red Blood/Water is Played Major Decision Green Technical Violation Locked Hands Green Reversal Red Injury time Red Loss of Control 1 Green Winner by Fall (Pin)Green Escape Red Forfeit Red Winner by Decision Red (3 or less) Overtime Match Won by Green Minor Decision Red Red Coach questions referee at the head table Bobcat wrestler goes all three rounds but not overtime. Blood Time Red Takedown Green Caution False Start Green Illegal Headlock Green "No Arm" Caution False Start Red 3 Point Nearfall Red Escape Green Someone throws headgear at end -1 team point Injury Time Green Minor Decision Green 2 Nearfall Red Winner by Decision Green (3 or less) Potentially Dangerous called against Green Winner by Fall (Pin)Red 98-138 Match Ends in a Major Decision Green coach questions referee at the head table Potentially Dangerous called against Red 2 Nearfall Green Illegal Headlock Red "No Arm" Heavy Weight Match goes 0-0 in the first round. Reversal Green Major Decision Red 145-HVY Weight Match ends in a tech fall Takedown Red Overtime Match won by Red Forfeit Green 3 Point Nearfall Green Jump Around is played. (Crowd is on their feet!) Coach Misconduct is called by referee
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Blood Time Green
Technical Violation Locked Hands Red
Freaks is played.
(Crowd is on their feet!)
Loss of Control 1 Red
Blood/Water is Played
Major Decision Green
Technical Violation Locked Hands Green
Reversal Red
Injury time Red
Loss of Control 1 Green
Winner by Fall (Pin)Green
Escape Red
Forfeit Red
Winner by Decision Red
(3 or less)
Overtime Match Won by Green
Minor Decision Red
Red Coach questions referee at the head table
Bobcat wrestler goes all three rounds but not overtime.
Blood Time Red
Takedown Green
Caution False Start Green
Illegal Headlock Green "No Arm"
Caution False Start Red
3 Point Nearfall Red
Escape Green
Someone throws headgear at end -1 team point
Injury Time Green
Minor Decision Green
2 Nearfall Red
Winner by Decision Green
(3 or less)
Potentially Dangerous called against Green
Winner by Fall (Pin)Red
98-138 Match Ends in a Major Decision
Green coach questions referee at the head table
Potentially Dangerous called against Red
2 Nearfall Green
Illegal Headlock Red "No Arm"
Heavy Weight Match goes 0-0 in the first round.
Reversal Green
Major Decision Red
145-HVY Weight Match ends in a tech fall
Takedown Red
Overtime Match won by Red
Forfeit Green
3 Point Nearfall Green
Jump Around is played.
(Crowd is on their feet!)
Coach Misconduct is called by referee