MoreplayeragencyMorebigeventsthe big eventshould onlyhaveshootingMoreDrillsTypes"I'vebrought thisup beforebut..."There shouldbe someindication of theplayers skillsincreasingMoreshootingGameifythewarm upMore teammemberdialoguevariationI feel like theplayer wontunderstand...More VFXimpact fromcompletingmissionsToomuchsound"why cantthey justplay moredrills/gameNot longenoughgameplayMoreplayerchoice"As wasmentionedinprototype"LessdrillsHow isday 30differentfrom day 1FontRiskRewardShotsbeing x/xdrillsbeing %"The charactersare the bestpart, how canwe bring thatinto the rest ofthe game"MorecollectiblesMoreShootingImpactMoreplayeragencyMorebigeventsthe big eventshould onlyhaveshootingMoreDrillsTypes"I'vebrought thisup beforebut..."There shouldbe someindication of theplayers skillsincreasingMoreshootingGameifythewarm upMore teammemberdialoguevariationI feel like theplayer wontunderstand...More VFXimpact fromcompletingmissionsToomuchsound"why cantthey justplay moredrills/gameNot longenoughgameplayMoreplayerchoice"As wasmentionedinprototype"LessdrillsHow isday 30differentfrom day 1FontRiskRewardShotsbeing x/xdrillsbeing %"The charactersare the bestpart, how canwe bring thatinto the rest ofthe game"MorecollectiblesMoreShootingImpact

Ballers Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. More player agency
  2. More big events
  3. the big event should only have shooting
  4. More Drills Types
  5. "I've brought this up before but..."
  6. There should be some indication of the players skills increasing
  7. More shooting
  8. Gameify the warm up
  9. More team member dialogue variation
  10. I feel like the player wont understand...
  11. More VFX impact from completing missions
  12. Too much sound
  13. "why cant they just play more drills/game
  14. Not long enough gameplay
  15. More player choice
  16. "As was mentioned in prototype"
  17. Less drills
  18. How is day 30 different from day 1
  19. Font
  20. Risk Reward
  21. Shots being x/x drills being %
  22. "The characters are the best part, how can we bring that into the rest of the game"
  23. More collectibles
  24. More Shooting Impact