Points to ASPIRE expectations Gives students reality check Grabs a snack and offers some Says “love that for you” Connects current lesson to previous lesson Takes notes Gets distracted in middle of lesson Mentions Twilight Gets lost in thought Compliments someone Mentions husband Mentions DBT skills Complains about being tired Mentions IEP Mentions boundaries Has both computers out at same time Uses a sticky note Drinks soda Gets sick Laughs at own joke Sends email and announces it Goes to the bathroom Reads book Drinks an energy drink Points to ASPIRE expectations Gives students reality check Grabs a snack and offers some Says “love that for you” Connects current lesson to previous lesson Takes notes Gets distracted in middle of lesson Mentions Twilight Gets lost in thought Compliments someone Mentions husband Mentions DBT skills Complains about being tired Mentions IEP Mentions boundaries Has both computers out at same time Uses a sticky note Drinks soda Gets sick Laughs at own joke Sends email and announces it Goes to the bathroom Reads book Drinks an energy drink
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Points to ASPIRE expectations
Gives students reality check
Grabs a snack and offers some
Says “love that for you”
Connects current lesson to previous lesson
Takes notes
Gets distracted in middle of lesson
Mentions Twilight
Gets lost in thought
Compliments someone
Mentions husband
Mentions DBT skills
Complains about being tired
Mentions IEP
Mentions boundaries
Has both computers out at same time
Uses a sticky note
Drinks soda
Gets sick
Laughs at own joke
Sends email and announces it
Goes to the bathroom
Reads book
Drinks an energy drink