"why cantthey justplay moredrills/gameFontMorecollectiblesNot longenoughgameplayMorebigeventsMoreshootingShotsbeing x/xdrillsbeing %How isday 30differentfrom day 1More teammemberdialoguevariation"I'vebrought thisup beforebut..."Toomuchsound"As wasmentionedinprototype"LessdrillsI feel like theplayer wontunderstand...RiskRewardMoreDrillsTypesMore VFXimpact fromcompletingmissionsMoreShootingImpactGameifythewarm up"The charactersare the bestpart, how canwe bring thatinto the rest ofthe game"Moreplayeragencythe big eventshould onlyhaveshootingMoreplayerchoiceThere shouldbe someindication of theplayers skillsincreasing"why cantthey justplay moredrills/gameFontMorecollectiblesNot longenoughgameplayMorebigeventsMoreshootingShotsbeing x/xdrillsbeing %How isday 30differentfrom day 1More teammemberdialoguevariation"I'vebrought thisup beforebut..."Toomuchsound"As wasmentionedinprototype"LessdrillsI feel like theplayer wontunderstand...RiskRewardMoreDrillsTypesMore VFXimpact fromcompletingmissionsMoreShootingImpactGameifythewarm up"The charactersare the bestpart, how canwe bring thatinto the rest ofthe game"Moreplayeragencythe big eventshould onlyhaveshootingMoreplayerchoiceThere shouldbe someindication of theplayers skillsincreasing

Ballers Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "why cant they just play more drills/game
  2. Font
  3. More collectibles
  4. Not long enough gameplay
  5. More big events
  6. More shooting
  7. Shots being x/x drills being %
  8. How is day 30 different from day 1
  9. More team member dialogue variation
  10. "I've brought this up before but..."
  11. Too much sound
  12. "As was mentioned in prototype"
  13. Less drills
  14. I feel like the player wont understand...
  15. Risk Reward
  16. More Drills Types
  17. More VFX impact from completing missions
  18. More Shooting Impact
  19. Gameify the warm up
  20. "The characters are the best part, how can we bring that into the rest of the game"
  21. More player agency
  22. the big event should only have shooting
  23. More player choice
  24. There should be some indication of the players skills increasing