MoreshootingMoreShootingImpactToomuchsoundMorebigeventsMoreDrillsTypesNot longenoughgameplayHow isday 30differentfrom day 1There shouldbe someindication of theplayers skillsincreasingGameifythewarm up"The charactersare the bestpart, how canwe bring thatinto the rest ofthe game""why cantthey justplay moredrills/gameMore VFXimpact fromcompletingmissionsMorecollectiblesRiskRewardMore teammemberdialoguevariation"I'vebrought thisup beforebut..."Shotsbeing x/xdrillsbeing %MoreplayeragencyMoreplayerchoicethe big eventshould onlyhaveshooting"As wasmentionedinprototype"FontI feel like theplayer wontunderstand...LessdrillsMoreshootingMoreShootingImpactToomuchsoundMorebigeventsMoreDrillsTypesNot longenoughgameplayHow isday 30differentfrom day 1There shouldbe someindication of theplayers skillsincreasingGameifythewarm up"The charactersare the bestpart, how canwe bring thatinto the rest ofthe game""why cantthey justplay moredrills/gameMore VFXimpact fromcompletingmissionsMorecollectiblesRiskRewardMore teammemberdialoguevariation"I'vebrought thisup beforebut..."Shotsbeing x/xdrillsbeing %MoreplayeragencyMoreplayerchoicethe big eventshould onlyhaveshooting"As wasmentionedinprototype"FontI feel like theplayer wontunderstand...Lessdrills

Ballers Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. More shooting
  2. More Shooting Impact
  3. Too much sound
  4. More big events
  5. More Drills Types
  6. Not long enough gameplay
  7. How is day 30 different from day 1
  8. There should be some indication of the players skills increasing
  9. Gameify the warm up
  10. "The characters are the best part, how can we bring that into the rest of the game"
  11. "why cant they just play more drills/game
  12. More VFX impact from completing missions
  13. More collectibles
  14. Risk Reward
  15. More team member dialogue variation
  16. "I've brought this up before but..."
  17. Shots being x/x drills being %
  18. More player agency
  19. More player choice
  20. the big event should only have shooting
  21. "As was mentioned in prototype"
  22. Font
  23. I feel like the player wont understand...
  24. Less drills