Gameifythewarm upFontMoreDrillsTypesI feel like theplayer wontunderstand...LessdrillsRiskRewardMoreShootingImpactMore VFXimpact fromcompletingmissions"I'vebrought thisup beforebut...""As wasmentionedinprototype"MorebigeventsToomuchsoundNot longenoughgameplaythe big eventshould onlyhaveshootingMore teammemberdialoguevariationShotsbeing x/xdrillsbeing %Moreplayerchoice"The charactersare the bestpart, how canwe bring thatinto the rest ofthe game"Moreplayeragency"why cantthey justplay moredrills/gameThere shouldbe someindication of theplayers skillsincreasingMorecollectiblesMoreshootingHow isday 30differentfrom day 1Gameifythewarm upFontMoreDrillsTypesI feel like theplayer wontunderstand...LessdrillsRiskRewardMoreShootingImpactMore VFXimpact fromcompletingmissions"I'vebrought thisup beforebut...""As wasmentionedinprototype"MorebigeventsToomuchsoundNot longenoughgameplaythe big eventshould onlyhaveshootingMore teammemberdialoguevariationShotsbeing x/xdrillsbeing %Moreplayerchoice"The charactersare the bestpart, how canwe bring thatinto the rest ofthe game"Moreplayeragency"why cantthey justplay moredrills/gameThere shouldbe someindication of theplayers skillsincreasingMorecollectiblesMoreshootingHow isday 30differentfrom day 1

Ballers Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gameify the warm up
  2. Font
  3. More Drills Types
  4. I feel like the player wont understand...
  5. Less drills
  6. Risk Reward
  7. More Shooting Impact
  8. More VFX impact from completing missions
  9. "I've brought this up before but..."
  10. "As was mentioned in prototype"
  11. More big events
  12. Too much sound
  13. Not long enough gameplay
  14. the big event should only have shooting
  15. More team member dialogue variation
  16. Shots being x/x drills being %
  17. More player choice
  18. "The characters are the best part, how can we bring that into the rest of the game"
  19. More player agency
  20. "why cant they just play more drills/game
  21. There should be some indication of the players skills increasing
  22. More collectibles
  23. More shooting
  24. How is day 30 different from day 1