Gameifythewarm upRiskRewardMoreplayeragencyI feel like theplayer wontunderstand...Moreshooting"As wasmentionedinprototype"FontMorecollectiblesMoreplayerchoice"why cantthey justplay moredrills/gameMoreShootingImpactMore VFXimpact fromcompletingmissionsMore teammemberdialoguevariation"I'vebrought thisup beforebut..."the big eventshould onlyhaveshootingThere shouldbe someindication of theplayers skillsincreasingToomuchsoundLessdrillsMoreDrillsTypes"The charactersare the bestpart, how canwe bring thatinto the rest ofthe game"Shotsbeing x/xdrillsbeing %MorebigeventsNot longenoughgameplayHow isday 30differentfrom day 1Gameifythewarm upRiskRewardMoreplayeragencyI feel like theplayer wontunderstand...Moreshooting"As wasmentionedinprototype"FontMorecollectiblesMoreplayerchoice"why cantthey justplay moredrills/gameMoreShootingImpactMore VFXimpact fromcompletingmissionsMore teammemberdialoguevariation"I'vebrought thisup beforebut..."the big eventshould onlyhaveshootingThere shouldbe someindication of theplayers skillsincreasingToomuchsoundLessdrillsMoreDrillsTypes"The charactersare the bestpart, how canwe bring thatinto the rest ofthe game"Shotsbeing x/xdrillsbeing %MorebigeventsNot longenoughgameplayHow isday 30differentfrom day 1

Ballers Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gameify the warm up
  2. Risk Reward
  3. More player agency
  4. I feel like the player wont understand...
  5. More shooting
  6. "As was mentioned in prototype"
  7. Font
  8. More collectibles
  9. More player choice
  10. "why cant they just play more drills/game
  11. More Shooting Impact
  12. More VFX impact from completing missions
  13. More team member dialogue variation
  14. "I've brought this up before but..."
  15. the big event should only have shooting
  16. There should be some indication of the players skills increasing
  17. Too much sound
  18. Less drills
  19. More Drills Types
  20. "The characters are the best part, how can we bring that into the rest of the game"
  21. Shots being x/x drills being %
  22. More big events
  23. Not long enough gameplay
  24. How is day 30 different from day 1